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Icecap Module
Posted: Sun Feb 28, 2016 2:44 pm
by Ismaclst
I have the maxspect gyre and was thinking about purchasing the Icecap module to go with it. Has anyone else bought this? Does it come with the cable you need to connect to the RA? I'm assuming you can use any of the DC pump modes?
Re: Icecap Module
Posted: Sun Feb 28, 2016 4:27 pm
by lnevo
It might come with the cable to connect to apex. You'd have to cut off the ethernet jack and connect the wires to the dimming module or splice it to the dimming connector cable. You're alternative is to take an ethernet jack outlet and connect the wires from that to your dimming module / dimming leads.
It should be able to use the DC Pump modes, the issue is how will it react. Also keep in mind that one of the connections controls speed, the other direction, so you'll need some manual code to control the direction and keep in mind that it's not a usual powerhead so the behavior may be different with our modes.
Re: Icecap Module
Posted: Sun Feb 28, 2016 5:03 pm
by Ismaclst
Ok, thanks. I don't use the reverse flow so I don't need to buy the special cable. Roberto, what code are you using for your gyre?
Re: Icecap Module
Posted: Sun Feb 28, 2016 5:47 pm
by rimai
Sorry, I was actually never able to set it up yet.
I moved and I'm kind of remodeling the house, so I took my tank to the office and I'm waiting to finish my house to setup a new tank and install the Gyre pump.
Re: Icecap Module
Posted: Sun Feb 28, 2016 5:49 pm
by rimai
Ismaclst wrote:I have the maxspect gyre and was thinking about purchasing the Icecap module to go with it. Has anyone else bought this? Does it come with the cable you need to connect to the RA? I'm assuming you can use any of the DC pump modes?
You should be able to use the DCPump modes.
The Kessil cable in the webstore should be able to be used with the Icecap module too
Re: Icecap Module
Posted: Mon Feb 29, 2016 11:11 am
by Ismaclst
Ok, thanks. What mode are you guys running at night after the lights go out? I wanted something that is more gentle at night and during the day I was planning on using else mode.
Re: Icecap Module
Posted: Mon Feb 29, 2016 1:20 pm
by oftheangels
I'm using the Tide function to manage flow with the Maxspect/Icecap. Here is my code to make this happen:
In your init:
Code: Select all
tide.Init(40,10,30);
tide.SetWaveLength(12+SECS_PER_HOUR);
Then call this function from your loop:
Code: Select all
void setMaxspect()
{
int reverse_speed=0;
int forward_speed=45;
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
forward_speed = NutrientTransportMode(25,50,1500,false);
reverse_speed = 0;
} else {
forward_speed = tide.CalcTide();
}
#if debug_flow == 1
Serial.print("Forward Speed: ");
Serial.print(forward_speed);
Serial.print(" Reverse Speed: ");
Serial.print(reverse_speed);
Serial.println();
#endif
ReefAngel.PWM.SetChannel(2,reverse_speed); // set the pump direction
ReefAngel.PWM.SetChannel(1,forward_speed); // set the pump speed
}
Hope this helps.
-LeoD
Re: Icecap Module
Posted: Mon Feb 29, 2016 2:53 pm
by Ismaclst
oftheangels wrote:I'm using the Tide function to manage flow with the Maxspect/Icecap. Here is my code to make this happen:
In your init:
Code: Select all
tide.Init(40,10,30);
tide.SetWaveLength(12+SECS_PER_HOUR);
Then call this function from your loop:
Code: Select all
void setMaxspect()
{
int reverse_speed=0;
int forward_speed=45;
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
forward_speed = NutrientTransportMode(25,50,1500,false);
reverse_speed = 0;
} else {
forward_speed = tide.CalcTide();
}
#if debug_flow == 1
Serial.print("Forward Speed: ");
Serial.print(forward_speed);
Serial.print(" Reverse Speed: ");
Serial.print(reverse_speed);
Serial.println();
#endif
ReefAngel.PWM.SetChannel(2,reverse_speed); // set the pump direction
ReefAngel.PWM.SetChannel(1,forward_speed); // set the pump speed
}
Hope this helps.
-LeoD
How well does the tide function work with the gyre? Is it as random as the else mode? Would you say there is a big difference from the stock controller to the RA?
Re: Icecap Module
Posted: Mon Feb 29, 2016 3:27 pm
by oftheangels
The tide function works pretty well actually. The transitions are much gentler than say pulse mode. Really the only two modes I used with the standard controller were gyre and pulse...
