New IDE v1.6.8
Re: New IDE v1.6.8
I just uploaded the Mac version and updated the original post with the link.
Let me know if it works for you.
Let me know if it works for you.
Roberto.
Re: New IDE v1.6.8
The requested URL /download/ReefAngelInstaller_1.1.3Dev.dmg was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Re: New IDE v1.6.8
Thanks Roberto.
Also, for anyone interesting, I'm testing out using Sublime Text as my editor. There's an arduino plugin that let's you compile/verify/upload and I'm also using a vim plugin so that I get vi like editing. Pretty excited to try that out
Also, for anyone interesting, I'm testing out using Sublime Text as my editor. There's an arduino plugin that let's you compile/verify/upload and I'm also using a vim plugin so that I get vi like editing. Pretty excited to try that out
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Re: New IDE v1.6.8
On Windows Im getting sketchbook folder disappeared and wont open
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- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
Not past the initial boot up screen . Ill try to put up a screen shot later tonight or tomorrow
Re: New IDE v1.6.8
You should not install the Arduino IDE inside the sketchbook folder.
I would recommend it installing it in the default folder it recommended during the install.
If you do want to keep it installed in that location, make sure that you update the sketchbook folder in the preferences file manually since you can't access the IDE.
The preferences file is located at C:\Users\your_name_here\AppData\Local\Arduino15
I would recommend it installing it in the default folder it recommended during the install.
If you do want to keep it installed in that location, make sure that you update the sketchbook folder in the preferences file manually since you can't access the IDE.
The preferences file is located at C:\Users\your_name_here\AppData\Local\Arduino15
Roberto.
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- Posts: 214
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Re: New IDE v1.6.8
Well this is just me messing around with it. I removed every thing all together and had only the new file u put up in drop box. Maybe i need to uninstall and restart pc and install and try restart again I'll try tomorrow night agaim
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- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
Well this is just me messing around with it. I removed every thing all together and had only the new file u put up in drop box. Maybe i need to uninstall and restart pc and install and try restart again I'll try tomorrow night agaim
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- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
I even tried installing it on the factory location of where it auto places it I'll try again tomorrow night tho
Re: New IDE v1.6.8
Try disabling your antivirus while installing, and add RA as an exception. It seems like I had this same problem.
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Re: New IDE v1.6.8
ok been a while since i was able to try to work on my ra. i turned off av on install i think its working now but my old code i changed the menu stuff over and i try to verify the code and i get error
my code here
Code: Select all
Arduino: (Reef Angel compilation) v1.6.8 (Windows 8.1), Board: "Cloud Wifi Attachment"
The following features were automatically added:
Watchdog Timer
Version Menu
The following features were detected:
Dimming Expansion Module
Dimming Signal
Wifi Attachment
Custom Main Screen
Custom Variable
Extra Font - Medium Size (8x8 pixels)
Extra Font - Numbers Only - Large Font (8x16 pixels)
Date/Time Setup Menu
Relay Expansion Module
Custom Menu
Moon Phase Label
DC Pump Control (Jebao/Tunze)
Number of Relay Expansion Modules: 2
Number of Menu Options: 8
In file included from C:\Users\annlong90\Documents\Arduino\libraries\Globals/Globals.h:31:0,
from C:\Users\annlong90\Documents\ra ino\troyraino09112016\troyraino09112016.ino:2:
C:\Users\annlong90\Documents\Arduino\libraries\OneWire/OneWire.h:108:2: error: #error "Please define I/O register types here"
#error "Please define I/O register types here"
^
In file included from C:\Users\annlong90\Documents\Arduino\libraries\Globals/Globals.h:40:0,
from C:\Users\annlong90\Documents\ra ino\troyraino09112016\troyraino09112016.ino:2:
C:\Users\annlong90\Documents\Arduino\libraries\RA_Wifi/RA_Wifi.h:29:21: fatal error: avr/wdt.h: No such file or directory
#include <avr/wdt.h>
^
compilation terminated.
exit status 1
Error compiling for board Cloud Wifi Attachment.
This report would have more information with
"Show verbose output during compilation"
option enabled in File -> Preferences.
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <ReefAngel.h>
#include <SunLocation.h>
#include <Tide.h>
#include <Moon.h>
#include <WiFiAlert.h>
#include <DCPump.h>
// Won't compile without this...
// ReefAngel.DCPump.UseMemory=true;
// Custom menus
#include <avr/pgmspace.h>
const char menu1_label[] PROGMEM = "Feeding Mode";
const char menu2_label[] PROGMEM = "Water Change";
const char menu3_label[] PROGMEM = "ATO Clear";
const char menu4_label[] PROGMEM = "DC Pump Mode";
const char menu5_label[] PROGMEM = "Overheat Clear";
const char menu6_label[] PROGMEM = "PH Calibration";
const char menu7_label[] PROGMEM = "Date / Time";
const char menu8_label[] PROGMEM = "Refugium Light";
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
// Define Custom Memory Locations
#define Mem_B_MoonOffset 100
#define Mem_B_AtoHourInterval 101
#define Mem_I_Latitude 108
#define Mem_I_Longitude 110
#define Mem_B_AcclRiseOffset 112
#define Mem_B_AcclSetOffset 113
#define Mem_B_AcclDay 114
#define Mem_B_TideMin 117
#define Mem_B_TideMax 118
#define Mem_B_PumpOffset 119
#define Mem_B_FeedingDCPump 120
#define Mem_B_NightDCPump 121
#define Mem_B_NightSpeed 122
#define Mem_B_NightDuration 123
#define Mem_B_NTMSpeed 124
#define Mem_B_NTMDuration 125
#define Mem_B_NTMDelay 126
#define Mem_B_NTMTime 127
#define Mem_B_TideMode 143
#define Mem_B_CloudsEveryXDays 149
#define Mem_B_CloudChancePerDay 150
#define Mem_B_MinCloudDuration 151
#define Mem_B_MaxCloudDuration 152
#define Mem_B_MinCloudsPerDay 153
#define Mem_B_MaxCloudsPerDay 154
#define Mem_B_StartCloudAfterHour 155
#define Mem_B_StartCloudAfterMin 156
#define Mem_B_EndCloudBeforeHour 157
#define Mem_B_EndCloudBeforeMin 158
#define Mem_B_LightningChance 159
#define Mem_B_LightMode 160
#define Mem_B_LightOffset 161
#define Mem_I_RiseOffset 162
#define Mem_I_SetOffset 164
#define Mem_B_AcclActinicOffset 166
#define Mem_B_AcclDaylightOffset 167
#define Mem_B_RandomMode 168
#define Mem_B_GyreOffset 169
#define Mem_B_MoonMode 170
#define Mem_B_LightsOffPerc 171
#define Mem_B_FeedingSpeed 172
#define Mem_B_WCSpeed 173
#define Mem_B_EnableStorm 178
#define Mem_B_ForceRandomTide 179
#define Mem_B_ResetMemory 199
void init_memory() {
// Initialize Custom Memory Locations
InternalMemory.write(Mem_B_MoonOffset,15); //mb100
InternalMemory.write(Mem_B_AtoHourInterval,1); //mb101
InternalMemory.write_int(Mem_I_Latitude,-21); //mi108
InternalMemory.write_int(Mem_I_Longitude,-147); //mi110
InternalMemory.write(Mem_B_AcclRiseOffset,12); //mb112
InternalMemory.write(Mem_B_AcclSetOffset,13); //mb113
InternalMemory.write(Mem_B_AcclDay,0); //mb114
InternalMemory.write(Mem_B_TideMin,10); //mb117
InternalMemory.write(Mem_B_TideMax,20); //mb118
InternalMemory.write(Mem_B_PumpOffset,80); //mb119
InternalMemory.write(Mem_B_FeedingDCPump,true); //mb120
InternalMemory.write(Mem_B_NightDCPump,false); //mb121
InternalMemory.write(Mem_B_NightSpeed,35); //mb122
InternalMemory.write(Mem_B_NightDuration,16); //mb123
InternalMemory.write(Mem_B_NTMSpeed,100); //mb124
InternalMemory.write(Mem_B_NTMDuration,50); //mb125
InternalMemory.write(Mem_B_NTMDelay,5); //mb126
InternalMemory.write(Mem_B_NTMTime,5); //mb127
InternalMemory.write(Mem_B_TideMode,0); //mb143
InternalMemory.write(Mem_B_CloudsEveryXDays,1); //mb149
InternalMemory.write(Mem_B_CloudChancePerDay,50); //mb150
InternalMemory.write(Mem_B_MinCloudDuration,6); //mb151
InternalMemory.write(Mem_B_MaxCloudDuration,10); //mb152
InternalMemory.write(Mem_B_MinCloudsPerDay,2); //mb153
InternalMemory.write(Mem_B_MaxCloudsPerDay,8); //mb154
InternalMemory.write(Mem_B_StartCloudAfterHour,10); //mb155
InternalMemory.write(Mem_B_StartCloudAfterMin,00); //mb156
InternalMemory.write(Mem_B_EndCloudBeforeHour,22); //mb157
InternalMemory.write(Mem_B_EndCloudBeforeMin,00); //mb158
InternalMemory.write(Mem_B_LightningChance,50); //mb159
InternalMemory.write(Mem_B_LightMode,1); //mb160
InternalMemory.write(Mem_B_LightOffset,30); //mb161
InternalMemory.write_int(Mem_I_RiseOffset,20); //mi162
InternalMemory.write_int(Mem_I_SetOffset,16); //mi164
InternalMemory.write(Mem_B_AcclActinicOffset,250); //mb166
InternalMemory.write(Mem_B_AcclDaylightOffset,125); //mb167
InternalMemory.write(Mem_B_RandomMode,false); //mb168
InternalMemory.write(Mem_B_GyreOffset,10); //mb169
InternalMemory.write(Mem_B_MoonMode,1); //mb170
InternalMemory.write(Mem_B_LightsOffPerc,1); //mb171
InternalMemory.write(Mem_B_FeedingSpeed,0); //mb172
InternalMemory.write(Mem_B_WCSpeed,0); //mb173
InternalMemory.write(Mem_B_ResetMemory,false); //mb199
}
#define NUMBERS_8x16
#define Var_Tide 4
#define Var_TideMode 5
// Define Relay Ports by Name
#define Return 1
#define Heater 2
#define Refugium 3
#define MediaPump 4
#define WhiteLeft 5
#define BlueLeft 6
#define Autotopoff 7
#define Skimmer 8
////// Place global variable code below here
// Custom classes
SunLocation sun;
Tide tide;
// Jebao Variables
byte DCPumpMode, DCPumpSpeed, DCPumpDuration;
// For Cloud and preset code
int DaylightPWMValue=0;
int ActinicPWMValue=0;
int DaylightPWMValue0=0; // For cloud code, channel 0
int DaylightPWMValue2=0; // For cloud code, chennel 2
int ActinicPWMValue1=0; // For cloud code, channel 0
int ActinicPWMValue3=0; // For cloud code, chennel 2
// Needs to be global for DrawCustomGraph()
int ScreenID=1;
////// Place global variable code above here
// Setup on controller startup/reset
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
for (int a=0;a<SIZE(menu_items);a++)
ReefAngel.InitMenu(pgm_read_word(&(menu_items[a])),a); // Initialize Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit ;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port4Bit | Port7Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port5Bit | Port6Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port2Bit | Port4Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Feeeding and Water Change mode speed
// Ports that are always on
ReefAngel.Relay.On( Return ); // Return Pump
////// Place additional initialization code below here
ReefAngel.DCPump.UseMemory=false;
randomSeed(now()/SECS_PER_DAY);
if (InternalMemory.read(Mem_B_ResetMemory))
init_memory();
////// Place additional initialization code above here
}
void loop()
{
DelayedOnFeedMode(Return); // DelayedOn after feed mode change only
ReefAngel.Relay.Set(Refugium,!ReefAngel.Relay.Status(WhiteLeft));
ReefAngel.SingleATO(true,Autotopoff, InternalMemory.ATOExtendedTimeout_read(), InternalMemory.read(Mem_B_AtoHourInterval));
ReefAngel.Relay.Set(Skimmer, ReefAngel.HighATO.IsActive());
ReefAngel.DCPump.ExpansionChannel[4] = AntiSync; // Left Jebao RW4
ReefAngel.DCPump.ExpansionChannel[5] = Sync; // Right jebao rw4
ReefAngel.StandardHeater(Heater);
////// Place your custom code below here
// Lighting and Flow
SetSun(); // Setup Sun rise/set lighting
AcclimateLED(); // Apply acclimation dimming
SetMoon(); // Setup Moon rise/set lighting
FillInMoon(); // Fill in 5% to 0% gap in main LEDs
LEDPresets();
CheckCloud(); // Check for cloud and lightning.
