Page 1 of 1
Help with my definitions and modes
Posted: Wed May 29, 2013 5:22 am
by Smotz
Hey all,
Can someone advise why my modes (feeding, water change, etc) aren't working with my definitions?
Code: Select all
#define Heater Port1
#define Topoff Port2
#define Reactor Port3
#define Skimmer Port4
#define Return Port5
#define Wave Port6
#define UVlight Port7
#define Fugelight Port8
#define HeaterBit 0
#define TopoffBit 1
#define ReactorBit 2
#define SkimmerBit 3
#define ReturnBit 4
#define WaveBit 5
#define UVlightBit 6
#define FugelightBit 7
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = TopoffBit | ReactorBit | SkimmerBit | ReturnBit | UVlightBit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = HeaterBit | TopoffBit | ReactorBit | SkimmerBit | ReturnBit | WaveBit | UVlightBit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = FugelightBit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = HeaterBit | TopoffBit | ReactorBit | SkimmerBit | ReturnBit | WaveBit | UVlightBit;
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 8:24 am
by binder
Your "BITS" need to be left shifted in order to work. Here's what the code looks like in the Globals.h file.
Code: Select all
// Port bits
#define Port8Bit 1<<7
#define Port7Bit 1<<6
#define Port6Bit 1<<5
#define Port5Bit 1<<4
#define Port4Bit 1<<3
#define Port3Bit 1<<2
#define Port2Bit 1<<1
#define Port1Bit 1<<0
So your code needs to be improved to be this:
Code: Select all
#define FugelightBit 1<<7
#define UVlightBit 1<<6
#define WaveBit 1<<5
#define ReturnBit 1<<4
#define SkimmerBit 1<<3
#define ReactorBit 1<<2
#define TopoffBit 1<<1
#define HeaterBit 1<<0
Using this will make it work properly. You were almost there just missing a small detail.
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 9:15 am
by Smotz
binder wrote:Your "BITS" need to be left shifted in order to work. Here's what the code looks like in the Globals.h file.
Code: Select all
// Port bits
#define Port8Bit 1<<7
#define Port7Bit 1<<6
#define Port6Bit 1<<5
#define Port5Bit 1<<4
#define Port4Bit 1<<3
#define Port3Bit 1<<2
#define Port2Bit 1<<1
#define Port1Bit 1<<0
So your code needs to be improved to be this:
Code: Select all
#define FugelightBit 1<<7
#define UVlightBit 1<<6
#define WaveBit 1<<5
#define ReturnBit 1<<4
#define SkimmerBit 1<<3
#define ReactorBit 1<<2
#define TopoffBit 1<<1
#define HeaterBit 1<<0
Using this will make it work properly. You were almost there just missing a small detail.
Not sure I understand completely. Are you saying that I should just have 1 space after the declaration?
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 9:24 am
by lnevo
No, the values aren't just 0-7. I think that worked for me for a while because I was using it with the bitRead/bitWrite function which wanted the 0-7 as the argument.
The real values should be 1,2,4,8,16,32,64,128
so 1<<0, 1<<1, 1<<2, 1<<3, 1<<4, 1<<5, 1<<6, 1<<7 represents the bits properly.
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 9:29 am
by Smotz
I see. So I would literally type "1<<0" (without the quotes)
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 9:30 am
by lnevo
Yep
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 9:39 am
by Smotz
You guys are always the best
Re: Help with my definitions and modes
Posted: Wed May 29, 2013 10:15 am
by binder
Smotz wrote:I see. So I would literally type "1<<0" (without the quotes)
or you could just copy and paste the code i provided for you.

Re: Help with my definitions and modes
Posted: Wed May 29, 2013 10:50 am
by Smotz
binder wrote:Smotz wrote:I see. So I would literally type "1<<0" (without the quotes)
or you could just copy and paste the code i provided for you.

Thank you - sometimes I am a bit dense

Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 3:27 pm
by Smotz
How would I represent the 2nd relay box?
2<<1
2<<2
2<<3
and so on?
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 3:30 pm
by lnevo
Its the same as the first relay box. You'd be addressing a different variable but the bit positions are the same. 0-7 = ports 1-8
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 4:04 pm
by Smotz
lnevo wrote:Its the same as the first relay box. You'd be addressing a different variable but the bit positions are the same. 0-7 = ports 1-8
can you be more specific?
