Relay expansion code
Posted: Sat Mar 08, 2014 5:23 pm
How do I add the exp. relay code to my PDE. I just need all 8 to always be on for now. Thanks
// Autogenerated file by RAGen (v1.2.2.171), (04/02/2012 19:38)
// RA_040212_1938.ino
//
// This version designed for v0.9.0 or later
/* The following features are enabled for this File:
#define DisplayImages
#define DateTimeSetup
#define VersionMenu
#define DirectTempSensor
#define DisplayLEDPWM
#define wifi
#define SaveRelayState
#define WDT
#define SIMPLE_MENU
#define PWMEXPANSION
#define CUSTOM_MAIN
#define COLORS_PDE
#define ENABLE_ATO_LOGGING
#define ENABLE_EXCEED_FLAGS
#define FONT_8x8
#define NUMBERS_16x16
#define RelayExp
*/
#include <ReefAngel_Features.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <ReefAngel.h>
////// Place global variable code below here
//*********************************************************************************************************************************
//Start of PWM Expansion Code Header
// This is just how we are going to reference the PWM expansion ports
// within the code.
// You can change the labels if you would like, just as long as they are
// changed all throughout the code too.
#define LEDPWM0 0
#define LEDPWM1 1
#define LEDPWM2 2
#define LEDPWM3 3
#define LEDPWM4 4
#define LEDPWM5 5
// Initial values to all 6 channels at startup. They will always be 0.
byte PWMChannel[]={
0,0,0,0,0,0};
//End of PWM Expansion Code Header
//*********************************************************************************************************************************
#include <avr/pgmspace.h>
prog_char menu0_label[] PROGMEM = "Feeding Mode";
prog_char menu1_label[] PROGMEM = "Water Change Mode";
prog_char menu2_label[] PROGMEM = "Force Cloud";
prog_char menu3_label[] PROGMEM = "ATO Clear";
prog_char menu4_label[] PROGMEM = "Overheat Clear";
prog_char menu5_label[] PROGMEM = "About Me";
prog_char menu6_label[] PROGMEM = "pH Calibration";
PROGMEM const char *menu_items[] = {
menu0_label, menu1_label, menu2_label, menu3_label, menu4_label,
menu5_label, menu6_label};
boolean ForceCloud=false;
////// Place global variable code above here
void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
pingSerial();
x = 12;
y += MENU_START_ROW+1;
ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Display"" ""PH");
char text[7];
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text, Font8x16);
pingSerial();
ConvertNumToString(text, ReefAngel.Params.Temp[T1_PROBE], 10);
y += MENU_START_ROW*2;
x = 10;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
pingSerial();
ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
pingSerial();
x += (16*4) + 8;
ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,8,y+21,"LED:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], T2TempColor,
24, y+31, 10);
ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+21,"SUMP:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], T3TempColor,
x+24, y+31, 10);
x = 15;
y=MENU_START_ROW*7;
y += 4;
ConvertNumToString(text, PWMChannel[LEDPWM0], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L0:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM1], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L1:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
x -= 60;
y += MENU_START_ROW;
ConvertNumToString(text, PWMChannel[LEDPWM2], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L2:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM3], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L3:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
x -= 60;
y += MENU_START_ROW;
ConvertNumToString(text, PWMChannel[LEDPWM4], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L4:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM5], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L5:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
//y += 39*2;
// x = 13;
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
// #ifdef RelayExp
// draw 1st expansion relay
// TempRelay = ReefAngel.Relay.RelayDataE[0];
// TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
// TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
// ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
// #endif RelayExp
}
void DrawCustomGraph()
{
// ReefAngel.LCD.DrawGraph(5, 5);
}
void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ForceCloud=true;
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry4()
