My moonlights stay on 24/7, I want them to go off when the moon isn't up. I am using moonphase from the wizard set up.
Also, I can't control my jebao from the portal, meaning I can't change wave settings from the portal. What I want to do is either set the portal to "custom" and have it run my code (else mode during the day, sine at night) or take the portal off custom and be able to change it to some other wave pattern.
Here is the code...any ideas are appreciated...
Thanks
Rob
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port5Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit | Port2Bit | Port3Bit | Port4Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit | Port2Bit | Port3Bit | Port4Bit | Port7Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;
// Ports that are always on
ReefAngel.Relay.On( Port6 );
////// Place additional initialization code below here
ReefAngel.CustomLabels[0]="Frag Pump";
ReefAngel.CustomLabels[1]="Actinics";
ReefAngel.CustomLabels[2]="Daylights";
ReefAngel.CustomLabels[3]="Frag LED";
ReefAngel.CustomLabels[4]="ATO Pump";
ReefAngel.CustomLabels[5]="Reactor";
ReefAngel.CustomLabels[6]="Heater";
ReefAngel.CustomLabels[7]="Fan";
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.ActinicLights( Port1 );
ReefAngel.ActinicLights( Port2 );
ReefAngel.DayLights( Port3 );
ReefAngel.ActinicLights( Port4 );
ReefAngel.SingleATOLow( Port5 );
ReefAngel.StandardHeater( Port7 );
ReefAngel.StandardFan( Port8 );
ReefAngel.PWM.SetDaylight( MoonPhase() );
ReefAngel.DCPump.UseMemory = true;
if (hour()>=8 && hour()<21)
{
if (ReefAngel.DCPump.Mode==Custom)
{
ReefAngel.PWM.SetActinic(ElseMode(65, 20, true));
ReefAngel.DCPump.UseMemory = false;
}
else
{
ReefAngel.DCPump.UseMemory = true;
}
}
else
{
ReefAngel.PWM.SetActinic(SineMode(75,35, 15, true));
}
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "psyrob" );
ReefAngel.ShowInterface();
}
byte ElseMode( byte MidPoint, byte Offset, boolean WaveSync )
{
// Static's only initialize the first time they are called
static unsigned long LastChange=millis(); // Set the inital time that the last change occurred
static int Delay = random( 500, 1500); // Set the initial delay
static int NewSpeed = MidPoint; // Set the initial speed
static int AntiSpeed = MidPoint; // Set the initial anti sync speed
if ((millis()-LastChange) > Delay) // Check if the delay has elapsed
{
Delay=random(500,5000); // If so, come up with a new delay
int ChangeUp = random(Offset); // Amount to go up or down
if (random(100)<50) // 50/50 chance of speed going up or going down
{
NewSpeed = MidPoint - ChangeUp;
AntiSpeed = MidPoint + ChangeUp;
}
else
{
NewSpeed = MidPoint + ChangeUp;
AntiSpeed = MidPoint - ChangeUp;
}
LastChange=millis(); // Reset the time of the last change
}
if (WaveSync)
{
return NewSpeed;
}
else
{
return AntiSpeed;
}
}