UpdateLED();
SetTide(); // Set High/Low tide properties
SetDCPump(); // Set Vortech modes
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "troylong45" );
ReefAngel.DDNS( "1" ); // Your DDNS is troylong45-1.myreefangel.com
ReefAngel.ShowInterface();
}
void SetSun() {
// Start acclimation routine
int acclRiseOffset=InternalMemory.read(Mem_B_AcclRiseOffset)*60;
int acclSetOffset=InternalMemory.read(Mem_B_AcclSetOffset)*60;
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
// See if we are acclimating corals and decrease the countdown each day
static boolean acclCounterReady=false;
if (now()%SECS_PER_DAY!=0) acclCounterReady=true;
if (now()%SECS_PER_DAY==0 && acclCounterReady && acclDay>0) {
acclDay--;
acclCounterReady=false;
InternalMemory.write(Mem_B_AcclDay,acclDay);
}
// End acclimation
// Add some customizable offsets
sun.Init(InternalMemory.read_int(Mem_I_Latitude), InternalMemory.read_int(Mem_I_Longitude));
int riseOffset=InternalMemory.read_int(Mem_I_RiseOffset);
int setOffset=InternalMemory.read_int(Mem_I_SetOffset);
sun.SetOffset(riseOffset,(acclDay*acclRiseOffset),setOffset,(-acclDay*acclSetOffset)); // Bahamas
sun.CheckAndUpdate(); // Calculate today's Sunrise / Sunset
byte lightOffset=InternalMemory.read(Mem_B_LightOffset); // left right separation
byte actinicOffset=InternalMemory.ActinicOffset_read();
// Make sure light resets to zero at night.
for(int i=0;i<4;i++) { ReefAngel.PWM.SetChannel(i,0); }
switch(InternalMemory.read(Mem_B_LightMode)) {
case 0: {
// Daylights
ReefAngel.PWM.Channel0PWMSlope(lightOffset,0);
ReefAngel.PWM.Channel2PWMSlope(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSlope(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSlope(actinicOffset,actinicOffset+lightOffset);
break;
}
case 1: {
// Daylights
ReefAngel.PWM.Channel0PWMParabola(lightOffset,0);
ReefAngel.PWM.Channel2PWMParabola(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMParabola(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMParabola(actinicOffset,actinicOffset+lightOffset);
break;
}
case 2: {
// Daylights
ReefAngel.PWM.Channel0PWMSmoothRamp(lightOffset,0);
ReefAngel.PWM.Channel2PWMSmoothRamp(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSmoothRamp(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSmoothRamp(actinicOffset,actinicOffset+lightOffset);
break;
}
case 3: {
// Daylights
ReefAngel.PWM.Channel0PWMSigmoid(lightOffset,0);
ReefAngel.PWM.Channel2PWMSigmoid(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSigmoid(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSigmoid(actinicOffset,actinicOffset+lightOffset);
break;
}
case 4: { // Reverse the actinics in the morning
// Daylights
ReefAngel.PWM.Channel0PWMParabola(lightOffset+actinicOffset,0);
ReefAngel.PWM.Channel2PWMParabola(actinicOffset,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMParabola(lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMParabola(0,actinicOffset+lightOffset);
break;
}
}
}
void SetMoon() {
byte offset=InternalMemory.read(Mem_B_MoonOffset);
byte startD=InternalMemory.read(Mem_B_PWMSlopeStartD);
byte endD=InternalMemory.read(Mem_B_PWMSlopeEndD);
byte timeD=InternalMemory.read(Mem_B_PWMSlopeDurationD);
byte startA=InternalMemory.read(Mem_B_PWMSlopeStartA);
byte endA=InternalMemory.read(Mem_B_PWMSlopeEndA);
byte timeA=InternalMemory.read(Mem_B_PWMSlopeDurationA);
time_t onTime=ScheduleTime(Moon.riseH, Moon.riseM,0);
time_t offTime=ScheduleTime(Moon.setH, Moon.setM,0);
time_t offsetOnTime=ScheduleTime(Moon.riseH, Moon.riseM,0)-(offset*60);
time_t offsetOffTime=ScheduleTime(Moon.setH, Moon.setM,0)-(offset*60);
byte actRiseH=(offsetOnTime%SECS_PER_DAY)/SECS_PER_HOUR;
byte actRiseM=((offsetOnTime%SECS_PER_DAY)%SECS_PER_HOUR)/60;
byte actSetH=(offsetOffTime%SECS_PER_DAY)/SECS_PER_HOUR;
byte actSetM=((offsetOffTime%SECS_PER_DAY)%SECS_PER_HOUR)/60;
static byte mp=MoonPhase();
if (mp!=MoonPhase()) {
InternalMemory.write(Mem_B_PWMSlopeEndD,mp);
InternalMemory.write(Mem_B_PWMSlopeEndA,mp);
mp=MoonPhase();
}
moon_init(InternalMemory.read_int(Mem_I_Latitude), InternalMemory.read_int(Mem_I_Longitude));
// Make sure light resets to zero at night.
ReefAngel.PWM.SetDaylight(0);
ReefAngel.PWM.SetActinic(0);
switch(InternalMemory.read(Mem_B_MoonMode)) {
case 0: {
// Daylights
ReefAngel.PWM.SetDaylightRaw(PWMSlopeHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,timeA,0));
ReefAngel.PWM.SetActinicRaw(PWMSlopeHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,timeD,0));
break;
}
case 1: {
ReefAngel.PWM.SetDaylightRaw(PWMParabolaHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM, startA,endA,0));
ReefAngel.PWM.SetActinicRaw(PWMParabolaHighRes(actRiseH,actRiseM,actSetH,actSetM, startD,endD,0));
break;
}
case 2: {
ReefAngel.PWM.SetDaylightRaw(PWMSmoothRampHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,timeA,0));
ReefAngel.PWM.SetActinicRaw(PWMSmoothRampHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,timeD,0));
break;
}
case 3: {
ReefAngel.PWM.SetDaylightRaw(PWMSigmoidHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,0));
ReefAngel.PWM.SetActinicRaw(PWMSigmoidHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,0));
break;
}
}
}
void FillInMoon() {
// Extend the sunrise/sunset to fill in gaps when fixtures shut off.
byte actinicOffset=InternalMemory.ActinicOffset_read();
byte lightOffset=InternalMemory.read(Mem_B_LightOffset); // left right separation
int LightsOffPerc=40.95*InternalMemory.read(Mem_B_LightsOffPerc);
int onTime=NumMins(InternalMemory.StdLightsOnHour_read(),InternalMemory.StdLightsOnMinute_read())-(actinicOffset+(2*lightOffset));
int offTime=NumMins(InternalMemory.StdLightsOffHour_read(),InternalMemory.StdLightsOffMinute_read())+(actinicOffset+(2*lightOffset));
int moonVal=ReefAngel.PWM.GetDaylightValueRaw();
int channelVal=PWMSlopeHighRes(onTime/60,onTime%60,offTime/60,offTime%60,0,100,lightOffset,0);
if (ReefAngel.PWM.GetChannelValueRaw(1)<=LightsOffPerc && channelVal>ReefAngel.PWM.GetDaylightValueRaw())
ReefAngel.PWM.SetDaylightRaw(channelVal);
if (ReefAngel.PWM.GetChannelValueRaw(3)<=LightsOffPerc && channelVal>ReefAngel.PWM.GetActinicValueRaw())
ReefAngel.PWM.SetActinicRaw(channelVal);
DaylightPWMValue=ReefAngel.PWM.GetDaylightValueRaw();
ActinicPWMValue=ReefAngel.PWM.GetActinicValueRaw();
}
void AcclimateLED() {
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
if (acclDay > 0) {
float acclActinicOffset=acclDay*(40.95*(((float)InternalMemory.read(Mem_B_AcclActinicOffset)/100)));
float acclDaylightOffset=acclDay*(40.95*((float)InternalMemory.read(Mem_B_AcclDaylightOffset)/100));
float endPerc;
endPerc=40.95*InternalMemory.PWMSlopeEnd1_read();
ReefAngel.PWM.SetChannelRaw(1,map(ReefAngel.PWM.GetChannelValueRaw(1),0,endPerc,0,endPerc-acclActinicOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd3_read();
ReefAngel.PWM.SetChannelRaw(3,map(ReefAngel.PWM.GetChannelValueRaw(3),0,endPerc,0,endPerc-acclActinicOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd0_read();
ReefAngel.PWM.SetChannelRaw(0,map(ReefAngel.PWM.GetChannelValueRaw(0),0,endPerc,0,endPerc-acclDaylightOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd2_read();
ReefAngel.PWM.SetChannelRaw(2,map(ReefAngel.PWM.GetChannelValueRaw(2),0,endPerc,0,endPerc-acclDaylightOffset));
}
}
#define LED_1to1 Box2_Port1
#define LED_2to1 Box2_Port2
#define LED_3to1 Box2_Port3
#define LED_BLUE Box2_Port4
#define LED_WHITE Box2_Port5
#define LED_MOON Box2_Port6
#define LED_STORM Box2_Port7
#define TRIGGER_STORM Box2_Port8
void resetRelayBox(byte ID) {
// toggle all relays except for the one selected
for (int i=Box2_Port1;i<=Box2_Port4;i++) {
if (i!=ID) ReefAngel.Relay.Auto(i);
}
}
void LEDPresets() {
static byte lastPreset=0;
DaylightPWMValue0=ReefAngel.PWM.GetChannelValueRaw(0);
ActinicPWMValue1=ReefAngel.PWM.GetChannelValueRaw(1);
DaylightPWMValue2=ReefAngel.PWM.GetChannelValueRaw(2);
ActinicPWMValue3=ReefAngel.PWM.GetChannelValueRaw(3);
DaylightPWMValue=ReefAngel.PWM.GetDaylightValueRaw();
ActinicPWMValue=ReefAngel.PWM.GetActinicValueRaw();
if (ReefAngel.Relay.isMaskOn(LED_1to1)) {
if (lastPreset!=1) resetRelayBox(LED_1to1);
DaylightPWMValue0=90*40.95;
ActinicPWMValue1=10*40.95;
DaylightPWMValue2=90*40.95;
ActinicPWMValue3=10*40.95;
lastPreset=1;
}
if (ReefAngel.Relay.isMaskOff(LED_1to1)) {
if (lastPreset!=2) resetRelayBox(LED_1to1);
DaylightPWMValue0=10*40.95;
ActinicPWMValue1=90*40.95;
DaylightPWMValue2=10*40.95;
ActinicPWMValue3=90*40.95;
lastPreset=2;
}
if (ReefAngel.Relay.isMaskOn(LED_2to1)) {
if (lastPreset!=3) resetRelayBox(LED_2to1);
DaylightPWMValue0=60*40.95;
ActinicPWMValue1=40*40.95;
DaylightPWMValue2=60*40.95;
ActinicPWMValue3=40*40.95;
lastPreset=3;
}
if (ReefAngel.Relay.isMaskOff(LED_2to1)) {
if (lastPreset!=4) resetRelayBox(LED_2to1);
DaylightPWMValue0=40*40.95;
ActinicPWMValue1=60*40.95;
DaylightPWMValue2=40*40.95;
ActinicPWMValue3=60*40.95;
lastPreset=4;
}
if (ReefAngel.Relay.isMaskOn(LED_3to1)) {
if (lastPreset!=5) resetRelayBox(LED_3to1);
DaylightPWMValue0=75*40.95;
ActinicPWMValue1=25*40.95;
DaylightPWMValue2=75*40.95;
ActinicPWMValue3=25*40.95;
lastPreset=5;
}
if (ReefAngel.Relay.isMaskOff(LED_3to1)) {
if (lastPreset!=6) resetRelayBox(LED_3to1);
DaylightPWMValue0=25*40.95;
ActinicPWMValue1=75*40.95;
DaylightPWMValue2=25*40.95;
ActinicPWMValue3=75*40.95;
lastPreset=6;
}
if (ReefAngel.Relay.isMaskOn(LED_BLUE)) {
if (lastPreset!=9) resetRelayBox(LED_BLUE);
DaylightPWMValue0=0;
ActinicPWMValue1=80*40.95;
DaylightPWMValue2=0;
ActinicPWMValue3=80*40.95;
lastPreset=9;
}
if (ReefAngel.Relay.isMaskOff(LED_BLUE)) {
if (lastPreset!=10) resetRelayBox(LED_BLUE);
ActinicPWMValue1=0;
ActinicPWMValue3=0;
lastPreset=10;
}
if (ReefAngel.Relay.isMaskOn(LED_WHITE)) {
if (lastPreset!=11) resetRelayBox(LED_WHITE);
DaylightPWMValue0=80*40.95;
ActinicPWMValue1=0;
DaylightPWMValue2=80*40.95;
ActinicPWMValue3=0;
lastPreset=11;
}
if (ReefAngel.Relay.isMaskOff(LED_WHITE)) {
if (lastPreset!=12) resetRelayBox(LED_WHITE);
DaylightPWMValue0=0;
DaylightPWMValue2=0;
lastPreset=12;
}
if (ReefAngel.Relay.isMaskOn(LED_MOON)) {
if (lastPreset!=13) resetRelayBox(LED_MOON);
DaylightPWMValue=4095;
ActinicPWMValue=4095;
lastPreset=13;
}
if (ReefAngel.Relay.isMaskOff(LED_MOON)) {
if (lastPreset!=14) resetRelayBox(LED_MOON);
DaylightPWMValue=0;
ActinicPWMValue=0;
lastPreset=14;
}
}
// Write updated values to the channels
void UpdateLED() {
ReefAngel.PWM.SetChannelRaw(0,DaylightPWMValue0);
ReefAngel.PWM.SetChannelRaw(1,ActinicPWMValue1);
ReefAngel.PWM.SetChannelRaw(2,DaylightPWMValue2);
ReefAngel.PWM.SetChannelRaw(3,ActinicPWMValue3);
ReefAngel.PWM.SetDaylightRaw(DaylightPWMValue);
ReefAngel.PWM.SetActinicRaw(ActinicPWMValue);
byte LightsOffPerc=40.95*InternalMemory.read(Mem_B_LightsOffPerc);
if (ReefAngel.PWM.GetChannelValueRaw(0)>=LightsOffPerc) ReefAngel.Relay.On(WhiteLeft); else ReefAngel.Relay.Off(WhiteLeft);
if (ReefAngel.PWM.GetChannelValueRaw(1)>=LightsOffPerc) ReefAngel.Relay.On(BlueLeft); else ReefAngel.Relay.Off(BlueLeft);
}
void SetTide() {
byte nightSpeed=InternalMemory.read(Mem_B_NightSpeed);
byte tideMin=InternalMemory.read(Mem_B_TideMin);
byte tideMax=InternalMemory.read(Mem_B_TideMax);
// Set tide offsets
tide.SetOffset(tideMin, tideMax);
// Set tide speed. Slope in/out of Night Mode
tide.SetSpeed(PWMSlope(sun.GetRiseHour()-1,sun.GetRiseMinute(),
sun.GetSetHour(),sun.GetSetMinute(),nightSpeed+tideMin,DCPumpSpeed,120,nightSpeed+tideMin));
// Show tide info on portal
ReefAngel.CustomVar[Var_Tide]=tide.CalcTide();
}
void SetDCPump() {
int ntmDelay=InternalMemory.read(Mem_B_NTMDelay)*60;
int ntmTime=InternalMemory.read(Mem_B_NTMTime)*60;
boolean nightDCPump=InternalMemory.read(Mem_B_NightDCPump);
boolean feedingDCPump=InternalMemory.read(Mem_B_FeedingDCPump);
static time_t t;
ReefAngel.DCPump.FeedingSpeed=InternalMemory.read(Mem_B_FeedingSpeed);
ReefAngel.DCPump.WaterChangeSpeed=InternalMemory.read(Mem_B_WCSpeed);
DCPumpMode=InternalMemory.DCPumpMode_read();
DCPumpSpeed=InternalMemory.DCPumpSpeed_read();
DCPumpDuration=InternalMemory.DCPumpDuration_read();
if ((now()-t > ntmDelay && now()-t < ntmTime+ntmDelay) && feedingDCPump) {
// Post feeding mode
DCPumpMode=Smart_NTM;
DCPumpSpeed=InternalMemory.read(Mem_B_NTMSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration);
} else if (!sun.IsDaytime() && nightDCPump) {
DCPumpMode=Night;
DCPumpSpeed=InternalMemory.read(Mem_B_NightSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NightDuration);
} else {
if (DCPumpMode!=Night && ReefAngel.DCPump.Mode==Night)
ReefAngel.DCPump.SetMode(Night_Stop,0,0);
}
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
t=now(); // Run post feeding mode when this counter stops
} else if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
// Not needed anymore.
