Toggle problem
Toggle problem
I have uploaded the new library 1.0.4 and my Water change mode is not switching off the return pump and skimmer.
The lights toggle are working fine however.
I have re-installed Arduino but the problem still persists.
Any help is appreciated.
Thanks
spinev
The lights toggle are working fine however.
I have re-installed Arduino but the problem still persists.
Any help is appreciated.
Thanks
spinev
Re: Toggle problem
Code?
Re: Toggle problem
Sorry Code below.
Port 1 is the return pump and Port 6 is the skimmer
My problem is that this was working fine before the upgrade.
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port6Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port5Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port4Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 260 );
// Ports that are always on
ReefAngel.Relay.On( Port1 );
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardLights( Port3,0,0,0,0 );
ReefAngel.StandardLights( Port6,0,0,0,0 );
ReefAngel.StandardLights( Port5,17,0,20,0 );
ReefAngel.PWM.SetDaylight( PWMParabola(13,0,21,0,0,90,0) );
ReefAngel.PWM.SetActinic( PWMParabola(13,0,21,0,0,90,0) );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
Port 1 is the return pump and Port 6 is the skimmer
My problem is that this was working fine before the upgrade.
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port6Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port5Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port4Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 260 );
// Ports that are always on
ReefAngel.Relay.On( Port1 );
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardLights( Port3,0,0,0,0 );
ReefAngel.StandardLights( Port6,0,0,0,0 );
ReefAngel.StandardLights( Port5,17,0,20,0 );
ReefAngel.PWM.SetDaylight( PWMParabola(13,0,21,0,0,90,0) );
ReefAngel.PWM.SetActinic( PWMParabola(13,0,21,0,0,90,0) );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
Toggle problem
Make sure no overrides are set and why are you using standard light schedule for your skimmer? Whats on Port3? Has the same configuration as skimmer..
Re: Toggle problem
So my setting is as follows:
Port 1 - Return Pump (always on) - to be swiched off with water change.
Port 2 - Vacant (relay not working)
Port 3 - AI leds (with AI controller) - Always on
Port 4 - Vacant
Port 5 - Refugium Lights ( toggle with Lights on/off function)
Port 6 - Skimmer (Always on)
Port 7 - Hydor Wavemaker (Always on)
Port 8 - Vacant (always on - using water pump for top up RO water) float switches not yet installed - switching on/off manually.
Port 1 - Return Pump (always on) - to be swiched off with water change.
Port 2 - Vacant (relay not working)
Port 3 - AI leds (with AI controller) - Always on
Port 4 - Vacant
Port 5 - Refugium Lights ( toggle with Lights on/off function)
Port 6 - Skimmer (Always on)
Port 7 - Hydor Wavemaker (Always on)
Port 8 - Vacant (always on - using water pump for top up RO water) float switches not yet installed - switching on/off manually.
Re: Toggle problem
I would probably just start over with the wizard.
Also make sure you're on library version 1.0.5. It's the latest.
--Colin
Also make sure you're on library version 1.0.5. It's the latest.
--Colin
Re: Toggle problem
Will try again using the wizard tonight and let you know.
Thanks
Thanks
Re: Toggle problem
I have once again tried to do the code from the beginning but to no avail. When going to menu and press on water change mode I am hearing the click from the relay box but the power is still on both on skimmer and return pump. Do this have something to do with the relays?
I have also used the storm/cloud command. I am having an error on the display C0...0 L17:56. This is changing to C0...0 L18:15
any help how to remove this?
thanks
see below code:
I have also used the storm/cloud command. I am having an error on the display C0...0 L17:56. This is changing to C0...0 L18:15
any help how to remove this?
thanks
see below code:
Code: Select all
//The following features are enabled for this File:
#define VersionMenu
#define DisplayLEDPWM
#define wifi
#define WDT
#define NUMBERS_8x16
#define SIMPLE_MENU
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <ReefAngel.h>
byte ActinicPWMValue=0;
byte DaylightPWMValue=0;
////// Place global variable code below here
void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
char text[7];
ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
pingSerial();
ReefAngel.LCD.DrawText(0,255,3,17,"Neville's 500Ltr Reef");
// ReefAngel.LCD.DrawText(0,255,20,57,MoonPhaseLabel());
pingSerial();
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 6, 90, "--------------------");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 6, 126, "--------------------");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 2, 93, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 2, 103, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 2, 113, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 2, 123, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 126, 93, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 126, 103, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 126, 113, "|");
//ReefAngel.LCD.DrawText(COLOR_BLACK,255, 126, 123, "|");
ReefAngel.LCD.DrawText(0,255,10,30,"Main Tank");
ConvertNumToString(text, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 10, 40, text, Num8x16);
ReefAngel.LCD.DrawText(0,255,8,68,"Refugium");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], COLOR_BLACK, 40, 68, 10);
// ReefAngel.LCD.DrawText(0,255,70,68,"Temp3");
// ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], COLOR_BLACK, 99, 68, 10);
pingSerial();
ReefAngel.LCD.DrawText(0,255,100,30,"pH");
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 85, 40, text, Num8x16);
pingSerial();
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 77, TempRelay);
pingSerial();
ReefAngel.LCD.DrawText(0,255,8,100, "WHITE");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,15,119, ReefAngel.PWM.GetDaylightValue());
ReefAngel.LCD.DrawText(0,255,88,100, "R.BLUE");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,90,119, ReefAngel.PWM.GetActinicValue());
}
void DrawCustomGraph()
{
}
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port5Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 265 );
// Ports that are always on
ReefAngel.Relay.On( Port1 );//Return Pump
ReefAngel.Relay.On( Port3 );//AI Leds
ReefAngel.Relay.On( Port6 );//Skimmer
ReefAngel.Relay.On( Port7 );//Hydor Wavemaker
ReefAngel.Relay.On( Port8 );//Overflow Pump
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
// Calculate your regular sunrise/sunset PWM value
ActinicPWMValue=PWMSlope(12,00,21,0,1,85,0,ActinicPWMValue);
DaylightPWMValue=PWMSlope(12,00,21,0,0,85,0,DaylightPWMValue);
CheckCloud();
ReefAngel.PWM.SetActinic(ActinicPWMValue);
ReefAngel.PWM.SetDaylight(DaylightPWMValue);
ReefAngel.StandardLights( Port5,20,0,1,0 );
ReefAngel.PWM.SetDaylight( PWMParabola(12,0,21,0,0,85,0) );
ReefAngel.PWM.SetActinic( PWMParabola(12,0,21,0,1,85,0) );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 10
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 3
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 01:00pm
#define Start_Cloud_After NumMins(13,00)
// Always end the cloud effect before this setting
// In this example, end could before 7:00pm
#define End_Cloud_Before NumMins(19,00)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,0,180);
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=100;
ActinicPWMValue=100;
}
else
{
DaylightPWMValue=0;
ActinicPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
Re: Toggle problem
Have you tried moving your skimmer and return to different outlets? Might be relay issues.
--Colin
--Colin
Re: Toggle problem
Does it turn on/off with portal or smart phone app?
Try the ControllerTester code: File->Sketchbook->Example Codes
Try the ControllerTester code: File->Sketchbook->Example Codes
Roberto.
Re: Toggle problem
Will check and revert.
Neville
Neville