Main Menu features
Main Menu features
Can somebody help me out with these?
I would like to change some colors on main screen but don't know what are the default abbreviation/names for each...
1. - The first 3+3 channels are some orange color and I want some brighter as dark blue .or can be bolded...
2. - I have 6 I/O channels there I want only 4...
3. - The Temp colors are red, can I go green (same as the ph) or blue , unless the Temp is out of tolerance of 24 to 26 C
4. - what are those DP and AP means? I don't remember I ever use those...
I have the I/O expansion and the dimming expansion modules, two power cables on CH 3-4 running four ELN 60-48D's.
I would like to change some colors on main screen but don't know what are the default abbreviation/names for each...
1. - The first 3+3 channels are some orange color and I want some brighter as dark blue .or can be bolded...
2. - I have 6 I/O channels there I want only 4...
3. - The Temp colors are red, can I go green (same as the ph) or blue , unless the Temp is out of tolerance of 24 to 26 C
4. - what are those DP and AP means? I don't remember I ever use those...
I have the I/O expansion and the dimming expansion modules, two power cables on CH 3-4 running four ELN 60-48D's.
- Attachments
-
- _20141207.ino
- (5.22 KiB) Downloaded 466 times
Re: Main Menu features
I have found the colors in libraries, did some changes.
I have also deleted two rings but how can I center the remaining four rings in the width?
Also, how can I change the T1-T3 colors?
I have also deleted two rings but how can I center the remaining four rings in the width?
Also, how can I change the T1-T3 colors?
Re: Main Menu features
Here is a custom Menu generator that was created a while back.
It may help you.
http://forum.reefangel.com/viewtopic.ph ... enu#p14076
There is also a post from Binder about the basic of custom Menus that I'm looking for.
It may help you.
http://forum.reefangel.com/viewtopic.ph ... enu#p14076
There is also a post from Binder about the basic of custom Menus that I'm looking for.
Re: Main Menu features
This wasn't what I was looking for but it may help too.
http://forum.reefangel.com/viewtopic.php?f=14&t=109
http://forum.reefangel.com/viewtopic.php?f=14&t=109
Re: Main Menu features
My Menu is already some sort of custom from Roberto back in 2012....
I just want to change some colors and font thicknesses, but must be coming from external files in library?....
remove the DP and AP and things like that
I just want to change some colors and font thicknesses, but must be coming from external files in library?....
remove the DP and AP and things like that
Re: Main Menu features
The second link that sacohen posted is what you want: http://forum.reefangel.com/viewtopic.php?f=14&t=109bigHUN wrote:My Menu is already some sort of custom from Roberto back in 2012....
I just want to change some colors and font thicknesses, but must be coming from external files in library?....
remove the DP and AP and things like that
I looked at your code and with what you are using, you are going to get the default colors that are hard coded in the libraries. If you want to change the colors, the "simplest" route will be to modify the INO file to use the custom colors file (so they will remain if you update your libraries). More on this part later....I want to get your DP & AP removed from the display first. Here's the DrawCustomMain() function from your file and I'm going to highlight the part that needs to be removed for the DP & AP stuff:
Code: Select all
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 2;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 2;
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 14;
y = 39;
for ( int a=0;a<6;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*20),y,4,COLOR_MEDIUMORCHID );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_GRAY;
ReefAngel.LCD.FillCircle( x+(a*20),y,2,bkcolor );
}
pingSerial();
// THIS SECTION IS FOR THE DP & AP - which stands for Daylight and Actinic Ports
// REMOVE FROM HERE
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();
// TO HERE TO GET RID OF THE DP & AP
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 90, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
}
Depending on what colors you want to change, determines what you need to do. You are already able to change some of the colors by changing them in the code above. If you want to change the colors of some of the main items, you must do handle things a little differently (external custom colors file).
To help out further, could you explain what colors you want to change and what text you want to change the font sizes for?
Re: Main Menu features
Hello, in mean time I did some changes, got the color naming from the libraries/RA_colors
- changed the 6 chanels colors to NAVY
- also toke 2 out of 6 rings still would like to learn how to center them in horizontal
- how to shift the entire thing down couple pixels, because the space between the relay numbers to date/time is too wide but on the top the Chanels have a haircut?
- how to change the colors for Temp let say whatever BLUE and only when toutch the upper/lower level range specified to be RED?
I have seen it earlier and now just can't find it (not sure if was a post or an instructions file), how to program the fonts locations in X and Y axis, because what is on the screen is too much to the upper side and need to move downward couple lines....
- changed the 6 chanels colors to NAVY
- also toke 2 out of 6 rings still would like to learn how to center them in horizontal
- how to shift the entire thing down couple pixels, because the space between the relay numbers to date/time is too wide but on the top the Chanels have a haircut?
- how to change the colors for Temp let say whatever BLUE and only when toutch the upper/lower level range specified to be RED?
I have seen it earlier and now just can't find it (not sure if was a post or an instructions file), how to program the fonts locations in X and Y axis, because what is on the screen is too much to the upper side and need to move downward couple lines....