// ReefAngel.DCPump.SetMode(Constant,25,0);
} else {
if ((DCPumpMode==Smart_NTM) || (DCPumpMode==ShortPulse)) DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration);
(DCPumpMode==Custom) ? DCPumpCustom() : ReefAngel.DCPump.SetMode(DCPumpMode,DCPumpSpeed,DCPumpDuration);
}
}
void RefugiumLight() {if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
ReefAngel.Relay.On(Refugium);} }
void DCPumpCustom() {
static boolean changeMode;
byte rcSpeed, rcSpeedAS;
// Define new modes
const int BHazard=15;
const int RA_ReefCrest=16;
const int RA_Lagoon=17;
const int RA_TidalSwell=18;
const int RA_Smart_NTM=19;
const int RA_ShortPulse=20;
const int RA_LongPulse=21;
byte tideSpeed=tide.CalcTide();
byte tideMin=InternalMemory.read(Mem_B_TideMin);
byte tideMax=InternalMemory.read(Mem_B_TideMax);
byte tideMode=InternalMemory.read(Mem_B_TideMode);
float pumpOffset=(float) InternalMemory.read(Mem_B_PumpOffset)/100;
byte RandomModes[]={ ReefCrest, TidalSwell, Smart_NTM, Lagoon, ShortPulse, LongPulse, BHazard, Else, Sine, Constant };
// if (now()%SECS_PER_DAY!=0 && InternalMemory.read(Mem_B_RandomMode)) changeMode=true;
// if (now()%SECS_PER_DAY==0 && changeMode) {
if (now()%(6*SECS_PER_HOUR)!=10 && InternalMemory.read(Mem_B_RandomMode)) changeMode=true;
if (now()%(6*SECS_PER_HOUR)==10 && changeMode) {
tideMode=random(100)%sizeof(RandomModes);
InternalMemory.write(Mem_B_TideMode,tideMode);
changeMode=false;
}
// Choose another random mode if triggered
if (InternalMemory.read(Mem_B_ForceRandomTide)) {
tideMode=random(100)%sizeof(RandomModes);
InternalMemory.write(Mem_B_TideMode,tideMode);
InternalMemory.write(Mem_B_ForceRandomTide,false);
}
ReefAngel.CustomVar[Var_TideMode]=tideMode+1;
switch (RandomModes[tideMode]) {
case ReefCrest: {
ReefAngel.DCPump.SetMode(ReefCrest,tideSpeed,DCPumpDuration);
return;
break;
}
case Lagoon: {
ReefAngel.DCPump.SetMode(Lagoon,tideSpeed,DCPumpDuration);
return;
break;
}
case TidalSwell: {
ReefAngel.DCPump.SetMode(TidalSwell,tideSpeed,DCPumpDuration);
return;
break;
}
case Smart_NTM: {
ReefAngel.DCPump.SetMode(Smart_NTM,tideSpeed,DCPumpDuration);
return;
break;
}
case ShortPulse: {
ReefAngel.DCPump.SetMode(ShortPulse,tideSpeed,DCPumpDuration);
return;
break;
}
case LongPulse: {
ReefAngel.DCPump.SetMode(LongPulse,tideSpeed,DCPumpDuration);
return;
break;
}
case RA_ReefCrest: {
rcSpeed=ReefCrestMode(tideSpeed,DCPumpDuration*2,true);
rcSpeedAS=ReefCrestMode(tideSpeed,DCPumpDuration*2,false);
break;
}
case RA_Lagoon: {
rcSpeed=ReefCrestMode(tideSpeed,DCPumpDuration,true);
rcSpeedAS=ReefCrestMode(tideSpeed,DCPumpDuration,false);
break;
}
case RA_TidalSwell: {
rcSpeed=TidalSwellMode(tideSpeed,true);
rcSpeedAS=TidalSwellMode(tideSpeed,false);
break;
}
case RA_Smart_NTM: {
rcSpeed=NutrientTransportMode(0,tideSpeed,DCPumpDuration*50,true);
rcSpeedAS=NutrientTransportMode(0,tideSpeed,DCPumpDuration*50,false);
break;
}
case RA_ShortPulse: {
rcSpeed=ShortPulseMode(0,tideSpeed,DCPumpDuration*50,true);
rcSpeedAS=ShortPulseMode(0,tideSpeed,DCPumpDuration*50,false);
break;
}
case RA_LongPulse: {
rcSpeed=LongPulseMode(0,tideSpeed,DCPumpDuration,true);
rcSpeedAS=LongPulseMode(0,tideSpeed,DCPumpDuration,false);
break;
}
case Else: {
rcSpeed=ElseMode(tideSpeed,DCPumpDuration*2,true);
rcSpeedAS=ElseMode(tideSpeed,DCPumpDuration*2,false);
break;
}
case BHazard: {
rcSpeed=millis()%1200>800?tideSpeed:0;
rcSpeedAS=millis()%1200<400?0:tideSpeed;
break;
}
case Sine: {
rcSpeed=SineMode(tideSpeed-tideMin,tideSpeed+tideMin,DCPumpDuration*100,true);
rcSpeedAS=SineMode(tideSpeed-tideMin,tideSpeed+tideMin,DCPumpDuration*100,false);
break;
}
default: {
rcSpeed=tideSpeed;
rcSpeedAS=tideSpeed;
pumpOffset=(float) InternalMemory.read(Mem_B_GyreOffset)/100;
}
}
ReefAngel.DCPump.SetMode(Custom,rcSpeedAS*pumpOffset,tide.isOutgoing());
ReefAngel.DCPump.SetMode(Custom,rcSpeed,tide.isIncoming());
}
void NextDCPumpMode() {
DCPumpMode++;
if (DCPumpMode > 12) {
DCPumpMode=0;
DCPumpSpeed=50; // Constant
} else if (DCPumpMode == 1) {
DCPumpSpeed=40; // Lagoon
} else if (DCPumpMode == 2) {
DCPumpSpeed=45; // Reef Crest
} else if (DCPumpMode == 3) {
DCPumpSpeed=55; DCPumpDuration=10; // Short Pulse
} else if (DCPumpMode == 4) {
DCPumpSpeed=55; DCPumpDuration=20; // Long Pulse
} else if (DCPumpMode == 5) {
DCPumpSpeed=InternalMemory.read(Mem_B_NTMSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration); // Smart_NTM
} else if (DCPumpMode == 6) {
DCPumpSpeed=50; DCPumpDuration=10; // Smart_TSM
} else if (DCPumpMode == 7) {
DCPumpSpeed=InternalMemory.read(Mem_B_NightSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NightDuration);
DCPumpMode=9; // Night
} else if (DCPumpMode == 10) {
DCPumpSpeed=65; DCPumpDuration=5; // Storm
} else if (DCPumpMode == 11) {
DCPumpSpeed=45; DCPumpDuration=10; // Custom
}
if (DCPumpMode!=InternalMemory.DCPumpMode_read())
InternalMemory.DCPumpMode_write(DCPumpMode);
if (DCPumpSpeed!=InternalMemory.DCPumpSpeed_read())
InternalMemory.DCPumpSpeed_write(DCPumpSpeed);
if (DCPumpDuration!=InternalMemory.DCPumpDuration_read())
InternalMemory.DCPumpDuration_write(DCPumpDuration);
}
// Menu Code
void MenuEntry1() {
ReefAngel.FeedingModeStart();
}
void MenuEntry2() {
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3() {
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry4() {
NextDCPumpMode();
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
void MenuEntry5() {
ReefAngel.SetupCalibratePH();
}
void MenuEntry6() {
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry7() {
ReefAngel.SetupDateTime();
}
void MenuEntry8() {
// Toggle refugium light between on/auto.
ReefAngel.Relay.Override(Refugium, ReefAngel.Relay.Status(Refugium)+1);
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
// Custom Main Screen
void DrawCustomMain() {
const int NumScreens=4;
static boolean drawGraph=true;
// Main Header
// ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 35, 2,"Troy's Reef");
ReefAngel.LCD.DrawDate(5,2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 128, 11);
// Param Header
DrawParams(5,14);
switch (ScreenID) {
case 0:
{
if (drawGraph) { ReefAngel.LCD.DrawGraph(5,40); drawGraph=false; }
break;
}
case 1: { DrawStatus(5,40); break; }
case 2: { DrawSunMoon(5,40); break; }
case 3: { DrawClouds(5,50); break; }
}
// Draw Relays
DrawRelays(12,94);
// Date+Time
// ReefAngel.LCD.DrawDate(5,122);
if (ReefAngel.Joystick.IsLeft()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID--; drawGraph=true;
}
if (ReefAngel.Joystick.IsRight()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID++; drawGraph=true;
}
if (ScreenID<0) ScreenID=NumScreens-1;
if (ScreenID>=NumScreens) ScreenID=0;
}
void DrawCustomGraph() {
if (ScreenID==0)
ReefAngel.LCD.DrawGraph(5, 40);
}
void DrawParams(int x, int y) {
char buf[16];
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+5,y,"Temp:");
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+80, y, "PH:");
// Temp and PH
y+=2;
ConvertNumToString(buf, ReefAngel.Params.Temp[T2_PROBE], 10);
ReefAngel.LCD.DrawText(T2TempColor, DefaultBGColor, x+45, y, buf);
y+=6;
ConvertNumToString(buf, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(T1TempColor, DefaultBGColor, x+5, y, buf, Num8x16);
ConvertNumToString(buf, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+80, y, buf, Num8x16);
y+=5;
ConvertNumToString(buf, ReefAngel.Params.Temp[T3_PROBE], 10);
ReefAngel.LCD.DrawText(T3TempColor, DefaultBGColor, x+45, y, buf);
}
void DrawStatus(int x, int y) {
int t=x;
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,15,y,"High",Font8x16);
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,85,y,"Low",Font8x16);
if (ReefAngel.HighATO.IsActive()) {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_RED);
}
if (ReefAngel.LowATO.IsActive()) {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_RED);
}
y+=12;
// DC Pump Mode
ReefAngel.LCD.DrawText(0,255,x,y,"DC:"); x+=20;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,t+(128-t),y+8);
if (DCPumpMode == 0) ReefAngel.LCD.DrawLargeText(COLOR_GREEN,255,x,y,"Constant");
else if (DCPumpMode == 1) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Lagoon");
else if (DCPumpMode == 2) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Reef Crest");
else if (DCPumpMode == 3) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Short Pulse");
else if (DCPumpMode == 4) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Long Pulse");
else if (DCPumpMode == 5) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Smart NTM");
else if (DCPumpMode == 6) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Tidal Swell");
else if (DCPumpMode == 9) ReefAngel.LCD.DrawLargeText(COLOR_WHITE,0,x,y,"Night");
else if (DCPumpMode == 10) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,0,x,y,"Storm");
else if (DCPumpMode == 11) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,255,x,y,"Custom");
y+=10; x=t;
ReefAngel.LCD.DrawText(0,255,x,y,"DC Speed:"); x+=60;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpSpeed); x+=15;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,"/"); x+=10;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpDuration);
y+=10; x=t;
// Display Acclimation timer
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
if (acclDay > 0) {
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Acclimation Day:"); x+=100;
ReefAngel.LCD.DrawSingleMonitor(acclDay,DefaultFGColor,x,y,1);
} else {
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
}
}
void DrawSunMoon(int x, int y) {
char buf[16];
int t=x;
y+=2;
/// Display Sunrise / Sunset
sprintf(buf, "%02d:%02d", sun.GetRiseHour(), sun.GetRiseMinute());
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Rise:"); x+=31;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", sun.GetSetHour(), sun.GetSetMinute()); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Set:"); x+=25;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
y+=15; x=t;
/// Display Moonrise / Moonset
sprintf(buf, "%02d:%02d", Moon.riseH, Moon.riseM);
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MR:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", Moon.setH, Moon.setM); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MS:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf); x+=36;
if (Moon.isUp) ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"@");
else ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"_");
y+=10; x=t;
// MoonPhase
ReefAngel.LCD.DrawText(0,255,x,y,"Moon:");
ReefAngel.LCD.Clear(DefaultBGColor,x+32,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_MAGENTA,255,x+32,y,MoonPhaseLabel());
y+=10; x=t;
// MoonLight %
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MoonLights:"); x+=68;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(),DPColor,x,y,1);
x+=5*(intlength(ReefAngel.PWM.GetDaylightValue())+1);
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "%");
}
void DrawRelays(int x, int y) {
// Draw Relays
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[0];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[1];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[1];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[1];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
}
void DelayedOnFeedMode(byte relay) {
static unsigned long startTime=now();
if ( (startTime==LastStart || ReefAngel.DisplayedMenu==WATERCHANGE_MODE) && ReefAngel.HighATO.IsActive()) {
ReefAngel.Relay.On(relay);
} else {
ReefAngel.Relay.DelayedOn(relay);
}
}
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days InternalMemory.read(Mem_B_CloudsEveryXDays)
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day InternalMemory.read(Mem_B_CloudChancePerDay)
// Minimum number of minutes for cloud duration. Don't use min duration of less than 6
#define Min_Cloud_Duration InternalMemory.read(Mem_B_MinCloudDuration)
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration InternalMemory.read(Mem_B_MaxCloudDuration)
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day InternalMemory.read(Mem_B_MinCloudsPerDay)
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day InternalMemory.read(Mem_B_MaxCloudsPerDay)
// Only start the cloud effect after this setting
// In this example, start cloud after noon
#define Start_Cloud_After NumMins(InternalMemory.read(Mem_B_StartCloudAfterHour),InternalMemory.read(Mem_B_StartCloudAfterMin))
// Always end the cloud effect before this setting
// In this example, end cloud before 9:00pm
#define End_Cloud_Before NumMins(InternalMemory.read(Mem_B_EndCloudBeforeHour),InternalMemory.read(Mem_B_EndCloudBeforeMin))
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Chance_per_Cloud InternalMemory.read(Mem_B_LightningChance)
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes
// of effects or unforseen result could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the
// 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Add Random Lightning modes
#define Calm 0 // No lightning
#define Slow 1 // 5 seconds of slow lightning in the middle of a cloud for ELN style (slow response) drivers
#define Fast 2 // 5 seconds of fast lightning in the middle of a cloud for LDD style (fast response) drivers
#define Mega 3 // Lightning throughout the cloud, higher chance as it gets darker
#define Mega2 4 // Like Mega, but with more lightning
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static byte lightningMode=0;
static boolean chooseLightning=true;
void CheckCloud()
{
// Set which modes you want to use
// Example: { Calm, Fast, Mega, Mega2 } to randomize all four modes.
