Displaying salinity on custom main screen
Posted: Mon Dec 26, 2011 2:36 pm
I would like to display salinity on custom main screen. I've read the tutorial "RA_Custom_Main_Screen.pdf" and from my understanding I think i should be using this function to display salinity on main screen
ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, x, y, "Sal:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.salinity, COLOR_BLACK, x+23, y, 100);
is that correct?
ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, x, y, "Sal:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.salinity, COLOR_BLACK, x+23, y, 100);
is that correct?