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port5Bit | Port6Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit
| Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port5Bit | Port6Bit
| Port7Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );
// Ports that are always on
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
ReefAngel.Timer[1].SetInterval(45);
////// Place additional initialization code above here
}
void loop()
{
// ReefAngel.StandardATO( Port1,55 );
ReefAngel.StandardHeater( Port2,240,255 );
ReefAngel.StandardLights( Port3,8,5,20,5 );
ReefAngel.StandardLights( Port4,11,5,15,55 );
if (hour()>=10 && hour()<18)
{
ReefAngel.Wavemaker( Port5,25 );
ReefAngel.Relay.Set(Port6,!ReefAngel.Relay.Status(Port5));
}
else
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.Off(Port6);
}
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,19,5,1,100,1) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,18,5,1,100,1) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(11,5,15,35,1,100,1) );
ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,17,25,1,100,1) );
ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,24,5,40,100,40) );
ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
////// Place your custom code below here
//Float #1
if (ReefAngel.IO.GetChannel(1)) // if float 1 is triggered
{
// ReefAngel.Relay.Off(Port8); // Turn Polario off
ReefAngel.Relay.Off(Port7); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
}
//Float #2
if (ReefAngel.IO.GetChannel(2)) // if float 2 is triggered
{
ReefAngel.Relay.On(Port1); // Turn AutoTopOff on
ReefAngel.Timer[1].Start(); // Start/Trigger timer
}
// Float #3
// if (ReefAngel.IO.GetChannel(3)) // if float 3 is triggered
// BuzzerOn(); // Turn Buzzer on
// Float #4
// if (ReefAngel.IO.GetChannel(4)) // if float 4 is triggered
// ReefAngel.Relay.On(Port7); // Turn Skimmer off
// Float #5
// if (ReefAngel.IO.GetChannel(5)) // if float 5 is triggered
// ReefAngel.Relay.Off(Port8); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
// Timer 1
if (ReefAngel.Timer[1].IsTriggered())
ReefAngel.Relay.Off(Port1); // Turn AutoTopOff off
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 2;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 2;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 14;
y = 39;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*20),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*20),y,2,bkcolor );
}
pingSerial();
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 90, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
}
void DrawCustomGraph()
{
}
void BuzzerOn()
{
ReefAngel.PWM.SetActinic((now()%2)*100);
}
Re: Main Menu features
Btw, this type of debug and playing is perfect for your extra RA board. Although you may not have a screen so you could order an extra screen for it too
Re: Main Menu features
binder : - your highlights removing the entire block not only the DP / AP
Question: - I got a new Temp probe to replace the old was leaking still can use it at dry ambient.
No matter how I plug in now both, the old Temp probe gets to the first-top T1 always to show....
is there any internal code or S/N in the probes the RA+ board is recognizing them?
What is a workaround I can use the new Temp probe for water T1 and lights Temp probe for T2 ?
Question: - I got a new Temp probe to replace the old was leaking still can use it at dry ambient.
No matter how I plug in now both, the old Temp probe gets to the first-top T1 always to show....
is there any internal code or S/N in the probes the RA+ board is recognizing them?
What is a workaround I can use the new Temp probe for water T1 and lights Temp probe for T2 ?
Re: Main Menu features
The temp probes do have a serial number assigned to them and there is not way to change that.
The lowest # will always be the 1st probe no matter what order you plug them in.
The lowest # will always be the 1st probe no matter what order you plug them in.
Re: Main Menu features
You are correct. I misread the block of code when I was looking at it last night. You will need to change it to be this:bigHUN wrote:binder : - your highlights removing the entire block not only the DP / AP
Code: Select all
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 2;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 2;
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_DARKGOLDENROD,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 14;
y = 39;
for ( int a=0;a<6;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*20),y,4,COLOR_MEDIUMORCHID );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_GRAY;
ReefAngel.LCD.FillCircle( x+(a*20),y,2,bkcolor );
}
pingSerial();
// Parameters - does not display DP & AP
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 90, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 122 );
pingSerial();
}
Like sacohen said, you cannot change the serial numbers on the temp probes. If you want to swap the T1 & T2 probes around, you can add these to your setup():Question: - I got a new Temp probe to replace the old was leaking still can use it at dry ambient.
No matter how I plug in now both, the old Temp probe gets to the first-top T1 always to show....
is there any internal code or S/N in the probes the RA+ board is recognizing them?
What is a workaround I can use the new Temp probe for water T1 and lights Temp probe for T2 ?
Code: Select all
void setup() {
...
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
}
This is referenced in the link sacohen earlier. Here's the direct link to the guide that I created about the custom main screen: http://curtbinder.info/ragen/docs/RA_Cu ... Screen.pdf- how to shift the entire thing down couple pixels, because the space between the relay numbers to date/time is too wide but on the top the Chanels have a haircut?
I have seen it earlier and now just can't find it (not sure if was a post or an instructions file), how to program the fonts locations in X and Y axis, because what is on the screen is too much to the upper side and need to move downward couple lines....
It details how to draw text on the display with the X,Y coordinates and how to use the fonts, etc.
I think this covers most, if not all, of your questions. Once you get through this stuff, then we can figure out what you have left to finish.
Re: Main Menu features
I have managed to shift the existing text and graphics on the LCD also swap some colors.