Code: Select all
#define Heater Port1
#define Topoff Port2
#define Reactor Port3
#define Skimmer Port4
#define Return Port5
#define Wave Port6
#define UVlight Port7
#define Fugelight Box1_Port8
#define FugelightBit 2<<7
#define UVlightBit 1<<6
#define WaveBit 1<<5
#define ReturnBit 1<<4
#define SkimmerBit 1<<3
#define ReactorBit 1<<2
#define TopoffBit 1<<1
#define HeaterBit 1<<0
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 4:08 pm
by rimai
Just use Box1_Port1 through Box1_Port8
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 4:10 pm
by Smotz
rimai wrote:Just use Box1_Port1 through Box1_Port8
can you provide the code to define my FugeLightBit?
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 4:18 pm
by rimai
1<<7
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 4:30 pm
by Smotz
rimai wrote:1<<7
Thank you
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 6:58 pm
by lnevo
Smotz wrote:lnevo wrote:Its the same as the first relay box. You'd be addressing a different variable but the bit positions are the same. 0-7 = ports 1-8
can you be more specific?
Yes, the PortBit variables represent which bit in the RelayData byte and RelayMask byte. Since the bit positions are the same for relay box 1 and relay box 2 etc, the PortXBit is the same for all relay boxes.
ie Port1Bit is 1<<0 meaning we shift the bit 0 positions to represent the first bit.
The position is the same whether we are talking about RelayData or RelayDataE[0]
Re: Help with my definitions and modes
Posted: Sat Jul 13, 2013 7:01 pm
by Smotz
i think i got it. thank you all.
Re: Help with my definitions and modes
Posted: Sun Jul 14, 2013 4:28 am
by Smotz
This didnt work.
When I set ReefAngel.LightsOnPorts = FugelightBit;
and press "lights on" the device on port 8 of my first relay box is activated (which is my fan).
Please advise..
Code: Select all
[code]//// Port 1 Heater
//// Port 2 ATO pump
//// Port 3 Reactor Pump
//// Port 4 Protien Skimmer
//// Port 5 Return Pump
//// Port 6 Wavemaker
//// Port 7 UV Sterilizer
//// Port 8 Fan
//// BOX 1 PORT 8 Fuge Light
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
#define Heater Port1
#define Topoff Port2
#define Reactor Port3
#define Skimmer Port4
#define Return Port5
#define Wave Port6
#define UVlight Port7
#define Fan Port8
#define Fugelight Box1_Port8
#define FugelightBit 1<<7
#define UVlightBit 1<<6
#define WaveBit 1<<5
#define ReturnBit 1<<4
#define SkimmerBit 1<<3
#define ReactorBit 1<<2
#define TopoffBit 1<<1
#define HeaterBit 1<<0
static byte wpMode;
static byte wpWavStr;
static byte wpWavOff;
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = TopoffBit | ReactorBit | SkimmerBit | ReturnBit | UVlightBit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = HeaterBit | TopoffBit | ReactorBit | SkimmerBit | ReturnBit | WaveBit | UVlightBit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = FugelightBit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = HeaterBit | TopoffBit | ReactorBit | SkimmerBit | ReturnBit | WaveBit | UVlightBit;
// Use T1 (SUMP) probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Ports that are always on
ReefAngel.Relay.On( Return );
ReefAngel.Relay.On( Reactor );
ReefAngel.Relay.On( Wave );
ReefAngel.Relay.On( Box1_Port1 );
ReefAngel.Relay.On( Box1_Port2 );
ReefAngel.Relay.On( Box1_Port3 );
ReefAngel.Relay.On( Box1_Port4 );
ReefAngel.Relay.On( Box1_Port5 );
ReefAngel.Relay.On( Box1_Port6 );
ReefAngel.Relay.On( Box1_Port7 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Heater );
ReefAngel.StandardATO( Topoff );
ReefAngel.MoonLights( Fugelight );