// { Mega2 } for just Mega2. { Mega, Mega, Fast} for Mega and Fast, with twice the chance of Mega.
byte LightningModes[] = {Slow};
// Change the values above to customize your cloud/storm effect
static time_t DelayCounter=millis(); // Variable for lightning timing.
static int DelayTime=random(1000); // Variable for lightning timimg.
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
// Commenting out to see if it's interfering with our other seed.
// randomSeed(millis()); // Seed the random number generator
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Chance_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Chance_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (ReefAngel.Relay.isMaskOn(LED_STORM)) {
InternalMemory.write(Mem_B_EnableStorm,false);
}
if (ReefAngel.Relay.isMaskOff(LED_STORM)) {
InternalMemory.write(Mem_B_EnableStorm,true);
}
if (InternalMemory.read(Mem_B_EnableStorm)) return;
if (cloudchance)
{
if (ReefAngel.Relay.isMaskOff(TRIGGER_STORM)) // Change this to whatever port you want to use as a trigger.
{
cloudstart = NumMins(hour(), minute());
ReefAngel.Relay.Auto(TRIGGER_STORM); // Here, too.
}
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// Increase Blue channel first for better effect and to compensate for drop in Whites
ActinicPWMValue1=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,ActinicPWMValue1,ActinicPWMValue1+DaylightPWMValue0,180);
ActinicPWMValue3=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,ActinicPWMValue3,ActinicPWMValue3+DaylightPWMValue2,180);
DaylightPWMValue0=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,DaylightPWMValue0,0,180);
DaylightPWMValue2=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,DaylightPWMValue2,0,180);
if (chooseLightning)
{
lightningMode=LightningModes[random(100)%sizeof(LightningModes)];
chooseLightning=false;
}
switch (lightningMode)
{
case Calm:
break;
case Mega:
// Lightning chance from beginning of cloud through the end. Chance increases with darkness of cloud.
if (lightningchance && random(ReversePWMSlope(cloudstart,cloudstart+cloudduration,100,0,180))<1 && (millis()-DelayCounter)>DelayTime)
{
// Send the trigger
Strike();
DelayCounter=millis(); // If we just had a round of flashes, then lets put in a longer delay
DelayTime=random(1000); // of up to a second for dramatic effect before we do another round.
}
break;
case Mega2:
// Higher lightning chance from beginning of cloud through the end. Chance increases with darkness of cloud.
if (lightningchance && random(ReversePWMSlope(cloudstart,cloudstart+cloudduration,100,0,180))<2)
{
Strike();
}
break;
case Fast:
// 5 seconds of lightning in the middle of the cloud
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5 && (millis()-DelayCounter)>DelayTime)
{
Strike();
DelayCounter=millis(); // If we just had a round of flashes, then lets put in a longer delay
DelayTime=random(1000); // of up to a second for dramatic effect before we do another round.
}
break;
case Slow:
// Slow lightning for 5 seconds in the middle of the cloud. Suitable for slower ELN style drivers
if (lightningchance && second()%40<8)
{
SlowStrike();
}
break;
default:
break;
}
}
else
{
chooseLightning=true; // Reset the flag to choose a new lightning type
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Chance_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Chance_per_Cloud) lightningchance=0;
}
}
}
// Cloud ON option - Clouds every minute
if (ReefAngel.Relay.isMaskOn(TRIGGER_STORM) && now()%60<10)
{
SlowStrike();
}
}
void SlowStrike()
{
int r = random(100);
if (r<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
// Let's separate left and right both.
if (r<14) {
DaylightPWMValue0=4095;
DaylightPWMValue2=4095;
ActinicPWMValue1=4095;
ActinicPWMValue3=4095;
} else if (r<17) {
DaylightPWMValue0=100;
DaylightPWMValue2=4095;
ActinicPWMValue3=4095;
} else {
DaylightPWMValue0=4095;
ActinicPWMValue1=4095;
DaylightPWMValue2=100;
}
}
else
{
DaylightPWMValue0=100;
DaylightPWMValue2=100;
}
delay(1);
}
void DrawClouds(int x, int y)
{
// Write the times of the next cloud, next lightning, and cloud duration to the screen and into some customvars for the Portal.
ReefAngel.LCD.DrawText(0,255,x,y,"C"); x+=6;
ReefAngel.LCD.DrawText(0,255,x,y,"00:00"); x+=34;
ReefAngel.LCD.DrawText(0,255,x,y,"L"); x+=6;
ReefAngel.LCD.DrawText(0,255,x,y,"00:00"); x=5;
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11;
else x=17;
ReefAngel.LCD.DrawText(0,255,x,y,(cloudstart/60));
ReefAngel.CustomVar[0]=cloudstart/60; // Write the hour of the next cloud to custom variable for Portal reporting
if ((cloudstart%60)>=10) x=29;
else x=35;
ReefAngel.LCD.DrawText(0,255,x,y,(cloudstart%60));
ReefAngel.CustomVar[1]=cloudstart%60; // Write the minute of the next cloud to custom variable for Portal reporting
}
ReefAngel.LCD.DrawText(0,255,x+85,y,cloudduration);
ReefAngel.CustomVar[2]=(cloudduration); // Put the duration of the next cloud in a custom var for the portal
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/3))/60)>=10) x=51;
else x=57;
ReefAngel.LCD.DrawText(0,255,x,y,((cloudstart+(cloudduration/3))/60));
ReefAngel.CustomVar[6]=(cloudstart+(cloudduration/2))/60; // Write the hour of the next lightning to a custom variable for the Portal
if (((cloudstart+(cloudduration/3))%60)>=10) x=69;
else x=75;
ReefAngel.LCD.DrawText(0,255,x,y,((cloudstart+(cloudduration/3))%60)); // Write the minute of the next lightning to a custom variable for the Portal
ReefAngel.CustomVar[7]=(cloudstart+(cloudduration/2))%60;
}
}
void Strike()
{
int a=random(1,5); // Pick a number of consecutive flashes from 1 to 4.
for (int i=0; i<a; i++)
{
// Flash on
int newdata=4095;
Wire.beginTransmission(0x40); // Address of the dimming expansion module
Wire.write(0x8+(4*0)); // 0x8 is channel 0, 0x12 is channel 1, etc. This is channel 0.
Wire.write(newdata&0xff); // Send the data 8 bits at a time. This sends the LSB
Wire.write(newdata>>8); // This sends the MSB
Wire.endTransmission();
Wire.beginTransmission(0x40); // Address of the dimming expansion module
Wire.write(0x8+(4*2)); // 0x8 is channel 0, 0x12 is channel 1, etc. This is channel 2.
Wire.write(newdata&0xff); // Send the data 8 bits at a time. This sends the LSB
Wire.write(newdata>>8); // This sends the MSB
Wire.endTransmission();
int randy=random(20,80); // Random number for a delay
if (randy>71) randy=((randy-70)/2)*100; // Small chance of a longer delay
delay(randy); // Wait from 20 to 69 ms, or 100-400 ms
// Flash off. Return to baseline.
newdata=ReefAngel.PWM.GetChannelValueRaw(0); // Use the channel number you're flashing here
Wire.beginTransmission(0x40); // Same as above
Wire.write(0x8+(4*0));
Wire.write(newdata&0xff);
Wire.write(newdata>>8);
Wire.endTransmission();
newdata=ReefAngel.PWM.GetChannelValueRaw(2); // Use the channel number you're flashing here
Wire.beginTransmission(0x40); // Same as above
Wire.write(0x8+(4*2));
Wire.write(newdata&0xff);
Wire.write(newdata>>8);
Wire.endTransmission();
delay(random(30,50)); // Wait from 30 to 49 ms
wdt_reset(); // Reset watchdog timer to avoid re-boots
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return (int) PWMStart;
}
int ReversePWMSlopeHighRes(long cstart,long cend,int PWMStart,int PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return (int) PWMStart;
}
Re: New IDE v1.6.8
You need to switch your board type back to RA+ in the tools menu.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
now i get this is it just telling me to lower case "progmem"?
Code: Select all
Arduino: (Reef Angel compilation) v1.6.8 (Windows 8.1), Board: "Reef Angel Plus Controller"
The following features were automatically added:
Watchdog Timer
Version Menu
The following features were detected:
Dimming Expansion Module
Dimming Signal
Wifi Attachment
Custom Main Screen
Custom Variable
Extra Font - Medium Size (8x8 pixels)
Extra Font - Numbers Only - Large Font (8x16 pixels)
Date/Time Setup Menu
Relay Expansion Module
Custom Menu
Moon Phase Label
DC Pump Control (Jebao/Tunze)
Number of Relay Expansion Modules: 2
Number of Menu Options: 8
troyraino09112016:42: error: variable 'menu_items' must be const in order to be put into read-only section by means of '__attribute__((progmem))'
PROGMEM const char *menu_items[] = {
^
exit status 1
variable 'menu_items' must be const in order to be put into read-only section by means of '__attribute__((progmem))'
This report would have more information with
"Show verbose output during compilation"
option enabled in File -> Preferences.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
ok i got it for verify now old code had PROGMEM before const char *menu_items[] = { removed and and now verified code
now i get this error trying to upload the code
now i get this error trying to upload the code
Code: Select all
Arduino: (Reef Angel compilation) v1.6.8 (Windows 8.1), Board: "Reef Angel Plus Controller"
The following features were automatically added:
Watchdog Timer
Version Menu
The following features were detected:
Dimming Expansion Module
Dimming Signal
Wifi Attachment
Custom Main Screen
Custom Variable
Extra Font - Medium Size (8x8 pixels)
Extra Font - Numbers Only - Large Font (8x16 pixels)
Date/Time Setup Menu
Relay Expansion Module
Custom Menu
Moon Phase Label
DC Pump Control (Jebao/Tunze)
Number of Relay Expansion Modules: 2
Number of Menu Options: 8
Sketch uses 87,842 bytes (34%) of program storage space. Maximum is 253,952 bytes.
Global variables use 3,069 bytes (37%) of dynamic memory, leaving 5,123 bytes for local variables. Maximum is 8,192 bytes.
C:\Program Files (x86)\Reef Angel Controller\hardware\tools\avr/bin/avrdude -CC:\Program Files (x86)\Reef Angel Controller\hardware\tools\avr/etc/avrdude.conf -v -patmega2560 -cwiring -PCOM50 -b115200 -D -Uflash:w:C:\Users\ANNLON~1\AppData\Local\Temp\build9c358ac95c18b46f3958cd993d59bff1.tmp/sketch_edit_troyraino09112016_fix_menu_verify.ino.hex:i
Rebooting Reef Angel Controller.
avrdude: Version 6.3a, compiled on Jul 5 2016 at 00:43:48
Copyright (c) 2000-2005 Brian Dean, http://www.bdmicro.com/
Copyright (c) 2007-2014 Joerg Wunsch
System wide configuration file is "C:\Program Files (x86)\Reef Angel Controller\hardware\tools\avr/etc/avrdude.conf"
Using Port : COM50
Using Programmer : wiring
Overriding Baud Rate : 115200
avrdude: ser_open(): can't open device "\\.\COM50": The system cannot find the file specified.
avrdude: ser_drain(): read error: The handle is invalid.
avrdude: ser_send(): write error: sorry no info avail
avrdude: stk500_send(): failed to send command to serial port
avrdude: ser_recv(): read error: The handle is invalid.
avrdude: stk500v2_ReceiveMessage(): timeout
avrdude: stk500v2_getsync(): timeout communicating with Reef Angel Controller
avrdude done. Thank you.
Reef Angel Controller updated.
Problem uploading to board. See http://www.arduino.cc/en/Guide/Troubleshooting#upload for suggestions.
This report would have more information with
"Show verbose output during compilation"
option enabled in File -> Preferences.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
i think i got it the port was not selected
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
ok its loaded but the menu is all there but the menu label options are not in a human language the options seem to work tho how do i fix the readout of the options
and wifi is no longer working
i go to local ip address and the away dns thing and i get
and the Initialize Menu
and some other menu stuff i have not sure if important
and wifi is no longer working
i go to local ip address and the away dns thing and i get
Code: Select all
HHTTTTPP//11..11 220000 OOKK
SSeerrvveerr:: RReeeeffAAnnggeell
CCaacchhee--CCoonnttrrooll:: nnoo--ssttoorree,, nnoo--ccaacchhee,, mmuusstt--rreevvaalliiddaattee
PPrraaggmmaa:: nnoo--ccaacchhee
AAcccceessss--CCoonnttrrooll--AAllllooww--OOrriiggiinn:: **
AAcccceessss--CCoonnttrrooll--AAllllooww--MMeetthhooddss:: GGEETT
CCoonnnneeccttiioonn:: cclloossee
CCoonntteenntt--TTyyppee:: tteexxtt//html
CCoonntteenntt--LLeennggtthh:: 103
<<oobbjjeecctt ttyyppee==tteexxtt//hhttmmll ddaattaa==hhttttpp::////wwwwww..rreeeeffaannggeell..ccoomm//wwiiffii33//ccoonntteenntt..hhttmmll wwiiddtthh==110000%% hheeiigghhtt==9988%%>><<//oobbjjeecctt>>
Code: Select all
// Won't compile without this...
// ReefAngel.DCPump.UseMemory=true;
// Custom menus
#include <avr/pgmspace.h>
const char menu1_label[] PROGMEM = "Feeding Mode";
const char menu2_label[] PROGMEM = "Water Change";
const char menu3_label[] PROGMEM = "ATO Clear";
const char menu4_label[] PROGMEM = "DC Pump Mode";
const char menu5_label[] PROGMEM = "Overheat Clear";
const char menu6_label[] PROGMEM = "PH Calibration";
const char menu7_label[] PROGMEM = "Date / Time";
const char menu8_label[] PROGMEM = "Refugium Light";
// Group the menu entries together
const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
Code: Select all
// Setup on controller startup/reset
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
for (int a=0;a<SIZE(menu_items);a++)
ReefAngel.InitMenu(pgm_read_word(&(menu_items[a])),a); // Initialize Menu
Code: Select all
// Menu Code
void MenuEntry1() {
ReefAngel.FeedingModeStart();
}
void MenuEntry2() {
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3() {
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry4() {
NextDCPumpMode();
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
void MenuEntry5() {
ReefAngel.SetupCalibratePH();
}
void MenuEntry6() {
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry7() {
ReefAngel.SetupDateTime();
}
void MenuEntry8() {
// Toggle refugium light between on/auto.