Removing the DP and AP didn't work do to an error in upload:
// Parameters - does not display DP & AP
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
pingSerial();
"No matching function to call to RA_NokiaLCD"
Also makes me think if we remove these two there will be a huge empty space, what else may be a good to place there?
How can I rename the default Temp colors to let say GREEN (same as the Ph)? If below 24 BLUE and above 25.5 RED
ReefAngel.StandardHeater( Port2,240,255 );
Removing the DP and AP didn't work do to an error in upload:
// Parameters - does not display DP & AP
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
pingSerial();
"No matching function to call to RA_NokiaLCD"
Also makes me think if we remove these two there will be a huge empty space, what else may be a good to place there?
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port5Bit | Port6Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit
| Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port5Bit | Port6Bit
| Port7Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );
// Ports that are always on
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
////// Place additional initialization code below here
ReefAngel.Timer[1].SetInterval(45);
////// Place additional initialization code above here
}
void loop()
{
// ReefAngel.StandardATO( Port1,55 );
ReefAngel.StandardHeater( Port2,240,255 );
ReefAngel.StandardLights( Port3,8,5,20,5 );
ReefAngel.StandardLights( Port4,11,5,15,55 );
if (hour()>=10 && hour()<18)
{
ReefAngel.Wavemaker( Port5,25 );
ReefAngel.Relay.Set(Port6,!ReefAngel.Relay.Status(Port5));
}
else
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.Off(Port6);
}
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,19,5,1,100,1) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,18,5,1,100,1) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(11,5,15,35,1,100,1) );
ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,17,25,1,100,1) );
ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,24,5,40,100,40) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
////// Place your custom code below here
//Float #1
if (ReefAngel.IO.GetChannel(1)) // if float 1 is triggered
{
// ReefAngel.Relay.Off(Port8); // Turn Polario off
ReefAngel.Relay.Off(Port7); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
}
//Float #2
if (ReefAngel.IO.GetChannel(2)) // if float 2 is triggered
{
ReefAngel.Relay.On(Port1); // Turn AutoTopOff on
ReefAngel.Timer[1].Start(); // Start/Trigger timer
}
// Float #3
// if (ReefAngel.IO.GetChannel(3)) // if float 3 is triggered
// BuzzerOn(); // Turn Buzzer on
// Float #4
// if (ReefAngel.IO.GetChannel(4)) // if float 4 is triggered
// ReefAngel.Relay.On(Port7); // Turn Skimmer off
// Float #5
// if (ReefAngel.IO.GetChannel(5)) // if float 5 is triggered
// ReefAngel.Relay.Off(Port8); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
// Timer 1
if (ReefAngel.Timer[1].IsTriggered())
ReefAngel.Relay.Off(Port1); // Turn AutoTopOff off
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 6;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 6;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 25;
y = 43;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*25),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*25),y,2,bkcolor );
}
pingSerial();
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 95, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 120 );
pingSerial();
}
void DrawCustomGraph()
{
}
void BuzzerOn()
{
ReefAngel.PWM.SetActinic((now()%2)*100);
}
ReefAngel.StandardHeater( Port2,240,255 );
Re: Main Menu features
Ok. I forgot about how the DrawMonitor function works. When you have the PWM enabled, you must include the values for DP & AP otherwise you get that error with the function. So, we just have to "un bundle" that function and display the items individually instead of use that function. Besides, in order to do what you want with the multiple colors, you must do it this way.
I've updated the DrawMain function and I'm pretty sure I have it working the way you want it. You will need to experiment with the colors and also if you want all three temp probes to display the same colors. I chose to have both the labels and the values change text color based on your 24.0 and 25.5 values. If we need to change the labels (the T1, T2, T3 words) back to their original colors, that is easy to do.
To handle the color changing of the temp probes based on the actual temperatures, I update the color used for each temp probe just before I update the display. That is the reason for the conditional statements before i do the DrawText and DrawSingleMonitor functions.
This should hopefully take care of what you want it to do. If you need to shift the position on the screen down some, to fill in some blank spaces, just adjust the y coordinate and it will move it either down or up the screen (depending on how you adjust the y coordinate).
I've updated the DrawMain function and I'm pretty sure I have it working the way you want it. You will need to experiment with the colors and also if you want all three temp probes to display the same colors. I chose to have both the labels and the values change text color based on your 24.0 and 25.5 values. If we need to change the labels (the T1, T2, T3 words) back to their original colors, that is easy to do.
