Re: A Few more Questions
Posted: Tue Sep 20, 2011 12:42 pm
features file, i got this from the library folder.
Community discussion about Reef Angel Controllers and reefing related subjects
https://forum.reefangel.com/
Code: Select all
#ifndef __REEFANGEL_FEATURES_H__
#define __REEFANGEL_FEATURES_H__
#define DisplayLEDPWM
#define wifi
#define SIMPLE_MENU
#endif // __REEFANGEL_FEATURES_H__
i put this in the library and save it.rimai wrote:Use this instead:Code: Select all
#ifndef __REEFANGEL_FEATURES_H__ #define __REEFANGEL_FEATURES_H__ #define DisplayLEDPWM #define wifi #define SIMPLE_MENU #endif // __REEFANGEL_FEATURES_H__
What time do you want the moonlight on?rimai wrote:You could, but it would be sharing one of the channels.
simulate lunar cycle?rimai wrote:What time do you want the moonlight on?rimai wrote:You could, but it would be sharing one of the channels.
BTW, i've already tested this for 2 days, everything is working perfectly. although i didnt see any lihgtning yet since i put my chance of lightning at 30%.rimai wrote:it means you won't have clouds or lightning today.
Every midnight, the RA will check whether you have cloud or not.
And for every cloud you have, there's a chance of lightning.
You can change all the parameters on the defines within your code.
ok. got it. relay is already on/off, it turns on at 11:58am and turns off at 9:32pm. so no problem there.rimai wrote:It will not turn your LEDs on, because we are going to kill the relay that powers the drivers and change the PWM output to moon phase intensity.
Code: Select all
// Autogenerated file by RAGen (v1.0.4.92), (09/01/2011 21:51)
// RA_090111_2151.pde
//
// This version designed for v0.8.5 Beta 12 or later
/* The following features are enabled for this PDE File:
#define DisplayImages
#define WavemakerSetup
#define DateTimeSetup
#define VersionMenu
#define ATOSetup
#define MetalHalideSetup
#define DirectTempSensor
#define DisplayLEDPWM
#define SingleATOSetup
#define StandardLightSetup
*/
#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
byte ActinicPWMValue=0;
byte DaylightPWMValue=0;
void setup()
{
randomSeed(analogRead(0));
ReefAngel.Init(); //Initialize controller
ReefAngel.PHMin=526;// 526=PH7.0
ReefAngel.PHMax=813;// 813=PH10.0
ReefAngel.FeedingModePorts = B10000000;
ReefAngel.OverheatShutoffPorts = B01000000;
// Ports that are always on
ReefAngel.Relay.On(Port8);
ReefAngel.Timer[1].SetInterval(random(10,150));
ReefAngel.Timer[1].Start();
ReefAngel.Relay.On(Port4);
}
void loop()
{
ReefAngel.ShowInterface();
// Specific functions
ReefAngel.StandardATO(Port1);
ReefAngel.StandardLights(Port2);
ReefAngel.MHLights(Port3);
if ( ReefAngel.Timer[1].IsTriggered() )
{
ReefAngel.Timer[1].SetInterval(random(10,150));
ReefAngel.Timer[1].Start();
ReefAngel.Relay.Toggle(Port4);
ReefAngel.Relay.Toggle(Port5);
}
ReefAngel.StandardFan(Port6);
ReefAngel.StandardHeater(Port7);
// Have PWM on from 12p to 9:30p, with gradual 150 minute ramp up and 180 down for actinic, and 120 minute ramp up and down for daylight starting at given times
// From 12pm to 1pm, actinic will slowly ramp up from 10% to 100%, and from 12:30p to 2p, daylight will slowly ramp up from 10% to 50%
// From 8:30p to 9:30p, actinic will slowly ramp down from 100% to 10%, and from 7p to 8:30p daylight will slowly ramp down from 50% to 10%
if (hour()<16)
{
if (hour()<12)
ActinicPWMValue=Moonphase();
else
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,150,ReefAngel.PWM.GetActinicValue());
}
else
{
if (hour()<21)
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,180,ReefAngel.PWM.GetActinicValue());
else if (hour()=21 && minute()<=30)
{
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,180,ReefAngel.PWM.GetActinicValue());
}
else
ActinicPWMValue=Moonphase();
}
DaylightPWMValue=PWMSlope(12,30,20,30,10,50,120,ReefAngel.PWM.GetDaylightValue());
CheckCloud();
ReefAngel.PWM.SetActinic(ActinicPWMValue);
ReefAngel.PWM.SetDaylight(DaylightPWMValue);
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 8
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 20
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 2
// Only start the cloud effect after this setting
// In this example, start could be after 11:30am
#define Start_Cloud_After NumMins(15,00)
// Always end the cloud effect before this setting
// In this example, end could before 6:00pm
#define End_Cloud_Before NumMins(18,00)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 10
