trying to make sure i have all the bugs worked out before i hook it up to tank. today i noticed that client suite always reads 0% for both PWM channels. The screen on the reef angels says says otherwise. Any idea how to fix this?
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// Autogenerated file by RAGen (v1.2.1.158), (03/28/2012 22:23)
// RA_032812_2223.ino
//
// This version designed for v0.9.0 or later
/* The following features are enabled for this File:
#define DisplayLEDPWM
#define wifi
#define CUSTOM_MENU
#define CUSTOM_MENU_ENTRIES 8
*/
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <ReefAngel.h>
byte ActinicPWMValue=0;
byte DaylightPWMValue=0;
boolean ForceCloud=false;
boolean Actinicauto=true;
boolean Daylightauto=true;
#include <avr/pgmspace.h>
prog_char menu1_label[] PROGMEM = "Force Storm";
prog_char menu2_label[] PROGMEM = "Actinic";
prog_char menu3_label[] PROGMEM = "Daylight";
prog_char menu4_label[] PROGMEM = "Feeding";
prog_char menu5_label[] PROGMEM = "Water Change";
prog_char menu6_label[] PROGMEM = "ATO Clear";
prog_char menu7_label[] PROGMEM = "Overheat Clear";
prog_char menu8_label[] PROGMEM = "pH Calibration";
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label, menu4_label, menu5_label, menu6_label, menu7_label, menu8_label };
void MenuEntry1()
{
ForceCloud=true;
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry2()
{
if (Actinicauto)
{
ActinicPWMValue=0;
Actinicauto=false;
}
else
{
ActinicPWMValue+=10;
if (ActinicPWMValue>100)
{
Actinicauto=true;
ActinicPWMValue=0;
}
}
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry3()
{
if (Daylightauto)
{
DaylightPWMValue=0;
Daylightauto=false;
}
else
{
DaylightPWMValue+=10;
if (DaylightPWMValue>100)
{
Daylightauto=true;
DaylightPWMValue=0;
}
}
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry4()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry5()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry6()
{
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry7()
{
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry8()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void setup()
{
ReefAngel.Init(); //Initialize controller
ReefAngel.InitMenu(pgm_read_word(&(menu_items[0])),SIZE(menu_items));
ReefAngel.OverheatShutoffPorts = Port7Bit;
// Ports that are always on
ReefAngel.Relay.On(Port5);
ReefAngel.Relay.On(Port6);
ReefAngel.Relay.On(Port8);
}
void loop()
{
// Specific functions
// ReefAngel.SingleATOLow(Port1);
ReefAngel.ShowInterface();
ReefAngel.StandardLights(Port2);
ReefAngel.MHLights(Port3);
ReefAngel.StandardLights(Port4);
ReefAngel.StandardHeater(Port7);
if ((Actinicauto) && (Daylightauto))
{
// Calculate your regular sunrise/sunset PWM value
ActinicPWMValue=PWMSlope(10,00,22,15,0,50,40,ActinicPWMValue);
DaylightPWMValue=PWMSlope(10,00,22,15,0,30,40,DaylightPWMValue);
CheckCloud();
}
ReefAngel.PWM.SetActinic(ActinicPWMValue);
ReefAngel.PWM.SetDaylight(DaylightPWMValue);
if (ReefAngel.HighATO.IsActive())
{
ReefAngel.SingleATO(true, Port1, 60, 1);
}
ReefAngel.ShowInterface();
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 3
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (ForceCloud)
{
ForceCloud=false;
cloudchance=1;
cloudduration=10;
lightningchance=1;
cloudstart=NumMins(hour(),minute())+1;
}
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,0,180);
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=100;
ActinicPWMValue=100;
}
else
{
DaylightPWMValue=0;
ActinicPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}