Code: Select all
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 6;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 6;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 25;
y = 43;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*25),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*25),y,2,bkcolor );
}
pingSerial();
// Parameters
// Set the starting coordinates for displaying the parameters
x = 15;
y = 53;
// Change these values as needed. They are the threshold values
// for the low and high temperatures, respectively. The values do
// not contain decimal points.
int lowTempValue = 240;
int highTempValue = 255;
byte TempColor;
// To make changes for each temp sensor, change the value
// of TempColor to be the appropriate color
// T1 Temperature
if ( ReefAngel.Params.Temp1 < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp1 > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_WHITE,x,y,"T1:");
DrawSingleMonitor(ReefAngel.Params.Temp1, TempColor, x+18, y,10);
// T2 Temperature
if ( ReefAngel.Params.Temp2 < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp2 > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_WHITE,x,y+10,"T2:");
DrawSingleMonitor(ReefAngel.Params.Temp2, TempColor, x+18, y+10,10);
// T3 Temperature
if ( ReefAngel.Params.Temp3 < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp3 > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_WHITE,x,y+20,"T3:");
DrawSingleMonitor(ReefAngel.Params.Temp3, TempColor, x+18, y+20,10);
DrawText(PHColor,COLOR_WHITE,x+60,y,"PH:");
DrawSingleMonitor(ReefAngel.Params.PH, PHColor, x+78, y,100);
// Keep these commented out to remove the DP & AP lines
// DrawText(DPColor,COLOR_WHITE,x+60,y+10,"DP:");
// DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(), DPColor, x+78, y+10,1);
// DrawText(APColor,COLOR_WHITE,x+60,y+20,"AP:");
// DrawSingleMonitor(ReefAngel.PWM.GetActinicValue(), APColor, x+78, y+20,1);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 95, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 120 );
pingSerial();
}
This should hopefully take care of what you want it to do. If you need to shift the position on the screen down some, to fill in some blank spaces, just adjust the y coordinate and it will move it either down or up the screen (depending on how you adjust the y coordinate).
Re: Main Menu features
got an error at upload:
if ( ReefAngel.Params.Temp1 < lowTempValue ) { TempColor = COLOR_BLUE; }
*****"struct ParamsSruct' has no member named 'Temp1'"
DrawText(DPColor,COLOR_WHITE,x+60,y+10,"DP:");
*****"DrawText' was not declared in the scope"
if ( ReefAngel.Params.Temp1 < lowTempValue ) { TempColor = COLOR_BLUE; }
*****"struct ParamsSruct' has no member named 'Temp1'"
DrawText(DPColor,COLOR_WHITE,x+60,y+10,"DP:");
*****"DrawText' was not declared in the scope"
Last edited by bigHUN on Wed Dec 10, 2014 8:17 pm, edited 1 time in total.
Re: Main Menu features
rimai - I will try that on spare board, right now my laptop is connected to main tank ********Temp[T1_PROBE] instead of Temp1
binder - these command lines didn't gave me error on the spare board, that is good news, but
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
this may swap the internal calculation I don't know yet, I will let it test for overnight, but still
on the display the T1 (is the upper value) is showing the "old" temp probe with ambient of 20.1C and below the T2 is showing the tank temperatures of 24.6C...............I hope so or I have a fried fish for breakfast...
binder - these command lines didn't gave me error on the spare board, that is good news, but
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
this may swap the internal calculation I don't know yet, I will let it test for overnight, but still
on the display the T1 (is the upper value) is showing the "old" temp probe with ambient of 20.1C and below the T2 is showing the tank temperatures of 24.6C...............I hope so or I have a fried fish for breakfast...
Re: Main Menu features
rimai
I used all Temp[T1_PROBE] instead of Temp1; Temp[T2_PROBE] instead of Temp2; Temp[T3_PROBE] instead of Temp3
gave me an error on line
DrawText(TempColor,COLOR_WHITE,x,y,"T1:");
********'DrawText' was not declared in this scope
I used all Temp[T1_PROBE] instead of Temp1; Temp[T2_PROBE] instead of Temp2; Temp[T3_PROBE] instead of Temp3
gave me an error on line
DrawText(TempColor,COLOR_WHITE,x,y,"T1:");
********'DrawText' was not declared in this scope
Re: Main Menu features
forgot
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port5Bit | Port6Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit
| Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port5Bit | Port6Bit
| Port7Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );
// Ports that are always on
//ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
////// Place additional initialization code below here
ReefAngel.Timer[1].SetInterval(45);
////// Place additional initialization code above here
}
void loop()
{
// ReefAngel.StandardATO( Port1,55 );
ReefAngel.StandardHeater( Port2,240,255 );
ReefAngel.StandardLights( Port3,11,5,20,5 );
ReefAngel.StandardLights( Port4,8,5,15,55 );
//The following is the timer for Polario
ReefAngel.StandardLights( Port7,9,5,19,5 );
if (hour()>=10 && hour()<18)
{
ReefAngel.Wavemaker( Port5,25 );
ReefAngel.Relay.Set(Port6,!ReefAngel.Relay.Status(Port5));
}
else
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.Off(Port6);
}
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,19,5,1,100,1) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,18,5,1,100,1) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(11,5,15,35,1,100,1) );
ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,17,25,1,100,1) );
ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,24,5,40,100,40) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
////// Place your custom code below here
//Float #1
if (ReefAngel.IO.GetChannel(1)) // if float 1 is triggered
{
// ReefAngel.Relay.Off(Port8); // Turn Polario off
ReefAngel.Relay.Off(Port7); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
}
//Float #2
if (ReefAngel.IO.GetChannel(2)) // if float 2 is triggered
{
ReefAngel.Relay.On(Port1); // Turn AutoTopOff on
ReefAngel.Timer[1].Start(); // Start/Trigger timer
}
// Float #3
// if (ReefAngel.IO.GetChannel(3)) // if float 3 is triggered
// BuzzerOn(); // Turn Buzzer on
// Float #4
// if (ReefAngel.IO.GetChannel(4)) // if float 4 is triggered
// ReefAngel.Relay.On(Port7); // Turn Skimmer off
// Float #5
// if (ReefAngel.IO.GetChannel(5)) // if float 5 is triggered
// ReefAngel.Relay.Off(Port8); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
// Timer 1
if (ReefAngel.Timer[1].IsTriggered())
ReefAngel.Relay.Off(Port1); // Turn AutoTopOff off
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 15;
y = 6;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 6;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 25;
y = 43;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*25),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*25),y,2,bkcolor );
}
pingSerial();
// Parameters
//#if defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
//ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
//#else // defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
//#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
// Parameters
// Set the starting coordinates for displaying the parameters
x = 15;
y = 53;
// Change these values as needed. They are the threshold values
// for the low and high temperatures, respectively. The values do
// not contain decimal points.