{
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry5()
{
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry6()
{
ReefAngel.DisplayVersion();
}
void MenuEntry7()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.PHMax=690;
ReefAngel.PHMin=270;
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port6Bit | Port7Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port6Bit | Port7Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port3Bit | Port4Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit;
// Ports that are always on
ReefAngel.Relay.On(Port1);
ReefAngel.Relay.On(Port5);
ReefAngel.Relay.On(Port6);
// ReefAngel.Relay.On(Port9);
// ReefAngel.Relay.On(Port(10);
// ReefAngel.Relay.On(Port(11);
// ReefAngel.Relay.On(Port(12);
// ReefAngel.Relay.On(Port(13);
//ReefAngel.Relay.On(Port(14);
// ReefAngel.Relay.On(Port(15);
// ReefAngel.Relay.On(Port(16);
//ReefAngel.Relay.On(Port2);
////// Place additional initialization code below here
// InternalMemory.PHMax_write(570);
// InternalMemory.PHMin_write(240);
////// Place additional initialization code above here
}
void loop()
{
// Specific functions that use Internal Memory values
ReefAngel.StandardLights(Port2,11,00,20,00);
ReefAngel.SingleATOLow(Port8);
ReefAngel.StandardLights(Port3,11,00,19,50);
ReefAngel.StandardLights(Port4,11,00,20,00);
//ReefAngel.StandardFan(Port8);
//ReefAngel.PWM.SetActinic(PWMSlope(10,0,20,00,10,100,60,ReefAngel.PWM.GetActinicValue()));
//ReefAngel.PWM.SetDaylight(PWMSlope(10,30,19,30,10,65,60,ReefAngel.PWM.GetDaylightValue()));
// Calculate your regular sunrise/sunset PWM value
////// Place your custom code below here
// Calculate your regular sunrise/sunset PWM value
PWMChannel[LEDPWM0]=PWMSlope(11,0,20,0,13,90,60,PWMChannel[LEDPWM0]);
PWMChannel[LEDPWM1]=PWMSlope(11,0,19,50,13,75,50,PWMChannel[LEDPWM1]);
//PWMChannel[LEDPWM2]=MoonPhase();
if (hour()>=20 || hour()<1)
{
PWMChannel[LEDPWM2]=MoonPhase();
}
else
{
PWMChannel[LEDPWM2]=0;
}
PWMChannel[LEDPWM3]=PWMSlope(11,0,20,00,13,90,60,PWMChannel[LEDPWM3]);
PWMChannel[LEDPWM4]=PWMSlope(11,0,19,50,13,75,50,PWMChannel[LEDPWM4]);
CheckCloud();
//PWMChannel[LEDPWM5]=PWMSlope(11,0,20,00,0,50,40,PWMChannel[LEDPWM5]);
ReefAngel.PWM.SetChannel(LEDPWM0,PWMChannel[LEDPWM0]);
ReefAngel.PWM.SetChannel(LEDPWM1,PWMChannel[LEDPWM1]);
ReefAngel.PWM.SetChannel(LEDPWM2,PWMChannel[LEDPWM2]);
ReefAngel.PWM.SetChannel(LEDPWM3,PWMChannel[LEDPWM3]);
ReefAngel.PWM.SetChannel(LEDPWM4,PWMChannel[LEDPWM4]);
//PWMExpansion(LEDPWM5,int(2.55*PWMChannel[LEDPWM5]));
////// Place your custom code above here
// This sends all the data to the portal
// Do not add any custom code that changes any relay status after this line
// The only code after this line should be the ShowInterface function
ReefAngel.Portal("bmhair03", "nascar03");
// This should always be the last line
ReefAngel.ShowInterface();
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2
// days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur
// everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100%
// chance of happening
#define Cloud_Chance_per_Day 50
// Minimum number of minutes for cloud duration. Don't use max duration of
// less than 6
#define Min_Cloud_Duration 3
// Maximum number of minutes for the cloud duration. Don't use max duration
// of more than 255
#define Max_Cloud_Duration 10
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 12:00pm
#define Start_Cloud_After NumMins(12,00)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(19,00)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have
// 100% chance of happening
#define Lightning_Change_per_Cloud 75
// Channels used by the actinic LEDs on the PWM Expansion module
// These channels will not be dimmed when the cloud effect is triggered
// Number is a binary form. B001100 means channel 2 and 3 are used for
// actinics
#define Actinic_Channels B001001
// Channels used by the daylight LEDs on the PWM Expansion module
// These channels will be used for the spike when lightning effect is
// triggered
// Number is a binary form. B000011 means channel 0 and 1 are used for
// daylights
#define Daylight_Channels B010010
// Note: Make sure to choose correct values that will work within your
// PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and
// they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the
// PWMSlope can accomodate 250 minutes of effects or
// unforseen results could happen.
