Troubleshooting LCD screen
Troubleshooting LCD screen
Sometimes when i press the push button on the controller i get a blank screen instead of the main display screen and it stays like that until i unplug the controller from power and replug it back in
Re: Troubleshooting LCD screen
Yes. It also flikers when its blank like that
Re: Troubleshooting LCD screen
Code: Select all
// Autogenerated file by RAGen (v1.2.1.158), (03/12/2012 20:24)
// RA_031212_2024.ino
//
// This version designed for v0.9.0 or later
/* The following features are enabled for this File:
#define DisplayLEDPWM
#define wifi
#define WDT
#define CUSTOM_MENU
#define CUSTOM_MENU_ENTRIES 4
#define PWMEXPANSION
#define CUSTOM_MAIN
#define SALINITYEXPANSION
*/
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <Salinity.h>
#include <ReefAngel.h>
#include <avr/pgmspace.h>
prog_char menu0_label[] PROGMEM = "Feeding";
prog_char menu1_label[] PROGMEM = "Water Change";
prog_char menu2_label[] PROGMEM = "pH calibration";
prog_char menu3_label[] PROGMEM = "Salinity calibration";
PROGMEM const char *menu_items[] = {
menu0_label, menu1_label, menu2_label, menu3_label };
void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry4()
{
ReefAngel.SetupCalibrateSalinity();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void DrawCustomMain()
{
// the graph is drawn/updated when we exit the main menu &
// when the parameters are saved
ReefAngel.LCD.DrawDate(6, 6);
pingSerial();
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor(15, 45, ReefAngel.Params, ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue());
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor(15, 45, ReefAngel.Params);
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 15, 75, "SL:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Salinity, COLOR_BLACK, 35, 75, 10);
pingSerial();
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
}
void DrawCustomGraph()
{
//ReefAngel.LCD.DrawGraph(5, 5);
}
void setup()
{
ReefAngel.Init(); //Initialize controller
ReefAngel.InitMenu(pgm_read_word(&(menu_items[0])),SIZE(menu_items));
ReefAngel.SetTemperatureUnit(1); // set to Celsius Temperature
ReefAngel.FeedingModePorts = Port1Bit | Port8Bit;
ReefAngel.WaterChangePorts = Port1Bit | Port8Bit;
ReefAngel.OverheatShutoffPorts = 0;
ReefAngel.LightsOnPorts = 0;
// Ports that are always on
ReefAngel.Relay.On(Port1);
ReefAngel.Relay.On(Port6);
ReefAngel.Relay.On(Port7);
}
void loop()
{
// Specific functions
ReefAngel.StandardFan(Port2);
ReefAngel.StandardHeater(Port3);
ReefAngel.Relay.DelayedOn(Port8, 5);
ReefAngel.Portal("ahmedess", "xxxxxxx");
ReefAngel.DosingPumpRepeat1(4);
ReefAngel.DosingPumpRepeat2(5);
ReefAngel.PWM.SetActinic(PWMSlope(15,05,23,54,0,InternalMemory.LEDPWMActinic_read(),60,ReefAngel.PWM.GetActinicValue()));
ReefAngel.PWM.SetDaylight(PWMSlope(15,0,23,59,0,InternalMemory.LEDPWMDaylight_read(),120,ReefAngel.PWM.GetDaylightValue()));
ReefAngel.ShowInterface();
}
Re: Troubleshooting LCD screen
I don't see anything wrong except for the Portal() function, which should be just above ReefAngel.ShowInterface();
Roberto.
Re: Troubleshooting LCD screen
It doesnt happen all the time but its been happening more often lately
Re: Troubleshooting LCD screen
Was there anything added lately? Equipment change or anything?
Roberto.
Re: Troubleshooting LCD screen
It also stays lit for longer than the specified LCD timeout
Re: Troubleshooting LCD screen
I can't replicate the problem.
What happens if you remove the jumpers from the head unit?
This will disable your expansion modules, though.
Sent from my SPH-D700 using Tapatalk 2
What happens if you remove the jumpers from the head unit?
This will disable your expansion modules, though.
Sent from my SPH-D700 using Tapatalk 2
Roberto.
Re: Troubleshooting LCD screen
I uploaded the code again to the controller after fixing the code as you mentioned and i ll test and see