int lowTempValue = 240;
int highTempValue = 255;
byte TempColor;
// To make changes for each temp sensor, change the value
// of TempColor to be the appropriate color
// T1 Temperature
if ( ReefAngel.Params.Temp[T1_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T1_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_BLUE,x,y,"T1:");
DrawSingleMonitor(ReefAngel.Params.Temp1, TempColor, x+18, y,10);
// T2 Temperature
if ( ReefAngel.Params.Temp[T2_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T2_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_WHITE,x,y+10,"T2:");
DrawSingleMonitor(ReefAngel.Params.Temp2, TempColor, x+18, y+10,10);
// T3 Temperature
if ( ReefAngel.Params.Temp[T3_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T3_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
DrawText(TempColor,COLOR_WHITE,x,y+20,"T3:");
DrawSingleMonitor(ReefAngel.Params.Temp3, TempColor, x+18, y+20,10);
DrawText(PHColor,COLOR_WHITE,x+60,y,"PH:");
DrawSingleMonitor(ReefAngel.Params.PH, PHColor, x+78, y,100);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 12, 95, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 120 );
pingSerial();
}
void DrawCustomGraph()
{
}
void BuzzerOn()
{
ReefAngel.PWM.SetActinic((now()%2)*100);
}
Re: Main Menu features
yeah, i just realized I forgot to add in a part that will make it work. you need to add in front of all the drawtext and drawsinglemonitor lines, like this :
that should hopefully fix it.
Sent from my Moto X
Code: Select all
ReefAngel.LCD.
Code: Select all
ReefAngel.LCD.DrawText(...)
ReefAngel.LCD.DrawSingleMonitor(...)
that should hopefully fix it.
Sent from my Moto X
Re: Main Menu features
mind you inserting it for me, not sure I can follow you entirely, and thanks in advance
Re: Main Menu features
rimai, binder THANK YOU FOR THE GREAT HELP
all uploads working, testing now for the functionality
including the code for future reference
My next step is to find the way dimming to dark when the values showing zero
all uploads working, testing now for the functionality
including the code for future reference
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port5Bit | Port6Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit
| Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port5Bit | Port6Bit
| Port7Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );
// Ports that are always on
//ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
////// Place additional initialization code below here
ReefAngel.Timer[1].SetInterval(45);
////// Place additional initialization code above here
}
void loop()
{
// ReefAngel.StandardATO( Port1,55 );
ReefAngel.StandardHeater( Port2,240,255 );
ReefAngel.StandardLights( Port3,11,5,20,5 );
ReefAngel.StandardLights( Port4,8,5,15,55 );
//The following is the timer for Polario
ReefAngel.StandardLights( Port7,9,5,19,5 );
if (hour()>=10 && hour()<18)
{
ReefAngel.Wavemaker( Port5,25 );
ReefAngel.Relay.Set(Port6,!ReefAngel.Relay.Status(Port5));
}
else
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.Off(Port6);
}
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,19,5,0,100,0) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,18,5,0,100,0) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(11,5,15,35,0,100,0) );
ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,17,25,0,100,0) );
ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,24,5,40,100,40) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
////// Place your custom code below here
//Float #1
if (ReefAngel.IO.GetChannel(1)) // if float 1 is triggered
{
// ReefAngel.Relay.Off(Port8); // Turn Polario off
ReefAngel.Relay.Off(Port7); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
}
//Float #2
if (ReefAngel.IO.GetChannel(2)) // if float 2 is triggered
{
ReefAngel.Relay.On(Port1); // Turn AutoTopOff on
ReefAngel.Timer[1].Start(); // Start/Trigger timer
}
// Float #3
// if (ReefAngel.IO.GetChannel(3)) // if float 3 is triggered
// BuzzerOn(); // Turn Buzzer on
// Float #4
// if (ReefAngel.IO.GetChannel(4)) // if float 4 is triggered
// ReefAngel.Relay.On(Port7); // Turn Skimmer off
// Float #5
// if (ReefAngel.IO.GetChannel(5)) // if float 5 is triggered
// ReefAngel.Relay.Off(Port8); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
// Timer 1
if (ReefAngel.Timer[1].IsTriggered())
ReefAngel.Relay.Off(Port1); // Turn AutoTopOff off
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 14;
y = 6;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 6;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 27;
y = 47;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*25),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*25),y,2,bkcolor );
}
pingSerial();
// Parameters
//#if defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
//ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
//#else // defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
//#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
// Parameters
// Set the starting coordinates for displaying the parameters
x =14;
y = 60;
// Change these values as needed. They are the threshold values
// for the low and high temperatures, respectively. The values do
// not contain decimal points.