// Also, make sure that you can fit double those minutes between
// Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and
// End_Cloud_Before, so double the 250 minutes (or 500 minutes) can
// fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor
// window
#define forcecloudcalculation // Uncomment this to force the cloud
// calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have
// clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and
// Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even
// distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not
// have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the
// effect
if (ForceCloud)
{
ForceCloud=false;
cloudchance=1;
cloudduration=10;
lightningchance=1;
cloudstart=NumMins(hour(),minute())+1;
}
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart &&
NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// let's go through all channels to pick which ones will be dimmed
for (int a=0;a<6;a++)
{
if (bitRead(Actinic_Channels,a)==0)
{
// this will slope down the channel from the current PWM to 0 within
// 3minutes.
// then it will stay at 0 for the duration of the cycle
// and finally slope up from 0 to PWM value within 3 minutes
// it is basically an inversed slope
PWMChannel[a]=ReversePWMSlope(cloudstart,cloudstart+cloudduration,PWMChannel[a],0,180);
}
}
if (lightningchance &&
(NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
for (int b=0;b<6;b++)
{
// if (bitRead(Daylight_Channels,b)==1)
// {
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus) PWMChannel=100;
else PWMChannel=0;
//delay(10);
// }
// else
// {
// PWMChannel=20;
// }
}
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not
// have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11;
else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29;
else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51;
else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69;
else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return
map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return
map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
// Autogenerated file by RAGen (v1.2.2.171), (04/02/2012 19:38)
// RA_040212_1938.ino
//
// This version designed for v0.9.0 or later
/* The following features are enabled for this File:
#define DisplayImages
#define DateTimeSetup
#define VersionMenu
#define DirectTempSensor
#define DisplayLEDPWM
#define wifi
#define SaveRelayState
#define WDT
#define SIMPLE_MENU
#define PWMEXPANSION
#define CUSTOM_MAIN
#define COLORS_PDE
#define ENABLE_ATO_LOGGING
#define ENABLE_EXCEED_FLAGS
#define FONT_8x8
#define NUMBERS_16x16
#define RelayExp
*/
#include <ReefAngel_Features.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <ReefAngel.h>
////// Place global variable code below here
//*********************************************************************************************************************************
//Start of PWM Expansion Code Header
// This is just how we are going to reference the PWM expansion ports
// within the code.
// You can change the labels if you would like, just as long as they are
// changed all throughout the code too.
#define LEDPWM0 0
#define LEDPWM1 1
#define LEDPWM2 2
#define LEDPWM3 3
#define LEDPWM4 4
#define LEDPWM5 5
// Initial values to all 6 channels at startup. They will always be 0.