ReefAngel.StandardFan( Fan );
////// Place your custom code below here
ReefAngel.LCD.DrawText(0,255,20,80,"Joe's Reef Tank");
ReefAngel.Relay.DelayedOn(Skimmer,2);
ReefAngel.Relay.DelayedOn(UVlight,1);
ReefAngel.DCPump.FeedingSpeed=30;
ReefAngel.DCPump.WaterChangeSpeed=0;
ReefAngel.DCPump.DaylightChannel = Sync;
ReefAngel.DCPump.ActinicChannel = Sync;
//if (ReefAngel.DCPump.Mode==Custom) ReefAngel.DCPump.UseMemory = false;
//else ReefAngel.DCPump.UseMemory = true;
// Custom Wave Routine
if (ReefAngel.DCPump.Mode==Custom) {
ReefAngel.DCPump.UseMemory = false;
// set the wpMode
if ( (hour() >= 5) && (hour() < 8) ) wpMode=1; // from 5am - 8am
if ( (hour() >= 8) && (hour() < 11) ) wpMode=2; // from 8am - 11am
if ( (hour() >= 11) && (hour() < 14) ) wpMode=3; // from 11a - 2pm
if ( (hour() >= 14) && (hour() < 17) ) wpMode=2; // from 2pm - 5pm
if ( (hour() >= 17) && (hour() < 20) ) wpMode=1; // from 5pm - 8pm
if ( (hour() >= 20) && (hour() < 23) ) wpMode=2; // from 8pm - 11p
if ( (hour() >= 23) && (hour() < 2) ) wpMode=3; // from 11pm - 2am
if ( (hour() >= 2) && (hour() < 5) ) wpMode=2; // from 2am - 5am
if (wpMode=1) wpWavStr=45;
if (wpMode=2) wpWavStr=50;
if (wpMode=3) wpWavStr=55;
//Set the Wave OffSet
wpWavOff=12;
//if (ReefAngel.DisplayedMenu==FEEDING_MODE) ReefAngel.PWM.SetDaylight(30);
//else
ReefAngel.PWM.SetDaylight( ReefCrestMode(wpWavStr,wpWavOff,true) );
ReefAngel.PWM.SetActinic(wpWavStr);
}
else ReefAngel.DCPump.UseMemory = true;
// end Custom Wave Routine
// Only turn on UV Sterilizer between 11pm and 5am
if ( (hour() >= 5) && (hour() < 23) ) // from 5a - 11p
ReefAngel.Relay.Off(UVlight);
else ReefAngel.Relay.On(UVlight);
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "Smotz" );
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 20, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 20, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();
// Salinity
ReefAngel.LCD.DrawText( COLOR_DARKKHAKI,DefaultBGColor,15,66, "SAL:" );
ReefAngel.LCD.DrawText( COLOR_DARKKHAKI,DefaultBGColor,39,66, ReefAngel.Params.Salinity );
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 90, TempRelay );
pingSerial();
// Relay Expansion
TempRelay = ReefAngel.Relay.RelayDataE[0];
TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
ReefAngel.LCD.DrawOutletBox( 12, 102, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
//draw the mode on the screen
char buf[16];
if (ReefAngel.DisplayedMenu==FEEDING_MODE) sprintf(buf,"Pumps at %d%%",ReefAngel.DCPump.FeedingSpeed);
else sprintf(buf,"RC %d%% +/- %d%%",wpWavStr,wpWavOff);
ReefAngel.LCD.DrawText(0,255,15,52,buf);
}
void DrawCustomGraph()
{
}
[/code]
Re: Help with my definitions and modes
Posted: Sun Jul 14, 2013 5:26 am
by lnevo
I'd have to check the code to confirm but try this
ReefAngel.LightsOnPortsE[0] = FugeLightBit;
Re: Help with my definitions and modes
Posted: Sun Jul 14, 2013 5:53 am
by lnevo
Yep, confirmed. And this is why the Port8Bit variable is the same because the variable you are assigning it to is different for the other relay box.
Re: Help with my definitions and modes
Posted: Sun Jul 14, 2013 8:53 am
by Smotz
lnevo wrote:Yep, confirmed. And this is why the Port8Bit variable is the same because the variable you are assigning it to is different for the other relay box.
If I want to address expansion ports do I add E [0] to it?
Sent from my SCH-I605 using Tapatalk 4 Beta
Re: Help with my definitions and modes
Posted: Sun Jul 14, 2013 9:38 am
by rimai
Correct

And if you have more expansion relay boxes, it would be E[1], E[2] and so on.