ReefAngel.Relay.Override(Refugium, ReefAngel.Relay.Status(Refugium)+1);
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
// Custom Main Screen
void DrawCustomMain() {
const int NumScreens=4;
static boolean drawGraph=true;
// Main Header
// ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 35, 2,"Troy's Reef");
ReefAngel.LCD.DrawDate(5,2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 128, 11);
// Param Header
DrawParams(5,14);
switch (ScreenID) {
case 0:
{
if (drawGraph) { ReefAngel.LCD.DrawGraph(5,40); drawGraph=false; }
break;
}
case 1: { DrawStatus(5,40); break; }
case 2: { DrawSunMoon(5,40); break; }
case 3: { DrawClouds(5,50); break; }
}
// Draw Relays
DrawRelays(12,94);
// Date+Time
// ReefAngel.LCD.DrawDate(5,122);
if (ReefAngel.Joystick.IsLeft()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID--; drawGraph=true;
}
if (ReefAngel.Joystick.IsRight()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID++; drawGraph=true;
}
if (ScreenID<0) ScreenID=NumScreens-1;
if (ScreenID>=NumScreens) ScreenID=0;
}
void DrawCustomGraph() {
if (ScreenID==0)
ReefAngel.LCD.DrawGraph(5, 40);
}
void DrawParams(int x, int y) {
char buf[16];
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+5,y,"Temp:");
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+80, y, "PH:");
// Temp and PH
y+=2;
ConvertNumToString(buf, ReefAngel.Params.Temp[T2_PROBE], 10);
ReefAngel.LCD.DrawText(T2TempColor, DefaultBGColor, x+45, y, buf);
y+=6;
ConvertNumToString(buf, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(T1TempColor, DefaultBGColor, x+5, y, buf, Num8x16);
ConvertNumToString(buf, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+80, y, buf, Num8x16);
y+=5;
ConvertNumToString(buf, ReefAngel.Params.Temp[T3_PROBE], 10);
ReefAngel.LCD.DrawText(T3TempColor, DefaultBGColor, x+45, y, buf);
}
void DrawStatus(int x, int y) {
int t=x;
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,15,y,"High",Font8x16);
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,85,y,"Low",Font8x16);
if (ReefAngel.HighATO.IsActive()) {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_RED);
}
if (ReefAngel.LowATO.IsActive()) {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_RED);
}
y+=12;
// DC Pump Mode
ReefAngel.LCD.DrawText(0,255,x,y,"DC:"); x+=20;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,t+(128-t),y+8);
if (DCPumpMode == 0) ReefAngel.LCD.DrawLargeText(COLOR_GREEN,255,x,y,"Constant");
else if (DCPumpMode == 1) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Lagoon");
else if (DCPumpMode == 2) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Reef Crest");
else if (DCPumpMode == 3) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Short Pulse");
else if (DCPumpMode == 4) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Long Pulse");
else if (DCPumpMode == 5) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Smart NTM");
else if (DCPumpMode == 6) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Tidal Swell");
else if (DCPumpMode == 9) ReefAngel.LCD.DrawLargeText(COLOR_WHITE,0,x,y,"Night");
else if (DCPumpMode == 10) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,0,x,y,"Storm");
else if (DCPumpMode == 11) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,255,x,y,"Custom");
y+=10; x=t;
ReefAngel.LCD.DrawText(0,255,x,y,"DC Speed:"); x+=60;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpSpeed); x+=15;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,"/"); x+=10;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpDuration);
y+=10; x=t;
// Display Acclimation timer
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
if (acclDay > 0) {
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Acclimation Day:"); x+=100;
ReefAngel.LCD.DrawSingleMonitor(acclDay,DefaultFGColor,x,y,1);
} else {
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
}
}
void DrawSunMoon(int x, int y) {
char buf[16];
int t=x;
y+=2;
/// Display Sunrise / Sunset
sprintf(buf, "%02d:%02d", sun.GetRiseHour(), sun.GetRiseMinute());
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Rise:"); x+=31;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", sun.GetSetHour(), sun.GetSetMinute()); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Set:"); x+=25;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
y+=15; x=t;
/// Display Moonrise / Moonset
sprintf(buf, "%02d:%02d", Moon.riseH, Moon.riseM);
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MR:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", Moon.setH, Moon.setM); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MS:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf); x+=36;
if (Moon.isUp) ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"@");
else ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"_");
y+=10; x=t;
// MoonPhase
ReefAngel.LCD.DrawText(0,255,x,y,"Moon:");
ReefAngel.LCD.Clear(DefaultBGColor,x+32,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_MAGENTA,255,x+32,y,MoonPhaseLabel());
y+=10; x=t;
// MoonLight %
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MoonLights:"); x+=68;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(),DPColor,x,y,1);
x+=5*(intlength(ReefAngel.PWM.GetDaylightValue())+1);
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "%");
}
void DrawRelays(int x, int y) {
// Draw Relays
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[0];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[1];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[1];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[1];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
}
void DelayedOnFeedMode(byte relay) {
static unsigned long startTime=now();
if ( (startTime==LastStart || ReefAngel.DisplayedMenu==WATERCHANGE_MODE) && ReefAngel.HighATO.IsActive()) {
ReefAngel.Relay.On(relay);
} else {
ReefAngel.Relay.DelayedOn(relay);
}
}
Re: New IDE v1.6.8
I see two things that are not correct.
Change this code:
To this:
Let me know if this fixes the menu issue.
The second is that the libraries packaged with this installer had bugs.
You need to update it manually
Download the latest dev branch here:
https://github.com/reefangel/Libraries/archive/dev.zip
Then replace everything inside \Documents\Arduino\libraries with the new one.
This should fix the wifi output duplicate characters you posted above.
Change this code:
Code: Select all
// Group the menu entries together
const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
Code: Select all
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
The second is that the libraries packaged with this installer had bugs.
You need to update it manually
Download the latest dev branch here:
https://github.com/reefangel/Libraries/archive/dev.zip
Then replace everything inside \Documents\Arduino\libraries with the new one.
This should fix the wifi output duplicate characters you posted above.
Roberto.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
ok i deleted all the old libraries and pasted all the libraried-dev content into that folder after extracting it all
and i added the PROGMEM back and i get the error earlier befor when trying to verify the code
and i added the PROGMEM back and i get the error earlier befor when trying to verify the code
Code: Select all
Arduino: (Reef Angel compilation) v1.6.8 (Windows 8.1), Board: "Reef Angel Plus Controller"
The following features were automatically added:
Watchdog Timer
Version Menu
The following features were detected:
Dimming Expansion Module
Dimming Signal
Wifi Attachment
Custom Main Screen
Custom Variable
Extra Font - Medium Size (8x8 pixels)
Extra Font - Numbers Only - Large Font (8x16 pixels)
Date/Time Setup Menu
Relay Expansion Module
Custom Menu
Moon Phase Label
DC Pump Control (Jebao/Tunze)
Number of Relay Expansion Modules: 2
Number of Menu Options: 8
sketch_edit_troyraino09112016_fix_menu_verify:42: error: variable 'menu_items' must be const in order to be put into read-only section by means of '__attribute__((progmem))'
PROGMEM const char *menu_items[] = {
^
exit status 1
variable 'menu_items' must be const in order to be put into read-only section by means of '__attribute__((progmem))'
This report would have more information with
"Show verbose output during compilation"
option enabled in File -> Preferences.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
it works without the PROGMEM in the code but like i said the language is not right and i have not tested the wifi yet with the new lib. cus it wont verify and upload with PROGMEM added to the to make it
Full code
Code: Select all
// Group the menu entries together
const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
Code: Select all
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <ReefAngel.h>
#include <SunLocation.h>
#include <Tide.h>
#include <Moon.h>
#include <WiFiAlert.h>
#include <DCPump.h>
// Won't compile without this...
// ReefAngel.DCPump.UseMemory=true;
// Custom menus
#include <avr/pgmspace.h>
const char menu1_label[] PROGMEM = "Feeding Mode";
const char menu2_label[] PROGMEM = "Water Change";
const char menu3_label[] PROGMEM = "ATO Clear";
const char menu4_label[] PROGMEM = "DC Pump Mode";
const char menu5_label[] PROGMEM = "Overheat Clear";
const char menu6_label[] PROGMEM = "PH Calibration";
const char menu7_label[] PROGMEM = "Date / Time";
const char menu8_label[] PROGMEM = "Refugium Light";
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label, menu7_label, menu8_label
};
// Define Custom Memory Locations
#define Mem_B_MoonOffset 100
#define Mem_B_AtoHourInterval 101
#define Mem_I_Latitude 108
#define Mem_I_Longitude 110
#define Mem_B_AcclRiseOffset 112
#define Mem_B_AcclSetOffset 113
#define Mem_B_AcclDay 114
#define Mem_B_TideMin 117
#define Mem_B_TideMax 118
#define Mem_B_PumpOffset 119
#define Mem_B_FeedingDCPump 120
#define Mem_B_NightDCPump 121
#define Mem_B_NightSpeed 122
#define Mem_B_NightDuration 123
#define Mem_B_NTMSpeed 124
#define Mem_B_NTMDuration 125
#define Mem_B_NTMDelay 126
#define Mem_B_NTMTime 127
#define Mem_B_TideMode 143
#define Mem_B_CloudsEveryXDays 149
#define Mem_B_CloudChancePerDay 150
#define Mem_B_MinCloudDuration 151
#define Mem_B_MaxCloudDuration 152
#define Mem_B_MinCloudsPerDay 153
#define Mem_B_MaxCloudsPerDay 154
#define Mem_B_StartCloudAfterHour 155
#define Mem_B_StartCloudAfterMin 156
#define Mem_B_EndCloudBeforeHour 157
#define Mem_B_EndCloudBeforeMin 158
#define Mem_B_LightningChance 159
#define Mem_B_LightMode 160
#define Mem_B_LightOffset 161
#define Mem_I_RiseOffset 162
#define Mem_I_SetOffset 164
#define Mem_B_AcclActinicOffset 166
#define Mem_B_AcclDaylightOffset 167
#define Mem_B_RandomMode 168
#define Mem_B_GyreOffset 169
#define Mem_B_MoonMode 170
#define Mem_B_LightsOffPerc 171
#define Mem_B_FeedingSpeed 172
#define Mem_B_WCSpeed 173
#define Mem_B_EnableStorm 178
#define Mem_B_ForceRandomTide 179
#define Mem_B_ResetMemory 199
void init_memory() {
// Initialize Custom Memory Locations
InternalMemory.write(Mem_B_MoonOffset,15); //mb100
InternalMemory.write(Mem_B_AtoHourInterval,1); //mb101
InternalMemory.write_int(Mem_I_Latitude,-21); //mi108
InternalMemory.write_int(Mem_I_Longitude,-147); //mi110
InternalMemory.write(Mem_B_AcclRiseOffset,1); //mb112
InternalMemory.write(Mem_B_AcclSetOffset,1); //mb113
InternalMemory.write(Mem_B_AcclDay,0); //mb114
InternalMemory.write(Mem_B_TideMin,10); //mb117
InternalMemory.write(Mem_B_TideMax,20); //mb118
InternalMemory.write(Mem_B_PumpOffset,80); //mb119
InternalMemory.write(Mem_B_FeedingDCPump,true); //mb120
InternalMemory.write(Mem_B_NightDCPump,false); //mb121
InternalMemory.write(Mem_B_NightSpeed,35); //mb122
InternalMemory.write(Mem_B_NightDuration,16); //mb123
InternalMemory.write(Mem_B_NTMSpeed,100); //mb124
InternalMemory.write(Mem_B_NTMDuration,50); //mb125
InternalMemory.write(Mem_B_NTMDelay,0); //mb126
InternalMemory.write(Mem_B_NTMTime,5); //mb127
InternalMemory.write(Mem_B_TideMode,0); //mb143
InternalMemory.write(Mem_B_CloudsEveryXDays,1); //mb149
InternalMemory.write(Mem_B_CloudChancePerDay,40); //mb150
InternalMemory.write(Mem_B_MinCloudDuration,5); //mb151
InternalMemory.write(Mem_B_MaxCloudDuration,10); //mb152
InternalMemory.write(Mem_B_MinCloudsPerDay,2); //mb153
InternalMemory.write(Mem_B_MaxCloudsPerDay,20); //mb154
InternalMemory.write(Mem_B_StartCloudAfterHour,12); //mb155
InternalMemory.write(Mem_B_StartCloudAfterMin,1); //mb156
InternalMemory.write(Mem_B_EndCloudBeforeHour,19); //mb157
InternalMemory.write(Mem_B_EndCloudBeforeMin,1); //mb158
InternalMemory.write(Mem_B_LightningChance,25); //mb159
InternalMemory.write(Mem_B_LightMode,1); //mb160
InternalMemory.write(Mem_B_LightOffset,10); //mb161
InternalMemory.write_int(Mem_I_RiseOffset,20); //mi162
InternalMemory.write_int(Mem_I_SetOffset,16); //mi164
InternalMemory.write(Mem_B_AcclActinicOffset,214); //mb166
InternalMemory.write(Mem_B_AcclDaylightOffset,214); //mb167
InternalMemory.write(Mem_B_RandomMode,true); //mb168
InternalMemory.write(Mem_B_GyreOffset,10); //mb169
InternalMemory.write(Mem_B_MoonMode,1); //mb170
InternalMemory.write(Mem_B_LightsOffPerc,1); //mb171
InternalMemory.write(Mem_B_FeedingSpeed,0); //mb172
InternalMemory.write(Mem_B_WCSpeed,0); //mb173
InternalMemory.write(Mem_B_ResetMemory,false); //mb199
}
#define NUMBERS_8x16
#define Var_Tide 4
#define Var_TideMode 5
// Define Relay Ports by Name
#define Return 1
#define Heater 2
#define Refugium 3
#define MediaPump 4
#define WhiteLeft 5
#define BlueLeft 6
#define Autotopoff 7
#define Skimmer 8
////// Place global variable code below here
// Custom classes
SunLocation sun;
Tide tide;
// Jebao Variables
byte DCPumpMode, DCPumpSpeed, DCPumpDuration;
// For Cloud and preset code
int DaylightPWMValue=0;
int ActinicPWMValue=0;
int DaylightPWMValue0=0; // For cloud code, channel 0
int DaylightPWMValue2=0; // For cloud code, chennel 2
int ActinicPWMValue1=0; // For cloud code, channel 0
int ActinicPWMValue3=0; // For cloud code, chennel 2
// Needs to be global for DrawCustomGraph()
int ScreenID=1;
////// Place global variable code above here
// Setup on controller startup/reset
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
for (int a=0;a<SIZE(menu_items);a++)
ReefAngel.InitMenu(pgm_read_word(&(menu_items[a])),a); // Initialize Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit ;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port4Bit | Port7Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port5Bit | Port6Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port2Bit | Port4Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Feeeding and Water Change mode speed
// Ports that are always on
ReefAngel.Relay.On( Return ); // Return Pump
////// Place additional initialization code below here
ReefAngel.DCPump.UseMemory=false;
randomSeed(now()/SECS_PER_DAY);
if (InternalMemory.read(Mem_B_ResetMemory))
init_memory();
////// Place additional initialization code above here
}
void loop()
{
DelayedOnFeedMode(Return); // DelayedOn after feed mode change only
ReefAngel.Relay.Set(Refugium,!ReefAngel.Relay.Status(WhiteLeft));
ReefAngel.SingleATO(true,Autotopoff, InternalMemory.ATOExtendedTimeout_read(), InternalMemory.read(Mem_B_AtoHourInterval));
ReefAngel.Relay.Set(Skimmer, ReefAngel.HighATO.IsActive());
ReefAngel.DCPump.ExpansionChannel[4] = AntiSync; // Left Jebao RW4
ReefAngel.DCPump.ExpansionChannel[5] = Sync; // Right jebao rw4
ReefAngel.StandardHeater(Heater);
////// Place your custom code below here
// Lighting and Flow
SetSun(); // Setup Sun rise/set lighting
AcclimateLED(); // Apply acclimation dimming
SetMoon(); // Setup Moon rise/set lighting
FillInMoon(); // Fill in 5% to 0% gap in main LEDs
LEDPresets();
CheckCloud(); // Check for cloud and lightning.
