Water Level ATO Delay

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paperdesk
Posts: 173
Joined: Fri May 23, 2014 8:09 am

Water Level ATO Delay

Post by paperdesk »

I should know this, but I'm either too slow or too tired to make it work. How can I add in a delay so that my water level ATO will only run once per hour?



My code:

#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <PAR.h>
#include <ReefAngel.h>

////// Place global variable code below here


////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
ReefAngel.AddWaterLevelExpansion(); // Water Level Expansion Module
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port4Bit | Port7Bit | Port8Bit;
ReefAngel.FeedingModePortsE[0] = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port4Bit | Port6Bit | Port7Bit | Port8Bit;
ReefAngel.WaterChangePortsE[0] = Port6Bit | Port7Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = 0;
ReefAngel.LightsOnPortsE[0] = Port1Bit | Port2Bit | Port3Bit | Port4Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port2Bit | Port6Bit | Port8Bit;
ReefAngel.OverheatShutoffPortsE[0] = Port1Bit | Port2Bit | Port3Bit | Port4Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 820 );

// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;


// Ports that are always on
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port5 );
ReefAngel.Relay.On( Box1_Port7 );

////// Place additional initialization code below here


////// Place additional initialization code above here
}

void loop()
{
ReefAngel.StandardFan( Port1,784,800 );
ReefAngel.StandardHeater( Port2,775,780 );
ReefAngel.StandardLights( Port3,21,0,7,0 );
ReefAngel.StandardHeater( Port6,774,780 );
ReefAngel.WaterLevelATO( Port7,3600,95,100 );
ReefAngel.Relay.DelayedOn( Port8,10 );
ReefAngel.StandardLights( Box1_Port1,8,30,20,0 );
ReefAngel.StandardLights( Box1_Port2,8,0,21,0 );
ReefAngel.StandardLights( Box1_Port3,8,30,20,0 );
ReefAngel.StandardLights( Box1_Port4,8,0,21,0 );
ReefAngel.DosingPumpRepeat( Box1_Port6,0,60,80 );
ReefAngel.DosingPumpRepeat( Box1_Port8,30,60,90 );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( LongPulse,50,10 );
ReefAngel.DCPump.DaylightChannel = Sync;
ReefAngel.DCPump.ActinicChannel = AntiSync;
ReefAngel.DCPump.ExpansionChannel[0] = None;
ReefAngel.DCPump.ExpansionChannel[1] = None;
ReefAngel.DCPump.ExpansionChannel[2] = None;
ReefAngel.DCPump.ExpansionChannel[3] = None;
ReefAngel.DCPump.ExpansionChannel[4] = None;
ReefAngel.DCPump.ExpansionChannel[5] = None;
////// Place your custom code below here

if(ReefAngel.HighATO.IsActive())
{
ReefAngel.Relay.Override(Port8,0);
ReefAngel.Relay.On(Port8);
}
int repeat=2880; // in minutes
int runtime=3600; // in seconds
static time_t t;

// Manual mode
if (ReefAngel.Relay.isMaskOn(Box1_Port5)) {
ReefAngel.Relay.Auto(Box1_Port5);
t=now();
}

if (now()-t < runtime) {
ReefAngel.Relay.On(Box1_Port5);
} else {
ReefAngel.DosingPumpRepeat(Box1_Port5,0,repeat,runtime);
}

if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) ReefAngel.Relay.On(Port3);



////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "redacted" );
ReefAngel.ShowInterface();
}
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rimai
Posts: 12881
Joined: Fri Mar 18, 2011 6:47 pm

Re: Water Level ATO Delay

Post by rimai »

I'm looking at the libraries and I don't think it has ever been implemented.
Roberto.
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Water Level ATO Delay

Post by lnevo »

How long would you want it to run each hour? The easiest way is to say to run it for 10 minutes at the top of each hour.

if (now()%3600<600) ReefAngel.WaterLevelATO(...);
paperdesk
Posts: 173
Joined: Fri May 23, 2014 8:09 am

Re: Water Level ATO Delay

Post by paperdesk »

Thanks for checking and replying! I really just want to be able to tell it to run only once per hour or once per half hour. For example. If the water surface has a ripple to it the ATO will keep going on and off with the waves. I don't like the relay and pump having to turn on and off so many times unnecessarily. I was sure that I used to have that code in place, but maybe not?

Ted
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