I can remove the DisplayImages but it still only gets me down to 32408 and I happen to like the images
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#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
//#include <ReefAngel_Salinity.h>
#include <ReefAngel_AI.h>
#include <ReefAngel.h>
byte WhiteValue=0;
byte BlueValue=0;
byte RoyalBlueValue=0;
#define Port8 8
#define Heater 7
#define Port6 6
#define Port5 5
#define FugePH 4
#define PH 3
#define SOL 2
#define FugeLT 1
#define T1LOW 720
#define T1HIGH 850
#define T2LOW 500
#define T2HIGH 850
#define T3LOW 650
#define T3HIGH 1000
// Labels for the web banner
#include <avr/pgmspace.h>
prog_char id_label[] PROGMEM = "wolfador";
prog_char probe1_label[] PROGMEM = "Water";
prog_char probe2_label[] PROGMEM = "Room";
prog_char probe3_label[] PROGMEM = "Ai%20Nano";
prog_char relay1_label[] PROGMEM = "Fuge%20Light";
prog_char relay2_label[] PROGMEM = "Ai%20Sol%20Nano";
prog_char relay3_label[] PROGMEM = "PowerHead";
prog_char relay4_label[] PROGMEM = "Fuge%20Pump";
prog_char relay5_label[] PROGMEM = "NA";
prog_char relay6_label[] PROGMEM = "NA";
prog_char relay7_label[] PROGMEM = "Heater";
prog_char relay8_label[] PROGMEM = "NA";
PROGMEM const char *webbanner_items[] = {
id_label, probe1_label, probe2_label, probe3_label, relay1_label, relay2_label,
relay3_label, relay4_label, relay5_label, relay6_label, relay7_label, relay8_label};
void WifiSendAlert(byte id, boolean IsAlert)
{
static byte alert_status;
if (IsAlert)
{
if ((alert_status & 1<<(id-1))==0)
{
alert_status|=1<<(id-1);
Serial.print("GET /status/alert.asp?e=4122988294@txt.att.net&id=");
Serial.println(alert_status,DEC);
Serial.println("\n\n");
}}
else
{
if (id==0)
{
alert_status=0;
delay(900);
}
else
{
alert_status&=~(1<<(id-1));
}}}
void DrawCustomMain()
{
// the graph is drawn/updated when we exit the main menu &
// when the parameters are saved
ReefAngel.LCD.DrawDate(6, 115);
pingSerial();
#if defined AI_LED && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor(15, 68, ReefAngel.Params);
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, 70, 78 ,"W:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.AI.GetChannel(0), DPColor, 84, 78, 1);
ReefAngel.LCD.DrawText(APColor , DefaultBGColor, 70, 90 ,"B:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.AI.GetChannel(1), APColor, 84, 90, 1);
ReefAngel.LCD.DrawText(APColor , DefaultBGColor, 94, 90 ,"RB:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.AI.GetChannel(2), APColor, 115, 90, 1);
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor(15, 65, ReefAngel.Params);
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 100, TempRelay);
}
void DrawCustomGraph()
{
ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 20, 2, "Wolfador's 10G");
ReefAngel.LCD.DrawGraph(5,10);
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 3
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
WhiteValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,WhiteValue,0,180);
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
WhiteValue=50;
BlueValue=50;
RoyalBlueValue=50;
}
else
{
WhiteValue=0;
BlueValue=0;
RoyalBlueValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
void setup()
{
ReefAngel.Init();
ReefAngel.LoadWebBanner(pgm_read_word(&(webbanner_items[0])), SIZE(webbanner_items));
ReefAngel.Timer[4].SetInterval(180);
ReefAngel.Timer[4].Start();
ReefAngel.FeedingModePorts = B00001100;
ReefAngel.WaterChangePorts = B01001100;
//ReefAngel.OverheatShutoffPorts = B10110000;
// ReefAngel.LightsOnPorts = B00000010;
//WifiAuthentication("wolfador:gixxer");
ReefAngel.Relay.On(FugePH);
ReefAngel.Relay.On(PH);
ReefAngel.Relay.On(SOL);
ReefAngel.AI.SetPort(highATOPin);
}
void loop()
{
ReefAngel.ShowInterface();
// Specific functions
ReefAngel.StandardLights(FugeLT,23,0,10,0);
ReefAngel.StandardHeater(Heater);
// Web Banner stuff
if(ReefAngel.Timer[4].IsTriggered())
{
ReefAngel.Timer[4].Start();
ReefAngel.WebBanner();
}
//This will send an alert if T1 is below 77 and reset if above 78
if (ReefAngel.Params.Temp1<770 && ReefAngel.Params.Temp1>0) WifiSendAlert(3,true);
if (ReefAngel.Params.Temp1>780 && ReefAngel.Params.Temp1<1850) WifiSendAlert(3,false);
//This will send an alert if T1 is above 83 and reset if below 80
if (ReefAngel.Params.Temp1>820 && ReefAngel.Params.Temp1>1850) WifiSendAlert(4,true);
if (ReefAngel.Params.Temp1<800 && ReefAngel.Params.Temp1>0) WifiSendAlert(4,false);
if (hour()>=22 || hour()<9)
{
ReefAngel.AI.SetChannel(White,0);
ReefAngel.AI.SetChannel(Blue,MoonPhase()*0.06);
ReefAngel.AI.SetChannel(RoyalBlue,MoonPhase()*0.06);
}
else
{
WhiteValue=PWMSlope(9,0,21,0,3,30,200,3);
BlueValue=PWMSlope(9,0,21,0,8,35,240,8);
RoyalBlueValue=PWMSlope(9,0,21,0,8,35,240,8);
CheckCloud();
ReefAngel.AI.SetChannel(White,WhiteValue);
ReefAngel.AI.SetChannel(Blue,BlueValue);
ReefAngel.AI.SetChannel(RoyalBlue,RoyalBlueValue);
//ReefAngel.AI.SetChannel(White,PWMSlope(9,0,21,0,3,30,200,3));
//ReefAngel.AI.SetChannel(Blue,PWMSlope(9,0,21,0,8,35,240,8));
//ReefAngel.AI.SetChannel(RoyalBlue,PWMSlope(9,0,21,0,8,35,240,8));
}
}