UpdateLED();
SetTide(); // Set High/Low tide properties
SetDCPump(); // Set Vortech modes
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "troylong45" );
ReefAngel.DDNS( "1" ); // Your DDNS is troylong45-1.myreefangel.com
ReefAngel.ShowInterface();
}
void SetSun() {
// Start acclimation routine
int acclRiseOffset=InternalMemory.read(Mem_B_AcclRiseOffset)*60;
int acclSetOffset=InternalMemory.read(Mem_B_AcclSetOffset)*60;
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
// See if we are acclimating corals and decrease the countdown each day
static boolean acclCounterReady=false;
if (now()%SECS_PER_DAY!=0) acclCounterReady=true;
if (now()%SECS_PER_DAY==0 && acclCounterReady && acclDay>0) {
acclDay--;
acclCounterReady=false;
InternalMemory.write(Mem_B_AcclDay,acclDay);
}
// End acclimation
// Add some customizable offsets
sun.Init(InternalMemory.read_int(Mem_I_Latitude), InternalMemory.read_int(Mem_I_Longitude));
int riseOffset=InternalMemory.read_int(Mem_I_RiseOffset);
int setOffset=InternalMemory.read_int(Mem_I_SetOffset);
sun.SetOffset(riseOffset,(acclDay*acclRiseOffset),setOffset,(-acclDay*acclSetOffset)); // Bahamas
sun.CheckAndUpdate(); // Calculate today's Sunrise / Sunset
byte lightOffset=InternalMemory.read(Mem_B_LightOffset); // left right separation
byte actinicOffset=InternalMemory.ActinicOffset_read();
// Make sure light resets to zero at night.
for(int i=0;i<4;i++) { ReefAngel.PWM.SetChannel(i,0); }
switch(InternalMemory.read(Mem_B_LightMode)) {
case 0: {
// Daylights
ReefAngel.PWM.Channel0PWMSlope(lightOffset,0);
ReefAngel.PWM.Channel2PWMSlope(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSlope(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSlope(actinicOffset,actinicOffset+lightOffset);
break;
}
case 1: {
// Daylights
ReefAngel.PWM.Channel0PWMParabola(lightOffset,0);
ReefAngel.PWM.Channel2PWMParabola(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMParabola(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMParabola(actinicOffset,actinicOffset+lightOffset);
break;
}
case 2: {
// Daylights
ReefAngel.PWM.Channel0PWMSmoothRamp(lightOffset,0);
ReefAngel.PWM.Channel2PWMSmoothRamp(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSmoothRamp(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSmoothRamp(actinicOffset,actinicOffset+lightOffset);
break;
}
case 3: {
// Daylights
ReefAngel.PWM.Channel0PWMSigmoid(lightOffset,0);
ReefAngel.PWM.Channel2PWMSigmoid(0,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMSigmoid(actinicOffset+lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMSigmoid(actinicOffset,actinicOffset+lightOffset);
break;
}
case 4: { // Reverse the actinics in the morning
// Daylights
ReefAngel.PWM.Channel0PWMParabola(lightOffset+actinicOffset,0);
ReefAngel.PWM.Channel2PWMParabola(actinicOffset,lightOffset);
// Actinics
ReefAngel.PWM.Channel1PWMParabola(lightOffset,actinicOffset);
ReefAngel.PWM.Channel3PWMParabola(0,actinicOffset+lightOffset);
break;
}
}
}
void SetMoon() {
byte offset=InternalMemory.read(Mem_B_MoonOffset);
byte startD=InternalMemory.read(Mem_B_PWMSlopeStartD);
byte endD=InternalMemory.read(Mem_B_PWMSlopeEndD);
byte timeD=InternalMemory.read(Mem_B_PWMSlopeDurationD);
byte startA=InternalMemory.read(Mem_B_PWMSlopeStartA);
byte endA=InternalMemory.read(Mem_B_PWMSlopeEndA);
byte timeA=InternalMemory.read(Mem_B_PWMSlopeDurationA);
time_t onTime=ScheduleTime(Moon.riseH, Moon.riseM,0);
time_t offTime=ScheduleTime(Moon.setH, Moon.setM,0);
time_t offsetOnTime=ScheduleTime(Moon.riseH, Moon.riseM,0)-(offset*60);
time_t offsetOffTime=ScheduleTime(Moon.setH, Moon.setM,0)-(offset*60);
byte actRiseH=(offsetOnTime%SECS_PER_DAY)/SECS_PER_HOUR;
byte actRiseM=((offsetOnTime%SECS_PER_DAY)%SECS_PER_HOUR)/60;
byte actSetH=(offsetOffTime%SECS_PER_DAY)/SECS_PER_HOUR;
byte actSetM=((offsetOffTime%SECS_PER_DAY)%SECS_PER_HOUR)/60;
static byte mp=MoonPhase();
if (mp!=MoonPhase()) {
InternalMemory.write(Mem_B_PWMSlopeEndD,mp);
InternalMemory.write(Mem_B_PWMSlopeEndA,mp);
mp=MoonPhase();
}
moon_init(InternalMemory.read_int(Mem_I_Latitude), InternalMemory.read_int(Mem_I_Longitude));
// Make sure light resets to zero at night.
ReefAngel.PWM.SetDaylight(0);
ReefAngel.PWM.SetActinic(0);
switch(InternalMemory.read(Mem_B_MoonMode)) {
case 0: {
// Daylights
ReefAngel.PWM.SetDaylightRaw(PWMSlopeHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,timeA,0));
ReefAngel.PWM.SetActinicRaw(PWMSlopeHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,timeD,0));
break;
}
case 1: {
ReefAngel.PWM.SetDaylightRaw(PWMParabolaHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM, startA,endA,0));
ReefAngel.PWM.SetActinicRaw(PWMParabolaHighRes(actRiseH,actRiseM,actSetH,actSetM, startD,endD,0));
break;
}
case 2: {
ReefAngel.PWM.SetDaylightRaw(PWMSmoothRampHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,timeA,0));
ReefAngel.PWM.SetActinicRaw(PWMSmoothRampHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,timeD,0));
break;
}
case 3: {
ReefAngel.PWM.SetDaylightRaw(PWMSigmoidHighRes(Moon.riseH,Moon.riseM,Moon.setH,Moon.setM,startA,endA,0));
ReefAngel.PWM.SetActinicRaw(PWMSigmoidHighRes(actRiseH,actRiseM,actSetH,actSetM,startD,endD,0));
break;
}
}
}
void FillInMoon() {
// Extend the sunrise/sunset to fill in gaps when fixtures shut off.
byte actinicOffset=InternalMemory.ActinicOffset_read();
byte lightOffset=InternalMemory.read(Mem_B_LightOffset); // left right separation
int LightsOffPerc=40.95*InternalMemory.read(Mem_B_LightsOffPerc);
int onTime=NumMins(InternalMemory.StdLightsOnHour_read(),InternalMemory.StdLightsOnMinute_read())-(actinicOffset+(2*lightOffset));
int offTime=NumMins(InternalMemory.StdLightsOffHour_read(),InternalMemory.StdLightsOffMinute_read())+(actinicOffset+(2*lightOffset));
int moonVal=ReefAngel.PWM.GetDaylightValueRaw();
int channelVal=PWMSlopeHighRes(onTime/60,onTime%60,offTime/60,offTime%60,0,100,lightOffset,0);
if (ReefAngel.PWM.GetChannelValueRaw(1)<=LightsOffPerc && channelVal>ReefAngel.PWM.GetDaylightValueRaw())
ReefAngel.PWM.SetDaylightRaw(channelVal);
if (ReefAngel.PWM.GetChannelValueRaw(3)<=LightsOffPerc && channelVal>ReefAngel.PWM.GetActinicValueRaw())
ReefAngel.PWM.SetActinicRaw(channelVal);
DaylightPWMValue=ReefAngel.PWM.GetDaylightValueRaw();
ActinicPWMValue=ReefAngel.PWM.GetActinicValueRaw();
}
void AcclimateLED() {
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
if (acclDay > 0) {
float acclActinicOffset=acclDay*(40.95*(((float)InternalMemory.read(Mem_B_AcclActinicOffset)/100)));
float acclDaylightOffset=acclDay*(40.95*((float)InternalMemory.read(Mem_B_AcclDaylightOffset)/100));
float endPerc;
endPerc=40.95*InternalMemory.PWMSlopeEnd1_read();
ReefAngel.PWM.SetChannelRaw(1,map(ReefAngel.PWM.GetChannelValueRaw(1),0,endPerc,0,endPerc-acclActinicOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd3_read();
ReefAngel.PWM.SetChannelRaw(3,map(ReefAngel.PWM.GetChannelValueRaw(3),0,endPerc,0,endPerc-acclActinicOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd0_read();
ReefAngel.PWM.SetChannelRaw(0,map(ReefAngel.PWM.GetChannelValueRaw(0),0,endPerc,0,endPerc-acclDaylightOffset));
endPerc=40.95*InternalMemory.PWMSlopeEnd2_read();
ReefAngel.PWM.SetChannelRaw(2,map(ReefAngel.PWM.GetChannelValueRaw(2),0,endPerc,0,endPerc-acclDaylightOffset));
}
}
#define LED_1to1 Box2_Port1
#define LED_2to1 Box2_Port2
#define LED_3to1 Box2_Port3
#define LED_BLUE Box2_Port4
#define LED_WHITE Box2_Port5
#define LED_MOON Box2_Port6
#define LED_STORM Box2_Port7
#define TRIGGER_STORM Box2_Port8
void resetRelayBox(byte ID) {
// toggle all relays except for the one selected
for (int i=Box2_Port1;i<=Box2_Port4;i++) {
if (i!=ID) ReefAngel.Relay.Auto(i);
}
}
void LEDPresets() {
static byte lastPreset=0;
DaylightPWMValue0=ReefAngel.PWM.GetChannelValueRaw(0);
ActinicPWMValue1=ReefAngel.PWM.GetChannelValueRaw(1);
DaylightPWMValue2=ReefAngel.PWM.GetChannelValueRaw(2);
ActinicPWMValue3=ReefAngel.PWM.GetChannelValueRaw(3);
DaylightPWMValue=ReefAngel.PWM.GetDaylightValueRaw();
ActinicPWMValue=ReefAngel.PWM.GetActinicValueRaw();
if (ReefAngel.Relay.isMaskOn(LED_1to1)) {
if (lastPreset!=1) resetRelayBox(LED_1to1);
DaylightPWMValue0=90*40.95;
ActinicPWMValue1=10*40.95;
DaylightPWMValue2=90*40.95;
ActinicPWMValue3=10*40.95;
lastPreset=1;
}
if (ReefAngel.Relay.isMaskOff(LED_1to1)) {
if (lastPreset!=2) resetRelayBox(LED_1to1);
DaylightPWMValue0=10*40.95;
ActinicPWMValue1=90*40.95;
DaylightPWMValue2=10*40.95;
ActinicPWMValue3=90*40.95;
lastPreset=2;
}
if (ReefAngel.Relay.isMaskOn(LED_2to1)) {
if (lastPreset!=3) resetRelayBox(LED_2to1);
DaylightPWMValue0=60*40.95;
ActinicPWMValue1=40*40.95;
DaylightPWMValue2=60*40.95;
ActinicPWMValue3=40*40.95;
lastPreset=3;
}
if (ReefAngel.Relay.isMaskOff(LED_2to1)) {
if (lastPreset!=4) resetRelayBox(LED_2to1);
DaylightPWMValue0=40*40.95;
ActinicPWMValue1=60*40.95;
DaylightPWMValue2=40*40.95;
ActinicPWMValue3=60*40.95;
lastPreset=4;
}
if (ReefAngel.Relay.isMaskOn(LED_3to1)) {
if (lastPreset!=5) resetRelayBox(LED_3to1);
DaylightPWMValue0=75*40.95;
ActinicPWMValue1=25*40.95;
DaylightPWMValue2=75*40.95;
ActinicPWMValue3=25*40.95;
lastPreset=5;
}
if (ReefAngel.Relay.isMaskOff(LED_3to1)) {