byte PWMChannel[]={
0,0,0,0,0,0};
//End of PWM Expansion Code Header
//*********************************************************************************************************************************
#include <avr/pgmspace.h>
prog_char menu0_label[] PROGMEM = "Feeding Mode";
prog_char menu1_label[] PROGMEM = "Water Change Mode";
prog_char menu2_label[] PROGMEM = "Force Cloud";
prog_char menu3_label[] PROGMEM = "ATO Clear";
prog_char menu4_label[] PROGMEM = "Overheat Clear";
prog_char menu5_label[] PROGMEM = "About Me";
prog_char menu6_label[] PROGMEM = "pH Calibration";
PROGMEM const char *menu_items[] = {
menu0_label, menu1_label, menu2_label, menu3_label, menu4_label,
menu5_label, menu6_label};
boolean ForceCloud=false;
////// Place global variable code above here
void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
pingSerial();
x = 12;
y += MENU_START_ROW+1;
ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Display"" ""PH");
char text[7];
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text, Font8x16);
pingSerial();
ConvertNumToString(text, ReefAngel.Params.Temp[T1_PROBE], 10);
y += MENU_START_ROW*2;
x = 10;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
pingSerial();
ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
pingSerial();
x += (16*4) + 8;
ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,8,y+21,"LED:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], T2TempColor,
24, y+31, 10);
ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+21,"SUMP:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], T3TempColor,
x+24, y+31, 10);
x = 15;
y=MENU_START_ROW*7;
y += 4;
ConvertNumToString(text, PWMChannel[LEDPWM0], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L0:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM1], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L1:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
x -= 60;
y += MENU_START_ROW;
ConvertNumToString(text, PWMChannel[LEDPWM2], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L2:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM3], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L3:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
x -= 60;
y += MENU_START_ROW;
ConvertNumToString(text, PWMChannel[LEDPWM4], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x, y, "L4:");
ReefAngel.LCD.DrawText(DPColor, DefaultBGColor, x+18, y, text);
pingSerial();
x += 60;
ConvertNumToString(text, PWMChannel[LEDPWM5], 1);
strcat(text," ");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x, y, "L5:");
ReefAngel.LCD.DrawText(APColor, DefaultBGColor, x+18, y, text);
pingSerial();
//y += 39*2;
// x = 13;
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
// #ifdef RelayExp
// draw 1st expansion relay
// TempRelay = ReefAngel.Relay.RelayDataE[0];
// TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
// TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
// ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
// #endif RelayExp
}
void DrawCustomGraph()
{
// ReefAngel.LCD.DrawGraph(5, 5);
}
void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ForceCloud=true;
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry4()
{
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry5()
{
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry6()
{
ReefAngel.DisplayVersion();
}
void MenuEntry7()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.PHMax=690;
ReefAngel.PHMin=270;
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port6Bit | Port7Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port6Bit | Port7Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port3Bit | Port4Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit;
// Ports that are always on
ReefAngel.Relay.On(Port1);
ReefAngel.Relay.On(Port5);
ReefAngel.Relay.On(Port6);
// ReefAngel.Relay.On(Port9);
// ReefAngel.Relay.On(Port(10);
// ReefAngel.Relay.On(Port(11);
// ReefAngel.Relay.On(Port(12);
// ReefAngel.Relay.On(Port(13);
//ReefAngel.Relay.On(Port(14);
// ReefAngel.Relay.On(Port(15);
// ReefAngel.Relay.On(Port(16);
//ReefAngel.Relay.On(Port2);
////// Place additional initialization code below here
// InternalMemory.PHMax_write(570);
// InternalMemory.PHMin_write(240);
////// Place additional initialization code above here
}
void loop()
{
// Specific functions that use Internal Memory values
ReefAngel.StandardLights(Port2,11,00,20,00);
ReefAngel.SingleATOLow(Port8);
ReefAngel.StandardLights(Port3,11,00,19,50);
ReefAngel.StandardLights(Port4,11,00,20,00);
//ReefAngel.StandardFan(Port8);
//ReefAngel.PWM.SetActinic(PWMSlope(10,0,20,00,10,100,60,ReefAngel.PWM.GetActinicValue()));
//ReefAngel.PWM.SetDaylight(PWMSlope(10,30,19,30,10,65,60,ReefAngel.PWM.GetDaylightValue()));
// Calculate your regular sunrise/sunset PWM value
////// Place your custom code below here
// Calculate your regular sunrise/sunset PWM value