For a while I was using this:
forward_speed = ShortPulseMode(tide.CalcTide() -10, tide.CalcTide(), 5000, false);
This adds a pulse on the tide... I may switch back to this at some point. I've only been running with straight tide for a few days but my corals seem to love it and the sand in my tank is staying put ;^). Also, I did use the gyre effect like this:
Code: Select all
reverse_speed = ShortPulseMode(0,100,10000,false);
if (reverse_speed == 100)
//
// while we are going in reverse increase the speed to 45-60
forward_speed = ShortPulseMode(30,60,5000,false);
else
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(25,40,5000, false);
What this does is switch directions (forward/reverse) every 10 seconds and runs a pulse on top of that (every 5 seconds)... There are so many possibilities (which is why I love the RA).
-LeoD
Re: Icecap Module
Posted: Mon Feb 29, 2016 3:44 pm
by oftheangels
I should also add that I am working on a generic function that uses all of the above tricks but uses memory locations for:
mode: pulse, gyre
usetide: true/false
minspeed
maxspeed
pulsecycle
gyrecycle
I will post it the source once I get it all working satisfactory. It will be nice to switch modes and speeds like the builtin maxspect controller does.
-LeoD
Re: Icecap Module
Posted: Mon Feb 29, 2016 4:01 pm
by Ismaclst
Great, thanks. Could you post your whole code?
Re: Icecap Module
Posted: Mon Feb 29, 2016 4:22 pm
by oftheangels
Here you go. Keep in mind I'm a RA newbie:
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Tide.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <PAR.h>
#include <ReefAngel.h>
#include <SunLocation.h>
#define debug_flow 1
#define debug_lights 1
////// Place global variable code below here
#define Return 1
#define Skimmer 2
#define Heater 3
#define SumpLight 4
#define Unused 6
#define Scrubber 5
#define PowerStrip 7
#define ATO 8
#define SumpTemp T1_PROBE
#define DisplayTemp T2_PROBE
////// Place global variable code above here
Tide tide;
SunLocation sunLocation;
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = 0;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port3Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Ports that are always on
ReefAngel.Relay.On( Port1 );
ReefAngel.Relay.On( Port6 );
////// Place additional initialization code below here
ReefAngel.CustomLabels[0]="Return";
ReefAngel.CustomLabels[1]="Skimmer";
ReefAngel.CustomLabels[2]="Heater";
ReefAngel.CustomLabels[3]="Fuge Light";
ReefAngel.CustomLabels[4]="Unused";
ReefAngel.CustomLabels[5]="Scrubber";
ReefAngel.CustomLabels[6]="Power Strip";
ReefAngel.CustomLabels[7]="ATO";
tide.Init(40,10,30);
tide.SetWaveLength(12+SECS_PER_HOUR);
sunLocation.Init(25.7753,80.2089);
sunLocation.SetOffset(8,0,8,0);
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.Relay.DelayedOn( Port2 );
ReefAngel.StandardHeater( Port3, 785, 805 );
ReefAngel.StandardLights( Port4, 20,0,9,0);
////// Place your custom code below here
//setVortech();
//
// turn the scrubber led on at 5pm and off at 5am
ReefAngel.StandardLights(Port5,17,0,5,0);
sunLocation.CheckAndUpdate();
setLED();
setMoon();
setMaxspect();
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "oftheangels" );
ReefAngel.ShowInterface();
}
void setLED()
{
#if debug_flow == 1
Serial.print("Rise Hour: ");
Serial.print(sunLocation.GetRiseHour());
Serial.print(" Rise Minute: ");
Serial.print(sunLocation.GetRiseMinute());
Serial.print(" Set Hour: ");
Serial.print(sunLocation.GetSetHour());
Serial.print(" Set Minute: ");
Serial.print(sunLocation.GetSetMinute());
Serial.println();
#endif
ReefAngel.PWM.SetActinic(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour() ,sunLocation.GetSetMinute(),0,50,0));
ReefAngel.PWM.SetDaylight(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour(),sunLocation.GetSetMinute(),10,60,0));
}
void setMoon()
{
#ifdef debug_lights == 1
Serial.print("Daylight: ");
Serial.print(sunLocation.IsDaytime());
Serial.print(" MoonPhase: ");
Serial.print(MoonPhase());
Serial.println();
#endif
if (sunLocation.IsDaytime())
ReefAngel.PWM.SetChannel(0, 0);
else
ReefAngel.PWM.SetChannel( 0, MoonPhase() );
}
void setVortech()
{
// Pumps for night mode, start with lagoon, short pulse most of the day
if (ReefAngel.DisplayedMenu!=FEEDING_MODE || ReefAngel.DisplayedMenu!=WATERCHANGE_MODE)
{
if (hour() > 9 || hour() < 17)
ReefAngel.RF.SetMode(ReefCrest,40,0);
else
ReefAngel.RF.SetMode(LongWave, 40, 0);
}
}
void setMaxspect()
{
int reverse_speed=0;
int forward_speed=45;
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
forward_speed = NutrientTransportMode(25,50,1500,false);
reverse_speed = 0;
} else if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
//
// shut off maxspect during water changes.