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,0,180);
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=100;
ActinicPWMValue=100;
}
else
{
DaylightPWMValue=0;
ActinicPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
byte MoonPhase()
{
int m,d,y;
int yy,mm;
long K1,K2,K3,J,V;
byte PWMvalue;
m=month();
d=day();
y=year();
yy=y-((12-m)/10);
mm=m+9;
if (mm>=12) mm-=12;
K1=365.25*(yy+4712);
K2=30.6*mm+.5;
K3=int(int((yy/100)+49)*.75)-38;
J=K1+K2+d+59-K3;
V=(J-2451550.1)/0.29530588853;
V-=int(V/100)*100;
V=abs(V-50);
PWMvalue=4*abs(50-V); // 5.12=100% 4=~80%
//pinMode(lowATOPin,OUTPUT);
return (PWMvalue*100)/255;
}
Code: Select all
// Autogenerated file by RAGen (v1.0.4.92), (09/01/2011 21:51)
// RA_090111_2151.pde
//
// This version designed for v0.8.5 Beta 12 or later
/* The following features are enabled for this PDE File:
#define DisplayImages
#define WavemakerSetup
#define DateTimeSetup
#define VersionMenu
#define ATOSetup
#define MetalHalideSetup
#define DirectTempSensor
#define DisplayLEDPWM
#define SingleATOSetup
#define StandardLightSetup
*/
#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
byte ActinicPWMValue=0;
byte DaylightPWMValue=0;
void setup()
{
randomSeed(analogRead(0));
ReefAngel.Init(); //Initialize controller
ReefAngel.PHMin=526;// 526=PH7.0
ReefAngel.PHMax=813;// 813=PH10.0
ReefAngel.FeedingModePorts = B10000000;
ReefAngel.OverheatShutoffPorts = B01000000;
// Ports that are always on
ReefAngel.Relay.On(Port8);
ReefAngel.Timer[1].SetInterval(random(10,150));
ReefAngel.Timer[1].Start();
ReefAngel.Relay.On(Port4);
}
void loop()
{
ReefAngel.ShowInterface();
// Specific functions
ReefAngel.StandardATO(Port1);
ReefAngel.StandardLights(Port2);
ReefAngel.MHLights(Port3);
if ( ReefAngel.Timer[1].IsTriggered() )
{
ReefAngel.Timer[1].SetInterval(random(10,150));
ReefAngel.Timer[1].Start();
ReefAngel.Relay.Toggle(Port4);
ReefAngel.Relay.Toggle(Port5);
}
ReefAngel.StandardFan(Port6);
ReefAngel.StandardHeater(Port7);
// Have PWM on from 12p to 9:30p, with gradual 150 minute ramp up and 180 down for actinic, and 120 minute ramp up and down for daylight starting at given times
// From 12pm to 1pm, actinic will slowly ramp up from 10% to 100%, and from 12:30p to 2p, daylight will slowly ramp up from 10% to 50%
// From 8:30p to 9:30p, actinic will slowly ramp down from 100% to 10%, and from 7p to 8:30p daylight will slowly ramp down from 50% to 10%
if (hour()<16)
{
if (hour()<12)
ActinicPWMValue=MoonPhase();
else
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,150,ReefAngel.PWM.GetActinicValue());
}
else
{
if (hour()<21)
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,180,ReefAngel.PWM.GetActinicValue());
else if (hour()==21 && minute()<=30)
{
ActinicPWMValue=PWMSlope(12,0,21,30,10,100,180,ReefAngel.PWM.GetActinicValue());
}
else
ActinicPWMValue=MoonPhase();
}
DaylightPWMValue=PWMSlope(12,30,20,30,10,50,120,ReefAngel.PWM.GetDaylightValue());
CheckCloud();
ReefAngel.PWM.SetActinic(ActinicPWMValue);
ReefAngel.PWM.SetDaylight(DaylightPWMValue);
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 8
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 20
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 2
// Only start the cloud effect after this setting
// In this example, start could be after 11:30am
#define Start_Cloud_After NumMins(15,00)
// Always end the cloud effect before this setting
// In this example, end could before 6:00pm
#define End_Cloud_Before NumMins(18,00)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 10
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,0,180);
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=100;
ActinicPWMValue=100;
}
else
{
DaylightPWMValue=0;
ActinicPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
byte MoonPhase()
{
int m,d,y;
int yy,mm;
long K1,K2,K3,J,V;
byte PWMvalue;
m=month();
d=day();
y=year();
yy=y-((12-m)/10);
mm=m+9;
if (mm>=12) mm-=12;
K1=365.25*(yy+4712);
K2=30.6*mm+.5;
K3=int(int((yy/100)+49)*.75)-38;
J=K1+K2+d+59-K3;
V=(J-2451550.1)/0.29530588853;
V-=int(V/100)*100;
V=abs(V-50);
PWMvalue=4*abs(50-V); // 5.12=100% 4=~80%
//pinMode(lowATOPin,OUTPUT);
return (PWMvalue*100)/255;
}
Code: Select all
if (now()>ScheduleTime(12,30,0) && now()<=ScheduleTime(18,0,0))
PWMChannel[LEDPWM3]=PWMSlope(12,30,22,00,15,60,240,PWMChannel[LEDPWM3])
else if (now()>ScheduleTime(18,0,0) || now()<=ScheduleTime(4,0,0))
PWMChannel[LEDPWM3]=MoonPhase();
else
PWMChannel[LEDPWM3]=0;