if (lastPreset!=6) resetRelayBox(LED_3to1);
DaylightPWMValue0=25*40.95;
ActinicPWMValue1=75*40.95;
DaylightPWMValue2=25*40.95;
ActinicPWMValue3=75*40.95;
lastPreset=6;
}
if (ReefAngel.Relay.isMaskOn(LED_BLUE)) {
if (lastPreset!=9) resetRelayBox(LED_BLUE);
DaylightPWMValue0=0;
ActinicPWMValue1=80*40.95;
DaylightPWMValue2=0;
ActinicPWMValue3=80*40.95;
lastPreset=9;
}
if (ReefAngel.Relay.isMaskOff(LED_BLUE)) {
if (lastPreset!=10) resetRelayBox(LED_BLUE);
ActinicPWMValue1=0;
ActinicPWMValue3=0;
lastPreset=10;
}
if (ReefAngel.Relay.isMaskOn(LED_WHITE)) {
if (lastPreset!=11) resetRelayBox(LED_WHITE);
DaylightPWMValue0=80*40.95;
ActinicPWMValue1=0;
DaylightPWMValue2=80*40.95;
ActinicPWMValue3=0;
lastPreset=11;
}
if (ReefAngel.Relay.isMaskOff(LED_WHITE)) {
if (lastPreset!=12) resetRelayBox(LED_WHITE);
DaylightPWMValue0=0;
DaylightPWMValue2=0;
lastPreset=12;
}
if (ReefAngel.Relay.isMaskOn(LED_MOON)) {
if (lastPreset!=13) resetRelayBox(LED_MOON);
DaylightPWMValue=4095;
ActinicPWMValue=4095;
lastPreset=13;
}
if (ReefAngel.Relay.isMaskOff(LED_MOON)) {
if (lastPreset!=14) resetRelayBox(LED_MOON);
DaylightPWMValue=0;
ActinicPWMValue=0;
lastPreset=14;
}
}
// Write updated values to the channels
void UpdateLED() {
ReefAngel.PWM.SetChannelRaw(0,DaylightPWMValue0);
ReefAngel.PWM.SetChannelRaw(1,ActinicPWMValue1);
ReefAngel.PWM.SetChannelRaw(2,DaylightPWMValue2);
ReefAngel.PWM.SetChannelRaw(3,ActinicPWMValue3);
ReefAngel.PWM.SetDaylightRaw(DaylightPWMValue);
ReefAngel.PWM.SetActinicRaw(ActinicPWMValue);
byte LightsOffPerc=40.95*InternalMemory.read(Mem_B_LightsOffPerc);
if (ReefAngel.PWM.GetChannelValueRaw(0)>=LightsOffPerc) ReefAngel.Relay.On(WhiteLeft); else ReefAngel.Relay.Off(WhiteLeft);
if (ReefAngel.PWM.GetChannelValueRaw(1)>=LightsOffPerc) ReefAngel.Relay.On(BlueLeft); else ReefAngel.Relay.Off(BlueLeft);
}
void SetTide() {
byte nightSpeed=InternalMemory.read(Mem_B_NightSpeed);
byte tideMin=InternalMemory.read(Mem_B_TideMin);
byte tideMax=InternalMemory.read(Mem_B_TideMax);
// Set tide offsets
tide.SetOffset(tideMin, tideMax);
// Set tide speed. Slope in/out of Night Mode
tide.SetSpeed(PWMSlope(sun.GetRiseHour()-1,sun.GetRiseMinute(),
sun.GetSetHour(),sun.GetSetMinute(),nightSpeed+tideMin,DCPumpSpeed,120,nightSpeed+tideMin));
// Show tide info on portal
ReefAngel.CustomVar[Var_Tide]=tide.CalcTide();
}
void SetDCPump() {
int ntmDelay=InternalMemory.read(Mem_B_NTMDelay)*60;
int ntmTime=InternalMemory.read(Mem_B_NTMTime)*60;
boolean nightDCPump=InternalMemory.read(Mem_B_NightDCPump);
boolean feedingDCPump=InternalMemory.read(Mem_B_FeedingDCPump);
static time_t t;
ReefAngel.DCPump.FeedingSpeed=InternalMemory.read(Mem_B_FeedingSpeed);
ReefAngel.DCPump.WaterChangeSpeed=InternalMemory.read(Mem_B_WCSpeed);
DCPumpMode=InternalMemory.DCPumpMode_read();
DCPumpSpeed=InternalMemory.DCPumpSpeed_read();
DCPumpDuration=InternalMemory.DCPumpDuration_read();
if ((now()-t > ntmDelay && now()-t < ntmTime+ntmDelay) && feedingDCPump) {
// Post feeding mode
DCPumpMode=Smart_NTM;
DCPumpSpeed=InternalMemory.read(Mem_B_NTMSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration);
} else if (!sun.IsDaytime() && nightDCPump) {
DCPumpMode=Night;
DCPumpSpeed=InternalMemory.read(Mem_B_NightSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NightDuration);
} else {
if (DCPumpMode!=Night && ReefAngel.DCPump.Mode==Night)
ReefAngel.DCPump.SetMode(Night_Stop,0,0);
}
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
t=now(); // Run post feeding mode when this counter stops
} else if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
// Not needed anymore.
// ReefAngel.DCPump.SetMode(Constant,25,0);
} else {
if ((DCPumpMode==Smart_NTM) || (DCPumpMode==ShortPulse)) DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration);
(DCPumpMode==Custom) ? DCPumpCustom() : ReefAngel.DCPump.SetMode(DCPumpMode,DCPumpSpeed,DCPumpDuration);
}
}
void RefugiumLight() {if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
ReefAngel.Relay.On(Refugium);} }
void DCPumpCustom() {
static boolean changeMode;
byte rcSpeed, rcSpeedAS;
// Define new modes
const int BHazard=15;
const int RA_ReefCrest=16;
const int RA_Lagoon=17;
const int RA_TidalSwell=18;
const int RA_Smart_NTM=19;
const int RA_ShortPulse=20;
const int RA_LongPulse=21;
byte tideSpeed=tide.CalcTide();
byte tideMin=InternalMemory.read(Mem_B_TideMin);
byte tideMax=InternalMemory.read(Mem_B_TideMax);
byte tideMode=InternalMemory.read(Mem_B_TideMode);
float pumpOffset=(float) InternalMemory.read(Mem_B_PumpOffset)/100;
byte RandomModes[]={ ReefCrest, TidalSwell, Lagoon, ShortPulse, LongPulse, BHazard, Else, Sine, Constant };
// if (now()%SECS_PER_DAY!=0 && InternalMemory.read(Mem_B_RandomMode)) changeMode=true;
// if (now()%SECS_PER_DAY==0 && changeMode) {
if (now()%(6*SECS_PER_HOUR)!=10 && InternalMemory.read(Mem_B_RandomMode)) changeMode=true;
if (now()%(6*SECS_PER_HOUR)==10 && changeMode) {
tideMode=random(100)%sizeof(RandomModes);
InternalMemory.write(Mem_B_TideMode,tideMode);
changeMode=false;
}
// Choose another random mode if triggered
if (InternalMemory.read(Mem_B_ForceRandomTide)) {
tideMode=random(100)%sizeof(RandomModes);
InternalMemory.write(Mem_B_TideMode,tideMode);
InternalMemory.write(Mem_B_ForceRandomTide,false);
}
ReefAngel.CustomVar[Var_TideMode]=tideMode+1;
switch (RandomModes[tideMode]) {
case ReefCrest: {
ReefAngel.DCPump.SetMode(ReefCrest,tideSpeed,DCPumpDuration);
return;
break;
}
case Lagoon: {
ReefAngel.DCPump.SetMode(Lagoon,tideSpeed,DCPumpDuration);
return;
break;
}
case TidalSwell: {
ReefAngel.DCPump.SetMode(TidalSwell,tideSpeed,DCPumpDuration);
return;
break;
}
case Smart_NTM: {
ReefAngel.DCPump.SetMode(Smart_NTM,tideSpeed,DCPumpDuration);
return;
break;
}
case ShortPulse: {
ReefAngel.DCPump.SetMode(ShortPulse,tideSpeed,DCPumpDuration);
return;
break;
}
case LongPulse: {
ReefAngel.DCPump.SetMode(LongPulse,tideSpeed,DCPumpDuration);
return;
break;
}
case RA_ReefCrest: {
rcSpeed=ReefCrestMode(tideSpeed,DCPumpDuration*2,true);
rcSpeedAS=ReefCrestMode(tideSpeed,DCPumpDuration*2,false);
break;
}
case RA_Lagoon: {
rcSpeed=ReefCrestMode(tideSpeed,DCPumpDuration,true);
rcSpeedAS=ReefCrestMode(tideSpeed,DCPumpDuration,false);
break;
}
case RA_TidalSwell: {
rcSpeed=TidalSwellMode(tideSpeed,true);
rcSpeedAS=TidalSwellMode(tideSpeed,false);
break;
}
case RA_Smart_NTM: {
rcSpeed=NutrientTransportMode(0,tideSpeed,DCPumpDuration*50,true);
rcSpeedAS=NutrientTransportMode(0,tideSpeed,DCPumpDuration*50,false);
break;
}
case RA_ShortPulse: {
rcSpeed=ShortPulseMode(0,tideSpeed,DCPumpDuration*50,true);
rcSpeedAS=ShortPulseMode(0,tideSpeed,DCPumpDuration*50,false);
break;
}
case RA_LongPulse: {
rcSpeed=LongPulseMode(0,tideSpeed,DCPumpDuration,true);
rcSpeedAS=LongPulseMode(0,tideSpeed,DCPumpDuration,false);
break;
}
case Else: {
rcSpeed=ElseMode(tideSpeed,DCPumpDuration*2,true);
rcSpeedAS=ElseMode(tideSpeed,DCPumpDuration*2,false);
break;
}
case BHazard: {
rcSpeed=millis()%1200>800?tideSpeed:0;
rcSpeedAS=millis()%1200<400?0:tideSpeed;
break;
}
case Sine: {
rcSpeed=SineMode(tideSpeed-tideMin,tideSpeed+tideMin,DCPumpDuration*100,true);
rcSpeedAS=SineMode(tideSpeed-tideMin,tideSpeed+tideMin,DCPumpDuration*100,false);
break;
}
default: {
rcSpeed=tideSpeed;
rcSpeedAS=tideSpeed;
pumpOffset=(float) InternalMemory.read(Mem_B_GyreOffset)/100;
}
}
ReefAngel.DCPump.SetMode(Custom,rcSpeedAS*pumpOffset,tide.isOutgoing());
ReefAngel.DCPump.SetMode(Custom,rcSpeed,tide.isIncoming());
}
void NextDCPumpMode() {
DCPumpMode++;
if (DCPumpMode > 12) {
DCPumpMode=0;
DCPumpSpeed=50; // Constant
} else if (DCPumpMode == 1) {
DCPumpSpeed=40; // Lagoon
} else if (DCPumpMode == 2) {
DCPumpSpeed=45; // Reef Crest
} else if (DCPumpMode == 3) {
DCPumpSpeed=55; DCPumpDuration=10; // Short Pulse
} else if (DCPumpMode == 4) {
DCPumpSpeed=55; DCPumpDuration=20; // Long Pulse
} else if (DCPumpMode == 5) {
DCPumpSpeed=InternalMemory.read(Mem_B_NTMSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NTMDuration); // Smart_NTM
} else if (DCPumpMode == 6) {
DCPumpSpeed=50; DCPumpDuration=10; // Smart_TSM
} else if (DCPumpMode == 7) {
DCPumpSpeed=InternalMemory.read(Mem_B_NightSpeed);
DCPumpDuration=InternalMemory.read(Mem_B_NightDuration);
DCPumpMode=9; // Night
} else if (DCPumpMode == 10) {
DCPumpSpeed=65; DCPumpDuration=5; // Storm
} else if (DCPumpMode == 11) {
DCPumpSpeed=45; DCPumpDuration=10; // Custom
}
if (DCPumpMode!=InternalMemory.DCPumpMode_read())
InternalMemory.DCPumpMode_write(DCPumpMode);
if (DCPumpSpeed!=InternalMemory.DCPumpSpeed_read())
InternalMemory.DCPumpSpeed_write(DCPumpSpeed);
if (DCPumpDuration!=InternalMemory.DCPumpDuration_read())
InternalMemory.DCPumpDuration_write(DCPumpDuration);
}
// Menu Code
void MenuEntry1() {
ReefAngel.FeedingModeStart();
}
void MenuEntry2() {
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3() {
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry4() {
NextDCPumpMode();
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
void MenuEntry5() {
ReefAngel.SetupCalibratePH();
}
void MenuEntry6() {
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry7() {
ReefAngel.SetupDateTime();
}
void MenuEntry8() {
// Toggle refugium light between on/auto.