forward_speed = 0;
reverse_speed = 0;
} else {
//
// swap between forward and reverse every 10 seconds
#if 0
reverse_speed = ShortPulseMode(0,100,10000,false);
if (reverse_speed == 100)
//
// while we are going in reverse increase the speed to 45-60
forward_speed = ShortPulseMode(30,60,5000,false);
else
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(25,40,5000, false);
#endif
forward_speed = tide.CalcTide();
}
#if debug_flow == 1
Serial.print("Forward Speed: ");
Serial.print(forward_speed);
Serial.print(" Reverse Speed: ");
Serial.print(reverse_speed);
Serial.println();
#endif
ReefAngel.PWM.SetChannel(2,reverse_speed); // set the pump direction
ReefAngel.PWM.SetChannel(1,forward_speed); // set the pump speed
}
Re: Icecap Module
Posted: Mon Feb 29, 2016 6:18 pm
by Ismaclst
rimai wrote:Ismaclst wrote:I have the maxspect gyre and was thinking about purchasing the Icecap module to go with it. Has anyone else bought this? Does it come with the cable you need to connect to the RA? I'm assuming you can use any of the DC pump modes?
You should be able to use the DCPump modes.
The Kessil cable in the webstore should be able to be used with the Icecap module too
Will this cable allow forward and reverse?
Re: Icecap Module
Posted: Mon Feb 29, 2016 6:28 pm
by Ismaclst
oftheangels wrote:Here you go. Keep in mind I'm a RA newbie:
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Tide.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <PAR.h>
#include <ReefAngel.h>
#include <SunLocation.h>
#define debug_flow 1
#define debug_lights 1
////// Place global variable code below here
#define Return 1
#define Skimmer 2
#define Heater 3
#define SumpLight 4
#define Unused 6
#define Scrubber 5
#define PowerStrip 7
#define ATO 8
#define SumpTemp T1_PROBE
#define DisplayTemp T2_PROBE
////// Place global variable code above here
Tide tide;
SunLocation sunLocation;
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = 0;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port3Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Ports that are always on
ReefAngel.Relay.On( Port1 );
ReefAngel.Relay.On( Port6 );
////// Place additional initialization code below here
ReefAngel.CustomLabels[0]="Return";
ReefAngel.CustomLabels[1]="Skimmer";
ReefAngel.CustomLabels[2]="Heater";
ReefAngel.CustomLabels[3]="Fuge Light";
ReefAngel.CustomLabels[4]="Unused";
ReefAngel.CustomLabels[5]="Scrubber";
ReefAngel.CustomLabels[6]="Power Strip";
ReefAngel.CustomLabels[7]="ATO";
tide.Init(40,10,30);
tide.SetWaveLength(12+SECS_PER_HOUR);
sunLocation.Init(25.7753,80.2089);
sunLocation.SetOffset(8,0,8,0);
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.Relay.DelayedOn( Port2 );
ReefAngel.StandardHeater( Port3, 785, 805 );
ReefAngel.StandardLights( Port4, 20,0,9,0);
////// Place your custom code below here
//setVortech();
//
// turn the scrubber led on at 5pm and off at 5am
ReefAngel.StandardLights(Port5,17,0,5,0);
sunLocation.CheckAndUpdate();
setLED();
setMoon();
setMaxspect();
