ReEfnWrX's INO
Re: ReEfnWrX's INO
Ahh ok. that makes sense nothing about LightsOnPorts in that code block.
Re: ReEfnWrX's INO
There is a check some likes up:
Code: Select all
for (int l=0;l<8;l++)
{
if (LightsOnPorts & 1<<l)
if (ReefAngel.Relay.RelayMaskOn & 1<<l) LightRelayOn=true;
}
Roberto.
Re: ReEfnWrX's INO
Ahh ok.
So the best way to disable this behavior from what I found would be to define
ReefAngel.PWM.LightsOverride = false;
So the best way to disable this behavior from what I found would be to define
ReefAngel.PWM.LightsOverride = false;
Re: ReEfnWrX's INO
Yes, that was the idea, but I'm not sure if we ever made that work as intended.
Roberto.