int lowTempValue = 240;
int highTempValue = 255;
byte TempColor;
// To make changes for each temp sensor, change the value
// of TempColor to be the appropriate color
// T1 Temperature
if ( ReefAngel.Params.Temp[T1_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T1_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y,"LEDs:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T1_PROBE], TempColor, x+30, y,10);
// T2 Temperature
if ( ReefAngel.Params.Temp[T2_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T2_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y+10,"Tank:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], TempColor, x+30, y+10,10);
// T3 Temperature
if ( ReefAngel.Params.Temp[T3_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T3_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y+20,"Room:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], TempColor, x+30, y+20,10);
ReefAngel.LCD.DrawText(PHColor,COLOR_WHITE,x+60,y,"PH:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.PH, PHColor, x+80, y,100);
// Keep these commented out to remove the DP & AP lines
// DrawText(DPColor,COLOR_WHITE,x+60,y+10,"DP:");
// DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(), DPColor, x+78, y+10,1);
// DrawText(APColor,COLOR_WHITE,x+60,y+20,"AP:");
// DrawSingleMonitor(ReefAngel.PWM.GetActinicValue(), APColor, x+78, y+20,1);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 14, 95, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 120 );
pingSerial();
}
void DrawCustomGraph()
{
}
void BuzzerOn()
{
ReefAngel.PWM.SetActinic((now()%2)*100);
}
Re: Main Menu features
awesome! glad you got it figured out!
Sent from my Moto X
Sent from my Moto X
Re: Main Menu features
I am noticing, in relative to the time of the day the display shows either 0 or 100% and nothing in between...
at this moment I am testing the parabola, one day, the other day the slope
(btw the LED's are ramping up in the morning, it is visible how the light increases whenever I am passing by, but at evening there is no ramping down, feels like full power until the timer shots the 5-6 relay ports down)
do we have a known issue?
at this moment I am testing the parabola, one day, the other day the slope
(btw the LED's are ramping up in the morning, it is visible how the light increases whenever I am passing by, but at evening there is no ramping down, feels like full power until the timer shots the 5-6 relay ports down)
do we have a known issue?
Re: Main Menu features
Maybe you got the wrong times?
Can you post the updated code?
Which channels are your LEDs connected to?
Can you post the updated code?
Which channels are your LEDs connected to?
Roberto.
Re: Main Menu features
this last code just couple posts above
#4-5 relays powering the 2+2 dimmers, and these are the four channels from 0-3 feeding the LEDs
(4 is a moonlight and the 5 would be the a cooling fan but the dimming module can't give enough Amps)
#4-5 relays powering the 2+2 dimmers, and these are the four channels from 0-3 feeding the LEDs
(4 is a moonlight and the 5 would be the a cooling fan but the dimming module can't give enough Amps)
Re: Main Menu features
Your relay #4 is on from about 8:05am to 3:55pm
Relay #5 is setup as wavemaker for Koralias or something.
But your channels are setup to go all over the place.
Channel 0 is from 9:05am to 7:05pm
Channel 1 is from 10:05am to 6:05pm
Channel 2 is from 11:05am to 3:35pm
Channel 3 is from 2:05pm to 5:25pm
Your code is really confusing.
Relay #5 is setup as wavemaker for Koralias or something.
But your channels are setup to go all over the place.
Channel 0 is from 9:05am to 7:05pm
Channel 1 is from 10:05am to 6:05pm
Channel 2 is from 11:05am to 3:35pm
Channel 3 is from 2:05pm to 5:25pm
Your code is really confusing.
Roberto.
Re: Main Menu features
sorry not #5
3 and 4 have one of each power cables running to 2+2 ELM's,
{I did rewiring the ELM 60-40 drivers for a manual overdrive for case of emergency and when I finished then I noticed the #3 and #4 powercable swap inside the box, didn't wanted to re-solder again so I just moved the timing....}
I had to go downstairs to my old laptop monitoring the parameters for my testing....here is a current code from the RA+
The #4 relay is powering the 2 ELM's with Channels 0 and 1 (one ELM each)
The #3 relay is powering the 2 ELM's with Channels 2 and 3 (one ELM each)
The #4 is a moonlight
#5 is off becuase the expansion module can't support enough Amps to the fans.