ReefAngel.Relay.Override(Refugium, ReefAngel.Relay.Status(Refugium)+1);
ReefAngel.DisplayedMenu = RETURN_MAIN_MODE;
}
// Custom Main Screen
void DrawCustomMain() {
const int NumScreens=4;
static boolean drawGraph=true;
// Main Header
// ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 35, 2,"Troy's Reef");
ReefAngel.LCD.DrawDate(5,2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 128, 11);
// Param Header
DrawParams(5,14);
switch (ScreenID) {
case 0:
{
if (drawGraph) { ReefAngel.LCD.DrawGraph(5,40); drawGraph=false; }
break;
}
case 1: { DrawStatus(5,40); break; }
case 2: { DrawSunMoon(5,40); break; }
case 3: { DrawClouds(5,50); break; }
}
// Draw Relays
DrawRelays(12,94);
// Date+Time
// ReefAngel.LCD.DrawDate(5,122);
if (ReefAngel.Joystick.IsLeft()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID--; drawGraph=true;
}
if (ReefAngel.Joystick.IsRight()) {
ReefAngel.ClearScreen(DefaultBGColor);
ScreenID++; drawGraph=true;
}
if (ScreenID<0) ScreenID=NumScreens-1;
if (ScreenID>=NumScreens) ScreenID=0;
}
void DrawCustomGraph() {
if (ScreenID==0)
ReefAngel.LCD.DrawGraph(5, 40);
}
void DrawParams(int x, int y) {
char buf[16];
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+5,y,"Temp:");
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x+80, y, "PH:");
// Temp and PH
y+=2;
ConvertNumToString(buf, ReefAngel.Params.Temp[T2_PROBE], 10);
ReefAngel.LCD.DrawText(T2TempColor, DefaultBGColor, x+45, y, buf);
y+=6;
ConvertNumToString(buf, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(T1TempColor, DefaultBGColor, x+5, y, buf, Num8x16);
ConvertNumToString(buf, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+80, y, buf, Num8x16);
y+=5;
ConvertNumToString(buf, ReefAngel.Params.Temp[T3_PROBE], 10);
ReefAngel.LCD.DrawText(T3TempColor, DefaultBGColor, x+45, y, buf);
}
void DrawStatus(int x, int y) {
int t=x;
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,15,y,"High",Font8x16);
ReefAngel.LCD.DrawLargeText(COLOR_INDIGO,DefaultBGColor,85,y,"Low",Font8x16);
if (ReefAngel.HighATO.IsActive()) {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(55,y+3,5,COLOR_RED);
}
if (ReefAngel.LowATO.IsActive()) {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_GREEN);
} else {
ReefAngel.LCD.FillCircle(70,y+3,5,COLOR_RED);
}
y+=12;
// DC Pump Mode
ReefAngel.LCD.DrawText(0,255,x,y,"DC:"); x+=20;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,t+(128-t),y+8);
if (DCPumpMode == 0) ReefAngel.LCD.DrawLargeText(COLOR_GREEN,255,x,y,"Constant");
else if (DCPumpMode == 1) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Lagoon");
else if (DCPumpMode == 2) ReefAngel.LCD.DrawLargeText(COLOR_GOLD,255,x,y,"Reef Crest");
else if (DCPumpMode == 3) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Short Pulse");
else if (DCPumpMode == 4) ReefAngel.LCD.DrawLargeText(COLOR_RED,255,x,y,"Long Pulse");
else if (DCPumpMode == 5) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Smart NTM");
else if (DCPumpMode == 6) ReefAngel.LCD.DrawLargeText(COLOR_MAGENTA,255,x,y,"Tidal Swell");
else if (DCPumpMode == 9) ReefAngel.LCD.DrawLargeText(COLOR_WHITE,0,x,y,"Night");
else if (DCPumpMode == 10) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,0,x,y,"Storm");
else if (DCPumpMode == 11) ReefAngel.LCD.DrawLargeText(COLOR_BLUE,255,x,y,"Custom");
y+=10; x=t;
ReefAngel.LCD.DrawText(0,255,x,y,"DC Speed:"); x+=60;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpSpeed); x+=15;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,"/"); x+=10;
ReefAngel.LCD.DrawText(COLOR_BLUE, DefaultBGColor,x,y,DCPumpDuration);
y+=10; x=t;
// Display Acclimation timer
byte acclDay=InternalMemory.read(Mem_B_AcclDay);
if (acclDay > 0) {
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Acclimation Day:"); x+=100;
ReefAngel.LCD.DrawSingleMonitor(acclDay,DefaultFGColor,x,y,1);
} else {
ReefAngel.LCD.Clear(DefaultBGColor,x,y,128,y+8);
}
}
void DrawSunMoon(int x, int y) {
char buf[16];
int t=x;
y+=2;
/// Display Sunrise / Sunset
sprintf(buf, "%02d:%02d", sun.GetRiseHour(), sun.GetRiseMinute());
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Rise:"); x+=31;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", sun.GetSetHour(), sun.GetSetMinute()); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"Set:"); x+=25;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
y+=15; x=t;
/// Display Moonrise / Moonset
sprintf(buf, "%02d:%02d", Moon.riseH, Moon.riseM);
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MR:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf);
sprintf(buf, "%02d:%02d", Moon.setH, Moon.setM); x+=36;
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MS:"); x+=21;
ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,buf); x+=36;
if (Moon.isUp) ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"@");
else ReefAngel.LCD.DrawText(COLOR_RED,DefaultBGColor,x,y,"_");
y+=10; x=t;
// MoonPhase
ReefAngel.LCD.DrawText(0,255,x,y,"Moon:");
ReefAngel.LCD.Clear(DefaultBGColor,x+32,y,128,y+8);
ReefAngel.LCD.DrawText(COLOR_MAGENTA,255,x+32,y,MoonPhaseLabel());
y+=10; x=t;
// MoonLight %
ReefAngel.LCD.DrawText(COLOR_BLACK,DefaultBGColor,x,y,"MoonLights:"); x+=68;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(),DPColor,x,y,1);
x+=5*(intlength(ReefAngel.PWM.GetDaylightValue())+1);
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "%");
}
void DrawRelays(int x, int y) {
// Draw Relays
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[0];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
y+=12;
TempRelay = ReefAngel.Relay.RelayDataE[1];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[1];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[1];
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
}
void DelayedOnFeedMode(byte relay) {
static unsigned long startTime=now();
if ( (startTime==LastStart || ReefAngel.DisplayedMenu==WATERCHANGE_MODE) && ReefAngel.HighATO.IsActive()) {
ReefAngel.Relay.On(relay);
} else {
ReefAngel.Relay.DelayedOn(relay);
}
}
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days InternalMemory.read(Mem_B_CloudsEveryXDays)
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day InternalMemory.read(Mem_B_CloudChancePerDay)
// Minimum number of minutes for cloud duration. Don't use min duration of less than 6
#define Min_Cloud_Duration InternalMemory.read(Mem_B_MinCloudDuration)
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration InternalMemory.read(Mem_B_MaxCloudDuration)
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day InternalMemory.read(Mem_B_MinCloudsPerDay)
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day InternalMemory.read(Mem_B_MaxCloudsPerDay)
// Only start the cloud effect after this setting
// In this example, start cloud after noon
#define Start_Cloud_After NumMins(InternalMemory.read(Mem_B_StartCloudAfterHour),InternalMemory.read(Mem_B_StartCloudAfterMin))
// Always end the cloud effect before this setting
// In this example, end cloud before 9:00pm
#define End_Cloud_Before NumMins(InternalMemory.read(Mem_B_EndCloudBeforeHour),InternalMemory.read(Mem_B_EndCloudBeforeMin))
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Chance_per_Cloud InternalMemory.read(Mem_B_LightningChance)
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes
// of effects or unforseen result could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the
// 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Add Random Lightning modes
#define Calm 0 // No lightning
#define Slow 1 // 5 seconds of slow lightning in the middle of a cloud for ELN style (slow response) drivers
#define Fast 2 // 5 seconds of fast lightning in the middle of a cloud for LDD style (fast response) drivers
#define Mega 3 // Lightning throughout the cloud, higher chance as it gets darker
#define Mega2 4 // Like Mega, but with more lightning
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static byte lightningMode=0;
static boolean chooseLightning=true;
void CheckCloud()
{
// Set which modes you want to use
// Example: { Calm, Fast, Mega, Mega2 } to randomize all four modes.
// { Mega2 } for just Mega2. { Mega, Mega, Fast} for Mega and Fast, with twice the chance of Mega.
byte LightningModes[] = {Slow};
// Change the values above to customize your cloud/storm effect
static time_t DelayCounter=millis(); // Variable for lightning timing.
static int DelayTime=random(1000); // Variable for lightning timimg.
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
// Commenting out to see if it's interfering with our other seed.
// randomSeed(millis()); // Seed the random number generator
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Chance_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Chance_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (ReefAngel.Relay.isMaskOn(LED_STORM)) {
InternalMemory.write(Mem_B_EnableStorm,false);
}
if (ReefAngel.Relay.isMaskOff(LED_STORM)) {
InternalMemory.write(Mem_B_EnableStorm,true);
}
if (InternalMemory.read(Mem_B_EnableStorm)) return;
if (cloudchance)
{
if (ReefAngel.Relay.isMaskOff(TRIGGER_STORM)) // Change this to whatever port you want to use as a trigger.
{
cloudstart = NumMins(hour(), minute());
ReefAngel.Relay.Auto(TRIGGER_STORM); // Here, too.
}
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// Increase Blue channel first for better effect and to compensate for drop in Whites
ActinicPWMValue1=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,ActinicPWMValue1,ActinicPWMValue1+DaylightPWMValue0,180);
ActinicPWMValue3=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,ActinicPWMValue3,ActinicPWMValue3+DaylightPWMValue2,180);
DaylightPWMValue0=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,DaylightPWMValue0,0,180);
DaylightPWMValue2=ReversePWMSlopeHighRes(cloudstart,cloudstart+cloudduration,DaylightPWMValue2,0,180);
if (chooseLightning)
{
lightningMode=LightningModes[random(100)%sizeof(LightningModes)];
chooseLightning=false;
}
switch (lightningMode)
{
case Calm:
break;
case Mega:
// Lightning chance from beginning of cloud through the end. Chance increases with darkness of cloud.
if (lightningchance && random(ReversePWMSlope(cloudstart,cloudstart+cloudduration,100,0,180))<1 && (millis()-DelayCounter)>DelayTime)
{
// Send the trigger
Strike();
DelayCounter=millis(); // If we just had a round of flashes, then lets put in a longer delay
DelayTime=random(1000); // of up to a second for dramatic effect before we do another round.
}
break;
case Mega2:
// Higher lightning chance from beginning of cloud through the end. Chance increases with darkness of cloud.
if (lightningchance && random(ReversePWMSlope(cloudstart,cloudstart+cloudduration,100,0,180))<2)
{
Strike();
}
break;
case Fast:
// 5 seconds of lightning in the middle of the cloud
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5 && (millis()-DelayCounter)>DelayTime)
{
Strike();
DelayCounter=millis(); // If we just had a round of flashes, then lets put in a longer delay
DelayTime=random(1000); // of up to a second for dramatic effect before we do another round.
}
break;
case Slow:
// Slow lightning for 5 seconds in the middle of the cloud. Suitable for slower ELN style drivers
if (lightningchance && second()%40<8)
{
SlowStrike();
}
break;
default:
break;
}
}
else
{
chooseLightning=true; // Reset the flag to choose a new lightning type
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Chance_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Chance_per_Cloud) lightningchance=0;
}
}
}
// Cloud ON option - Clouds every minute
if (ReefAngel.Relay.isMaskOn(TRIGGER_STORM) && now()%60<10)
{
SlowStrike();
}
}
void SlowStrike()
{
int r = random(100);
if (r<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
// Let's separate left and right both.
if (r<14) {
DaylightPWMValue0=4095;
DaylightPWMValue2=4095;
ActinicPWMValue1=4095;
ActinicPWMValue3=4095;
} else if (r<17) {
DaylightPWMValue0=100;
DaylightPWMValue2=4095;
ActinicPWMValue3=4095;
} else {
DaylightPWMValue0=4095;
ActinicPWMValue1=4095;
DaylightPWMValue2=100;
}
}
else
{
DaylightPWMValue0=100;
DaylightPWMValue2=100;
}
delay(1);
}
void DrawClouds(int x, int y)
{
// Write the times of the next cloud, next lightning, and cloud duration to the screen and into some customvars for the Portal.
ReefAngel.LCD.DrawText(0,255,x,y,"C"); x+=6;
ReefAngel.LCD.DrawText(0,255,x,y,"00:00"); x+=34;
ReefAngel.LCD.DrawText(0,255,x,y,"L"); x+=6;
ReefAngel.LCD.DrawText(0,255,x,y,"00:00"); x=5;
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11;
else x=17;
ReefAngel.LCD.DrawText(0,255,x,y,(cloudstart/60));
ReefAngel.CustomVar[0]=cloudstart/60; // Write the hour of the next cloud to custom variable for Portal reporting
if ((cloudstart%60)>=10) x=29;
else x=35;
ReefAngel.LCD.DrawText(0,255,x,y,(cloudstart%60));
ReefAngel.CustomVar[1]=cloudstart%60; // Write the minute of the next cloud to custom variable for Portal reporting
}
ReefAngel.LCD.DrawText(0,255,x+85,y,cloudduration);
ReefAngel.CustomVar[2]=(cloudduration); // Put the duration of the next cloud in a custom var for the portal
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/3))/60)>=10) x=51;
else x=57;
ReefAngel.LCD.DrawText(0,255,x,y,((cloudstart+(cloudduration/3))/60));
ReefAngel.CustomVar[6]=(cloudstart+(cloudduration/2))/60; // Write the hour of the next lightning to a custom variable for the Portal
if (((cloudstart+(cloudduration/3))%60)>=10) x=69;
else x=75;
ReefAngel.LCD.DrawText(0,255,x,y,((cloudstart+(cloudduration/3))%60)); // Write the minute of the next lightning to a custom variable for the Portal
ReefAngel.CustomVar[7]=(cloudstart+(cloudduration/2))%60;
}
}
void Strike()
{
int a=random(1,5); // Pick a number of consecutive flashes from 1 to 4.
for (int i=0; i<a; i++)
{
// Flash on
int newdata=4095;
Wire.beginTransmission(0x40); // Address of the dimming expansion module
Wire.write(0x8+(4*0)); // 0x8 is channel 0, 0x12 is channel 1, etc. This is channel 0.
Wire.write(newdata&0xff); // Send the data 8 bits at a time. This sends the LSB
Wire.write(newdata>>8); // This sends the MSB
Wire.endTransmission();
Wire.beginTransmission(0x40); // Address of the dimming expansion module
Wire.write(0x8+(4*2)); // 0x8 is channel 0, 0x12 is channel 1, etc. This is channel 2.
Wire.write(newdata&0xff); // Send the data 8 bits at a time. This sends the LSB
Wire.write(newdata>>8); // This sends the MSB
Wire.endTransmission();
int randy=random(20,80); // Random number for a delay
if (randy>71) randy=((randy-70)/2)*100; // Small chance of a longer delay
delay(randy); // Wait from 20 to 69 ms, or 100-400 ms
// Flash off. Return to baseline.
newdata=ReefAngel.PWM.GetChannelValueRaw(0); // Use the channel number you're flashing here
Wire.beginTransmission(0x40); // Same as above
Wire.write(0x8+(4*0));
Wire.write(newdata&0xff);
Wire.write(newdata>>8);
Wire.endTransmission();
newdata=ReefAngel.PWM.GetChannelValueRaw(2); // Use the channel number you're flashing here
Wire.beginTransmission(0x40); // Same as above
Wire.write(0x8+(4*2));
Wire.write(newdata&0xff);
Wire.write(newdata>>8);
Wire.endTransmission();
delay(random(30,50)); // Wait from 30 to 49 ms
wdt_reset(); // Reset watchdog timer to avoid re-boots
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return (int) PWMStart;
}
int ReversePWMSlopeHighRes(long cstart,long cend,int PWMStart,int PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return (int) PWMStart;
}
Re: New IDE v1.6.8
Ahh. Sorry, I gave you the wrong stuff.
It needs to be:
It needs to be:
Code: Select all
PROGMEM const char * const menu_items[] = {
Roberto.
-
- Posts: 214
- Joined: Sat Oct 10, 2015 9:17 pm
Re: New IDE v1.6.8
good to go looks like ill keep an eye on things thanks rimai
Re: New IDE v1.6.8
Do you have the updated source/changes available on github? I was going to build/compile it for Linux (since that's where I do my main development/testing).
Re: New IDE v1.6.8
ok. i looked at the arduino project under the reefangel account and your branch was from 2013. so I was just curious.rimai wrote:yeap. should be there.
edit: sorry I missed the reefangel branch and only saw the reefangel-1.5.x branch.
I see the changes now I think.
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