PWMChannel[LEDPWM0]=PWMSlope(11,0,20,0,13,90,60,PWMChannel[LEDPWM0]);
PWMChannel[LEDPWM1]=PWMSlope(11,0,19,50,13,75,50,PWMChannel[LEDPWM1]);
//PWMChannel[LEDPWM2]=MoonPhase();
if (hour()>=20 || hour()<1)
{
PWMChannel[LEDPWM2]=MoonPhase();
}
else
{
PWMChannel[LEDPWM2]=0;
}
PWMChannel[LEDPWM3]=PWMSlope(11,0,20,00,13,90,60,PWMChannel[LEDPWM3]);
PWMChannel[LEDPWM4]=PWMSlope(11,0,19,50,13,75,50,PWMChannel[LEDPWM4]);
CheckCloud();
//PWMChannel[LEDPWM5]=PWMSlope(11,0,20,00,0,50,40,PWMChannel[LEDPWM5]);
ReefAngel.PWM.SetChannel(LEDPWM0,PWMChannel[LEDPWM0]);
ReefAngel.PWM.SetChannel(LEDPWM1,PWMChannel[LEDPWM1]);
ReefAngel.PWM.SetChannel(LEDPWM2,PWMChannel[LEDPWM2]);
ReefAngel.PWM.SetChannel(LEDPWM3,PWMChannel[LEDPWM3]);
ReefAngel.PWM.SetChannel(LEDPWM4,PWMChannel[LEDPWM4]);
//PWMExpansion(LEDPWM5,int(2.55*PWMChannel[LEDPWM5]));
////// Place your custom code above here
// This sends all the data to the portal
// Do not add any custom code that changes any relay status after this line
// The only code after this line should be the ShowInterface function
ReefAngel.Portal("bmhair03", "nascar03");
// This should always be the last line
ReefAngel.ShowInterface();
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2
// days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur
// everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100%
// chance of happening
#define Cloud_Chance_per_Day 50
// Minimum number of minutes for cloud duration. Don't use max duration of
// less than 6
#define Min_Cloud_Duration 3
// Maximum number of minutes for the cloud duration. Don't use max duration
// of more than 255
#define Max_Cloud_Duration 10
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 12:00pm
#define Start_Cloud_After NumMins(12,00)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(19,00)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have
// 100% chance of happening
#define Lightning_Change_per_Cloud 75
// Channels used by the actinic LEDs on the PWM Expansion module
// These channels will not be dimmed when the cloud effect is triggered
// Number is a binary form. B001100 means channel 2 and 3 are used for
// actinics
#define Actinic_Channels B001001
// Channels used by the daylight LEDs on the PWM Expansion module
// These channels will be used for the spike when lightning effect is
// triggered
// Number is a binary form. B000011 means channel 0 and 1 are used for
// daylights
#define Daylight_Channels B010010
// Note: Make sure to choose correct values that will work within your
// PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and
// they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the
// PWMSlope can accomodate 250 minutes of effects or
// unforseen results could happen.
// Also, make sure that you can fit double those minutes between
// Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and
// End_Cloud_Before, so double the 250 minutes (or 500 minutes) can
// fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor
// window
#define forcecloudcalculation // Uncomment this to force the cloud
// calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have
// clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and
// Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even
// distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not
// have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the
// effect
if (ForceCloud)
{
ForceCloud=false;
cloudchance=1;
cloudduration=10;
lightningchance=1;
cloudstart=NumMins(hour(),minute())+1;
}
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart &&
NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// let's go through all channels to pick which ones will be dimmed
for (int a=0;a<6;a++)
{
if (bitRead(Actinic_Channels,a)==0)
{
// this will slope down the channel from the current PWM to 0 within
// 3minutes.
// then it will stay at 0 for the duration of the cycle
// and finally slope up from 0 to PWM value within 3 minutes
// it is basically an inversed slope
PWMChannel[a]=ReversePWMSlope(cloudstart,cloudstart+cloudduration,PWMChannel[a],0,180);
}
}
if (lightningchance &&
(NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
for (int b=0;b<6;b++)
{
// if (bitRead(Daylight_Channels,b)==1)
// {
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus) PWMChannel=100;
else PWMChannel=0;
//delay(10);
// }
// else
// {
// PWMChannel=20;
// }
}
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not
// have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11;
else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29;
else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51;
else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69;
else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return
map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return
map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}