ReefAngel.StandardLights( Port3,11,5,20,5 );
ReefAngel.StandardLights( Port4,8,5,15,55 );
//ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,14,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,15,35,0,100,0) );
//ReefAngel.PWM.SetChannel( 2, PWMParabola(12,5,17,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,19,25,0,100,0) );
//ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,23,55,0,100,0) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
ReefAngel.PWM.SetChannel( 0, PWMSlope(9,5,14,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 1, PWMSlope(10,5,13,35,0,100,20,0) );
ReefAngel.PWM.SetChannel( 2, PWMSlope(12,5,17,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 3, PWMSlope(14,5,19,25,0,100,20,0) );
ReefAngel.PWM.SetChannel( 4, PWMSlope(18,35,23,55,0,100,30,0) );
8.05 AM relay #4 turns ON, 9.05 Channel 0 comes ON
10.05 Channel 1
11.05 relay #3
and so on
At evening the Channels 2 and 3 are ...looks like full light before turns OFF at 20.05 PM
Right now I am sitting in front of the tank, the RA+ LCD shows me
Channel 0=0; measuring 7.7 Volts on the dimming module port
ch1=0; 7.29V
ch2=0; 7.74V
ch3=100; 5.49V
ch4=0; 8.0V
ch5=0; 7.9V
but the LED channels 2 and 3 are ON both, can't say full light but almost
3 and 4 have one of each power cables running to 2+2 ELM's,
{I did rewiring the ELM 60-40 drivers for a manual overdrive for case of emergency and when I finished then I noticed the #3 and #4 powercable swap inside the box, didn't wanted to re-solder again so I just moved the timing....}
I had to go downstairs to my old laptop monitoring the parameters for my testing....here is a current code from the RA+
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port5Bit | Port6Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port5Bit | Port6Bit | Port7Bit
| Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port5Bit | Port6Bit
| Port7Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 280 );
// Ports that are always on
//ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
// Set the Lights Overheat probe to be T1
ReefAngel.OverheatProbe = T1_PROBE; // Default: T2_PROBE
// Set the Water Temp probe to be T2, this is used for the StandardHeater and StandardFan functions
ReefAngel.TempProbe = T2_PROBE; // Default: T1_PROBE
////// Place additional initialization code below here
ReefAngel.Timer[1].SetInterval(45);
////// Place additional initialization code above here
}
void loop()
{
// ReefAngel.StandardATO( Port1,55 );
ReefAngel.StandardHeater( Port2,240,255 );
ReefAngel.StandardLights( Port3,11,5,20,5 );
ReefAngel.StandardLights( Port4,8,5,15,55 );
//The following is the timer for Polario
ReefAngel.StandardLights( Port7,9,5,19,5 );
if (hour()>=10 && hour()<18)
{
ReefAngel.Wavemaker( Port5,25 );
ReefAngel.Relay.Set(Port6,!ReefAngel.Relay.Status(Port5));
}
else
{
ReefAngel.Relay.Off(Port5);
ReefAngel.Relay.Off(Port6);
}
//ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,14,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,15,35,0,100,0) );
//ReefAngel.PWM.SetChannel( 2, PWMParabola(12,5,17,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,19,25,0,100,0) );
//ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,23,55,0,100,0) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
ReefAngel.PWM.SetChannel( 0, PWMSlope(9,5,14,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 1, PWMSlope(10,5,13,35,0,100,20,0) );
ReefAngel.PWM.SetChannel( 2, PWMSlope(12,5,17,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 3, PWMSlope(14,5,19,25,0,100,20,0) );
ReefAngel.PWM.SetChannel( 4, PWMSlope(18,35,23,55,0,100,30,0) );
////// Place your custom code below here
//Float #1
if (ReefAngel.IO.GetChannel(1)) // if float 1 is triggered
{
// ReefAngel.Relay.Off(Port8); // Turn Polario off
ReefAngel.Relay.Off(Port7); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
}
//Float #2
if (ReefAngel.IO.GetChannel(2)) // if float 2 is triggered
{
ReefAngel.Relay.On(Port1); // Turn AutoTopOff on
ReefAngel.Timer[1].Start(); // Start/Trigger timer
}
// Float #3
// if (ReefAngel.IO.GetChannel(3)) // if float 3 is triggered
// BuzzerOn(); // Turn Buzzer on
// Float #4
// if (ReefAngel.IO.GetChannel(4)) // if float 4 is triggered
// ReefAngel.Relay.On(Port7); // Turn Skimmer off
// Float #5
// if (ReefAngel.IO.GetChannel(5)) // if float 5 is triggered
// ReefAngel.Relay.Off(Port8); // Turn Return off
// BuzzerOn(); // Turn Buzzer on
// Timer 1
if (ReefAngel.Timer[1].IsTriggered())
ReefAngel.Relay.Off(Port1); // Turn AutoTopOff off
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
int x,y;
char text[10];
// Dimming Expansion
x = 14;
y = 6;
for ( int a=0;a<6;a++ )
{
if ( a>2 ) x = 75;
if ( a==3 ) y = 6;
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x,y,"Ch :" );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+12,y,a );
ReefAngel.LCD.DrawText( COLOR_NAVY,DefaultBGColor,x+24,y,ReefAngel.PWM.GetChannelValue(a) );
y += 10;
}
pingSerial();
// I/O Expansion
byte bkcolor;
x = 27;
y = 47;
for ( int a=0;a<4;a++ )
{
ReefAngel.LCD.DrawCircleOutline( x+(a*25),y,4,COLOR_NAVY );
if ( ReefAngel.IO.GetChannel(a) ) bkcolor=COLOR_WHITE;
else bkcolor=COLOR_RED;
ReefAngel.LCD.FillCircle( x+(a*25),y,2,bkcolor );
}
pingSerial();
// Parameters
//#if defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params,
//ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue() );
//#else // defined DisplayLEDPWM && ! defined RemoveAllLights
//ReefAngel.LCD.DrawMonitor( 15, 53, ReefAngel.Params );
//#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
// Parameters
// Set the starting coordinates for displaying the parameters
x =14;
y = 60;
// Change these values as needed. They are the threshold values
// for the low and high temperatures, respectively. The values do
// not contain decimal points.