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "oftheangels" );
ReefAngel.ShowInterface();
}
void setLED()
{
#if debug_flow == 1
Serial.print("Rise Hour: ");
Serial.print(sunLocation.GetRiseHour());
Serial.print(" Rise Minute: ");
Serial.print(sunLocation.GetRiseMinute());
Serial.print(" Set Hour: ");
Serial.print(sunLocation.GetSetHour());
Serial.print(" Set Minute: ");
Serial.print(sunLocation.GetSetMinute());
Serial.println();
#endif
ReefAngel.PWM.SetActinic(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour() ,sunLocation.GetSetMinute(),0,50,0));
ReefAngel.PWM.SetDaylight(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour(),sunLocation.GetSetMinute(),10,60,0));
}
void setMoon()
{
#ifdef debug_lights == 1
Serial.print("Daylight: ");
Serial.print(sunLocation.IsDaytime());
Serial.print(" MoonPhase: ");
Serial.print(MoonPhase());
Serial.println();
#endif
if (sunLocation.IsDaytime())
ReefAngel.PWM.SetChannel(0, 0);
else
ReefAngel.PWM.SetChannel( 0, MoonPhase() );
}
void setVortech()
{
// Pumps for night mode, start with lagoon, short pulse most of the day
if (ReefAngel.DisplayedMenu!=FEEDING_MODE || ReefAngel.DisplayedMenu!=WATERCHANGE_MODE)
{
if (hour() > 9 || hour() < 17)
ReefAngel.RF.SetMode(ReefCrest,40,0);
else
ReefAngel.RF.SetMode(LongWave, 40, 0);
}
}
void setMaxspect()
{
int reverse_speed=0;
int forward_speed=45;
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
forward_speed = NutrientTransportMode(25,50,1500,false);
reverse_speed = 0;
} else if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
//
// shut off maxspect during water changes.
forward_speed = 0;
reverse_speed = 0;
} else {
//
// swap between forward and reverse every 10 seconds
#if 0
reverse_speed = ShortPulseMode(0,100,10000,false);
if (reverse_speed == 100)
//
// while we are going in reverse increase the speed to 45-60
forward_speed = ShortPulseMode(30,60,5000,false);
else
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(25,40,5000, false);
#endif
forward_speed = tide.CalcTide();
}
#if debug_flow == 1
Serial.print("Forward Speed: ");
Serial.print(forward_speed);
Serial.print(" Reverse Speed: ");
Serial.print(reverse_speed);
Serial.println();
#endif
ReefAngel.PWM.SetChannel(2,reverse_speed); // set the pump direction
ReefAngel.PWM.SetChannel(1,forward_speed); // set the pump speed
}
Thanks for your help. I was getting some errors when I added what you told me to. I figured out that I needed to add these, too.
Re: Icecap Module
Posted: Mon Feb 29, 2016 6:32 pm
by rimai
Ismaclst wrote:rimai wrote:Ismaclst wrote:I have the maxspect gyre and was thinking about purchasing the Icecap module to go with it. Has anyone else bought this? Does it come with the cable you need to connect to the RA? I'm assuming you can use any of the DC pump modes?
You should be able to use the DCPump modes.
The Kessil cable in the webstore should be able to be used with the Icecap module too
Will this cable allow forward and reverse?
Yes
Re: Icecap Module
Posted: Mon Feb 29, 2016 6:34 pm
by Ismaclst
Great, thanks.
