Lunar hub and water level expansion

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jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

did the same bro.... not working... its just working in my home network once i turn the wifi off its not working...
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

rimai wrote:Yes, the Portal. The link is on the top of the page, but here it is: http://forum.reefangel.com/portal.php
It will work if you have your wifi attachment setup and sending data to the server.
If you have the WL all ready to go, you can just add this to your loop() section of your code:

Code: Select all

ReefAngel.WaterLevelATO(Port1,60,32,35);
The code above will use port1 to control your ATO pump with 60 seconds timeout and will maintain the level between 32% and 35%.

this is my code that the RA generated soo now where do i feed the code that you gave ??

also i want it to be in port 7 not in port 1

thanks


#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>

////// Place global variable code below here


////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature

// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port3Bit | Port4Bit | Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = 0;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit | Port2Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );

// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;


// Ports that are always on
ReefAngel.Relay.On( Port3 );
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port6 );
ReefAngel.Relay.On( Port8 );

////// Place additional initialization code below here


////// Place additional initialization code above here
}

void loop()
{
ReefAngel.StandardLights( Port1,17,0,21,0 );
ReefAngel.StandardLights( Port2,17,0,21,0 );
ReefAngel.PWM.SetDaylight( MoonPhase() );
ReefAngel.PWM.SetActinic( MoonPhase() );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( ShortPulse,20,10 );
ReefAngel.DCPump.DaylightChannel = None;
ReefAngel.DCPump.ActinicChannel = None;
////// Place your custom code below here


////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "jack" );
ReefAngel.ShowInterface();
}

void DrawCustomMain()
{
int x,y;
char text[10];
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 14, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 14, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();

// Salinity
ReefAngel.LCD.DrawText( COLOR_DARKKHAKI,DefaultBGColor,49,54, "SAL:" );
ReefAngel.LCD.DrawSingleMonitor( ReefAngel.Params.Salinity,COLOR_DARKKHAKI,73,54, 10 );
pingSerial();

// Water Level
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,75,75, "WL:" );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,99,75, ReefAngel.WaterLevel.GetLevel() );
pingSerial();

// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 95, TempRelay );
pingSerial();

// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
}

void DrawCustomGraph()
{
}
rimai
Posts: 12881
Joined: Fri Mar 18, 2011 6:47 pm

Re: Lunar hub and water level expansion

Post by rimai »

Ahh... if you are trying to make it work on 3G, you need to use the IP address that your internet provider assigns to you.
I thought it wasn't working at all.
So you do need to make sure you have the port forwarding correctly setup.
http://www.yougetsignal.com/tools/open-ports/
When you check for port 2000, it must say open.
The remote address shown in that page is the IP address that your ISP assigned to you.
It may change frequently though and every time it changes, you will not be able to connect.
To solve that, you either call your ISP and ask for static ip address or you will need to use other tools such as dynamic DNS.
Roberto.
rimai
Posts: 12881
Joined: Fri Mar 18, 2011 6:47 pm

Re: Lunar hub and water level expansion

Post by rimai »

Or you can use the portal.
Roberto.
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

as of now better use portal.....

not ATO please
rimai
Posts: 12881
Joined: Fri Mar 18, 2011 6:47 pm

Re: Lunar hub and water level expansion

Post by rimai »

Add the code I posted between these lines:
////// Place your custom code below here


////// Place your custom code above here
Roberto.
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

but it ll switch on in port 1 right ?? i want it in port 7....

now the portal says

Only available with valid wifi address. Please make sure your controller is sending data to the Portal web server.

what is this now :( i am tired ;/
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Lunar hub and water level expansion

Post by lnevo »

There are two aspects to the wifi. Every 5 minutes your controller sends out data to the portal which logs it for historical purposes. The IP is also recorded so if your ISP changes it on you then the portal always has the correct data. This connection is outgoing from your home and therefore does not rely on the port forwarding to be setup.

When you log into the portal it shows you this cached data, but then tries to refresh once per minute and directly connect to your RA. This connection is from the internet into your home network and requires that port forwarding is setup and working. Otherwise this traffic is blocked.
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Lunar hub and water level expansion

Post by lnevo »

jack wrote:but it ll switch on in port 1 right ?? i want it in port 7....

now the portal says

Only available with valid wifi address. Please make sure your controller is sending data to the Portal web server.

what is this now :( i am tired ;/
Change the port and the settings. The code Roberto gave was a template you can use for your configuration.
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Lunar hub and water level expansion

Post by lnevo »

rimai wrote:Yes, the Portal. The link is on the top of the page, but here it is: http://forum.reefangel.com/portal.php
It will work if you have your wifi attachment setup and sending data to the server.
If you have the WL all ready to go, you can just add this to your loop() section of your code:

Code: Select all

ReefAngel.WaterLevelATO(Port1,60,32,35);
The code above will use port1 to control your ATO pump with 60 seconds timeout and will maintain the level between 32% and 35%.
So based on the above, if you wanted Port 7 and you wanted a 50 second timeout and you wanted the water level between 40 and 45% you woudl modify the line to look like this:

Code: Select all

ReefAngel.WaterLevelATO(Port7,50,40,45);
The function takes the arguments like this ReefAngel.WaterLevelATO(Port, Timeout, MinLevel, MaxLevel);

Hope this clears some things up. Most of the functions take arguments like that. Once you learn the syntax a little, it should make more sense.
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

ohkie thanks got it....

i use reef angel wizard and on port 7 i have chosen always off soo do i need to get it always on ? or do i need to select ATO ??

sorry this must be too silly questions but i am new to this stuff....

thanks for the help

have a look at the code i think i have written the code at the right place...


#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>

////// Place global variable code below here


////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature

// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port3Bit | Port4Bit | Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = 0;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit | Port2Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );

// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;


// Ports that are always on
ReefAngel.Relay.On( Port3 );
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port6 );
ReefAngel.Relay.On( Port8 );

////// Place additional initialization code below here


////// Place additional initialization code above here
}

void loop()
{
ReefAngel.StandardLights( Port1,17,0,21,0 );
ReefAngel.StandardLights( Port2,17,0,21,0 );
ReefAngel.PWM.SetDaylight( MoonPhase() );
ReefAngel.PWM.SetActinic( MoonPhase() );
ReefAngel.PWM.SetChannel( 0, MoonPhase() );
ReefAngel.PWM.SetChannel( 1, MoonPhase() );
ReefAngel.PWM.SetChannel( 2, MoonPhase() );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( ShortPulse,20,10 );
ReefAngel.DCPump.DaylightChannel = Sync;
ReefAngel.DCPump.ActinicChannel = Sync;
ReefAngel.DCPump.ExpansionChannel[0] = Sync;
ReefAngel.DCPump.ExpansionChannel[1] = Sync;
ReefAngel.DCPump.ExpansionChannel[2] = Sync;
ReefAngel.DCPump.ExpansionChannel[3] = None;
ReefAngel.DCPump.ExpansionChannel[4] = None;
ReefAngel.DCPump.ExpansionChannel[5] = None;
////// Place your custom code below here
ReefAngel.WaterLevelATO(Port7,50,90,95);

////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "jack" );
ReefAngel.ShowInterface();
}

void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 2;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 2;
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();

// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 35, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 35, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();

// Salinity
ReefAngel.LCD.DrawText( COLOR_DARKKHAKI,DefaultBGColor,49,68, "SAL:" );
ReefAngel.LCD.DrawSingleMonitor( ReefAngel.Params.Salinity,COLOR_DARKKHAKI,73,68, 10 );
pingSerial();

// Water Level
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,75,82, "WL:" );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,99,82, ReefAngel.WaterLevel.GetLevel() );
pingSerial();

// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 95, TempRelay );
pingSerial();

// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
}

void DrawCustomGraph()
{
}
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

yeahhh its working .... thanks roberto and inevo for answering my silly questions :p

soo here comes one more question

i think i am not able to control my Jeabo and moonlights
reason
1) jeabo overflowing the tank with waves soo thinking its running 100%
2) moonlights are not getting off in the morning ... are they suppose to ?

soo here is the pic i have attached where i have pluged the Jeabo and moon light cables...

Image

the first from the left is the dimming modules wire
and the second is jeabo.... the one in middle, next to computer cable

i hope this helps

thanks :)
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Lunar hub and water level expansion

Post by lnevo »

Do you have a dimming expansion? All your ports are set to MoonPhase()

That could be interfering. Is your wifi module setup? What does the portal show for your DCPump settings (under Internal memory...)
jack
Posts: 47
Joined: Wed Aug 21, 2013 12:37 am

Re: Lunar hub and water level expansion

Post by jack »

My reefangelid:
jack
Connection Status:
Unreachable Address

Last Update:
20 September 2013 5:46:36 PM GMT+05:30
Displaying data from:
Webbanner database


this is what my portal says now... :( i am not able to connect... daam
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Lunar hub and water level expansion

Post by lnevo »

Ok, well don't panic...

20 September 2013 5:46:36 PM GMT+05:30

Since the portal received an update from your controller at This means your wifi is working and it's sending data to the portal.

What you need to focus on now is setting up port forwarding. You will need to go into your router configuration and set port 2000 to forward to the IP address of your RA Wifi. This is the address you should have gotten during the setup.

There's a lot of threads on troubleshooting the port forwarding on the forum and on google, but obviously post back here for specific questions.
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