int lowTempValue = 240;
int highTempValue = 255;
byte TempColor;
// To make changes for each temp sensor, change the value
// of TempColor to be the appropriate color
// T1 Temperature
if ( ReefAngel.Params.Temp[T1_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T1_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y,"LEDs:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T1_PROBE], TempColor, x+30, y,10);
// T2 Temperature
if ( ReefAngel.Params.Temp[T2_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T2_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y+10,"Tank:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], TempColor, x+30, y+10,10);
// T3 Temperature
if ( ReefAngel.Params.Temp[T3_PROBE] < lowTempValue ) { TempColor = COLOR_BLUE; }
else if ( ReefAngel.Params.Temp[T3_PROBE] > highTempValue ) { TempColor = COLOR_RED; }
else { TempColor = PHColor; }
ReefAngel.LCD.DrawText(TempColor,COLOR_WHITE,x,y+20,"Room:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], TempColor, x+30, y+20,10);
ReefAngel.LCD.DrawText(PHColor,COLOR_WHITE,x+60,y,"PH:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.PH, PHColor, x+80, y,100);
// Keep these commented out to remove the DP & AP lines
// DrawText(DPColor,COLOR_WHITE,x+60,y+10,"DP:");
// DrawSingleMonitor(ReefAngel.PWM.GetDaylightValue(), DPColor, x+78, y+10,1);
// DrawText(APColor,COLOR_WHITE,x+60,y+20,"AP:");
// DrawSingleMonitor(ReefAngel.PWM.GetActinicValue(), APColor, x+78, y+20,1);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox( 14, 95, TempRelay );
pingSerial();
// Date and Time
ReefAngel.LCD.DrawDate( 6, 120 );
pingSerial();
}
void DrawCustomGraph()
{
}
void BuzzerOn()
{
ReefAngel.PWM.SetActinic((now()%2)*100);
}
The #3 relay is powering the 2 ELM's with Channels 2 and 3 (one ELM each)
The #4 is a moonlight
#5 is off becuase the expansion module can't support enough Amps to the fans.
ReefAngel.StandardLights( Port3,11,5,20,5 );
ReefAngel.StandardLights( Port4,8,5,15,55 );
//ReefAngel.PWM.SetChannel( 0, PWMParabola(9,5,14,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 1, PWMParabola(10,5,15,35,0,100,0) );
//ReefAngel.PWM.SetChannel( 2, PWMParabola(12,5,17,5,0,100,0) );
//ReefAngel.PWM.SetChannel( 3, PWMParabola(14,5,19,25,0,100,0) );
//ReefAngel.PWM.SetChannel( 4, PWMParabola(18,35,23,55,0,100,0) );
//ReefAngel.PWM.SetChannel( 5, PWMParabola(9,3,20,15,50,100,50) );
ReefAngel.PWM.SetChannel( 0, PWMSlope(9,5,14,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 1, PWMSlope(10,5,13,35,0,100,20,0) );
ReefAngel.PWM.SetChannel( 2, PWMSlope(12,5,17,5,0,100,20,0) );
ReefAngel.PWM.SetChannel( 3, PWMSlope(14,5,19,25,0,100,20,0) );
ReefAngel.PWM.SetChannel( 4, PWMSlope(18,35,23,55,0,100,30,0) );
8.05 AM relay #4 turns ON, 9.05 Channel 0 comes ON
10.05 Channel 1
11.05 relay #3
and so on
At evening the Channels 2 and 3 are ...looks like full light before turns OFF at 20.05 PM
Right now I am sitting in front of the tank, the RA+ LCD shows me
Channel 0=0; measuring 7.7 Volts on the dimming module port
ch1=0; 7.29V
ch2=0; 7.74V
ch3=100; 5.49V
ch4=0; 8.0V
ch5=0; 7.9V
but the LED channels 2 and 3 are ON both, can't say full light but almost
Re: Main Menu features
18 minutes after midnight, a quick look at the RA+
ch0=0 10.64 Volt on the expansion module port
ch1=0 10.64 V
ch2=0 10.64 V
ch3=00 5.78 V
ch4=000 8.6 V
Is this normal? Also, finding it interesting the number of zeros........
ch0=0 10.64 Volt on the expansion module port
ch1=0 10.64 V
ch2=0 10.64 V
ch3=00 5.78 V
ch4=000 8.6 V
Is this normal? Also, finding it interesting the number of zeros........
Re: Main Menu features
How you mean "time is set properly"?
AM and PM is right, the RA clock is in sync to PC, what else is there?
AM and PM is right, the RA clock is in sync to PC, what else is there?