Water level expansion coding
Re: Water level expansion coding
ReefAngel.SingleATO(true,Port1,60,0);
if (ReefAngel.HighATO.IsActive()) ReefAngel.Relay.Off(Port1);
if (ReefAngel.LowATO.IsActive()) ReefAngel.Relay.Off(Port2,5);
Something like that for the float switches?
if (ReefAngel.HighATO.IsActive()) ReefAngel.Relay.Off(Port1);
if (ReefAngel.LowATO.IsActive()) ReefAngel.Relay.Off(Port2,5);
Something like that for the float switches?
Re: Water level expansion coding
Well the code I just posted there was my best guess at how to code the float switches to simply turn certain components off if the water level was low in the reservoirs.
The water change would be a completely different code. I would like to use the water level expansion for the water change.
When I select water change mode from the reef angel menu:
1. The ATO pump in port 1 would be deactivated (I already used the wizard to do this)
2. A pump in the sump (port 5) would be energized and pump water out of the sump until probably about 25% reading on the water level.
3. Once the water has been pumped out port 5 would be de-energized and a reef angel ATO pump would be energized on port 2. This pump would pump new salt water back into the sump back to the original level (currently 43% on my system)
Did that make a bit more sense than my first rambling? lol
The water change would be a completely different code. I would like to use the water level expansion for the water change.
When I select water change mode from the reef angel menu:
1. The ATO pump in port 1 would be deactivated (I already used the wizard to do this)
2. A pump in the sump (port 5) would be energized and pump water out of the sump until probably about 25% reading on the water level.
3. Once the water has been pumped out port 5 would be de-energized and a reef angel ATO pump would be energized on port 2. This pump would pump new salt water back into the sump back to the original level (currently 43% on my system)
Did that make a bit more sense than my first rambling? lol
Re: Water level expansion coding
I have not tested, but try this:
Code: Select all
static byte WC_status=0;
/*
0- No WC mode
1- WC started, so port5 is on
2- WC started and water has reached 25%, so port 5 is off and port2 is on
3- WC started and water has reached 43%, so port 2 is off
*/
if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE && WC_status==0)
{
ReefAngel.Relay.On(Port5);
WC_status=1;
}
if (ReefAngel.WaterLevel.GetLevel()<=25 && WC_status==1)
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.On(Port2);
WC_status=2;
}
if (ReefAngel.WaterLevel.GetLevel()>=43 && WC_status==2)
{
ReefAngel.Relay.Off(Port2);
WC_status=3;
}
if (ReefAngel.DisplayedMenu!=WATERCHANGE_MODE)
{
WC_status=0;
}
Roberto.
Re: Water level expansion coding
I can be the guinea pig on that one. It makes sense from reading it.
Is my coding correct in my post above for using the float switches as low water level indicators for my reservoirs? I just want to make sure that having the float switches plugged in doesn't try and override the water level module for the ATO function.
Thanks for you help. I'm really enjoying what I can do with this controller!
Is my coding correct in my post above for using the float switches as low water level indicators for my reservoirs? I just want to make sure that having the float switches plugged in doesn't try and override the water level module for the ATO function.
Thanks for you help. I'm really enjoying what I can do with this controller!
Re: Water level expansion coding
Just to let you know. I finally had a chance to test the water change coding and it works like a charm for anyone else who might be interested in using it! My ATO pump has to run for almost 20 minutes to get the water level back up but it works great.
Now I need to research a command that will automatically exit water change mode after its complete and find a way to display the water level on the water change screen.
Now I need to research a command that will automatically exit water change mode after its complete and find a way to display the water level on the water change screen.
Re: Water level expansion coding
So I am a bit stumped on how to add a timeout on the water change mode. I would like for it to do something similar to what happens when I push the feeding mode button. It just stays in that mode for the duration of the timer then exits after the timer expires.
Re: Water level expansion coding
Do you do anything else after port 2 turns off?
Is it better to just terminated the wc mode at that time?
Is it better to just terminated the wc mode at that time?
Roberto.
Re: Water level expansion coding
Nope, once port 2 turns off I'm done with my water change.
Re: Water level expansion coding
Yeah, so if you are done, isn't it better to just quit wc mode instead of using a timer?
Roberto.
Re: Water level expansion coding
Yes that is actually what I wanted it to do. Currently I have to quit water change mode manually and usually I have to reset my ATO timeout as well. I would like to find a way for it to quit WC mode automatically after the water change.
Re: Water level expansion coding
Change the 3rd stage to quit the mode to this:
Code: Select all
if (ReefAngel.WaterLevel.GetLevel()>=43 && WC_status==2)
{
ReefAngel.Relay.Off(Port2);
ButtonPress++;
WC_status=3;
}
Roberto.