Re: Icecap Module
Posted: Mon Feb 29, 2016 7:28 pm
by oftheangels
Ismaclst wrote:oftheangels wrote:Here you go. Keep in mind I'm a RA newbie:
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Tide.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <PAR.h>
#include <ReefAngel.h>
#include <SunLocation.h>
#define debug_flow 1
#define debug_lights 1
////// Place global variable code below here
#define Return 1
#define Skimmer 2
#define Heater 3
#define SumpLight 4
#define Unused 6
#define Scrubber 5
#define PowerStrip 7
#define ATO 8
#define SumpTemp T1_PROBE
#define DisplayTemp T2_PROBE
////// Place global variable code above here
Tide tide;
SunLocation sunLocation;
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = 0;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port3Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Ports that are always on
ReefAngel.Relay.On( Port1 );
ReefAngel.Relay.On( Port6 );
////// Place additional initialization code below here
ReefAngel.CustomLabels[0]="Return";
ReefAngel.CustomLabels[1]="Skimmer";
ReefAngel.CustomLabels[2]="Heater";
ReefAngel.CustomLabels[3]="Fuge Light";
ReefAngel.CustomLabels[4]="Unused";
ReefAngel.CustomLabels[5]="Scrubber";
ReefAngel.CustomLabels[6]="Power Strip";
ReefAngel.CustomLabels[7]="ATO";
tide.Init(40,10,30);
tide.SetWaveLength(12+SECS_PER_HOUR);
sunLocation.Init(25.7753,80.2089);
sunLocation.SetOffset(8,0,8,0);
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.Relay.DelayedOn( Port2 );
ReefAngel.StandardHeater( Port3, 785, 805 );
ReefAngel.StandardLights( Port4, 20,0,9,0);
////// Place your custom code below here
//setVortech();
//
// turn the scrubber led on at 5pm and off at 5am
ReefAngel.StandardLights(Port5,17,0,5,0);
sunLocation.CheckAndUpdate();
setLED();
setMoon();
setMaxspect();
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "oftheangels" );
ReefAngel.ShowInterface();
}
void setLED()
{
#if debug_flow == 1
Serial.print("Rise Hour: ");
Serial.print(sunLocation.GetRiseHour());
Serial.print(" Rise Minute: ");
Serial.print(sunLocation.GetRiseMinute());
Serial.print(" Set Hour: ");
Serial.print(sunLocation.GetSetHour());
Serial.print(" Set Minute: ");
Serial.print(sunLocation.GetSetMinute());
Serial.println();
#endif
ReefAngel.PWM.SetActinic(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour() ,sunLocation.GetSetMinute(),0,50,0));
ReefAngel.PWM.SetDaylight(PWMParabola(sunLocation.GetRiseHour(),sunLocation.GetRiseMinute(),sunLocation.GetSetHour(),sunLocation.GetSetMinute(),10,60,0));
}
void setMoon()
{
#ifdef debug_lights == 1
Serial.print("Daylight: ");
Serial.print(sunLocation.IsDaytime());
Serial.print(" MoonPhase: ");
Serial.print(MoonPhase());
Serial.println();
#endif
if (sunLocation.IsDaytime())
ReefAngel.PWM.SetChannel(0, 0);
else
ReefAngel.PWM.SetChannel( 0, MoonPhase() );
}
void setVortech()
{
// Pumps for night mode, start with lagoon, short pulse most of the day
if (ReefAngel.DisplayedMenu!=FEEDING_MODE || ReefAngel.DisplayedMenu!=WATERCHANGE_MODE)
{
if (hour() > 9 || hour() < 17)
ReefAngel.RF.SetMode(ReefCrest,40,0);
else
ReefAngel.RF.SetMode(LongWave, 40, 0);
}
}
void setMaxspect()
{
int reverse_speed=0;
int forward_speed=45;
if (ReefAngel.DisplayedMenu==FEEDING_MODE) {
forward_speed = NutrientTransportMode(25,50,1500,false);
reverse_speed = 0;
} else if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) {
//
// shut off maxspect during water changes.
forward_speed = 0;
reverse_speed = 0;
} else {
//
// swap between forward and reverse every 10 seconds
#if 0
reverse_speed = ShortPulseMode(0,100,10000,false);
if (reverse_speed == 100)
//
// while we are going in reverse increase the speed to 45-60
forward_speed = ShortPulseMode(30,60,5000,false);
else
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(25,40,5000, false);
#endif
forward_speed = tide.CalcTide();
}
#if debug_flow == 1
Serial.print("Forward Speed: ");
Serial.print(forward_speed);
Serial.print(" Reverse Speed: ");
Serial.print(reverse_speed);
Serial.println();
#endif
ReefAngel.PWM.SetChannel(2,reverse_speed); // set the pump direction
ReefAngel.PWM.SetChannel(1,forward_speed); // set the pump speed
}
Thanks for your help. I was getting some errors when I added what you told me to. I figured out that I needed to add these, too.
Happy to help! That's what's great about this community and open source in general... RA ROCKS!
-LeoD
Re: Icecap Module
Posted: Mon Feb 29, 2016 8:03 pm
by lnevo
I didnt look at your full code yet. But it would be nice to wrap this into a function and have it be used like a standard mode function. Then you could use the anti-sync speed as an output to control the direction.
Re: Icecap Module
Posted: Mon Feb 29, 2016 9:16 pm
by lnevo
Here, this should do nicely. The only thing I learned from here is that we need to add in the libraries either to let each function decide its speeds under different modes like feeding and waterchange OR we add a FeedingAntiSyncSpeed and WaterChangeAntiSyncSpeed variables. For now I took that part out of the function. You could always implement it manually if you like by not using those variables, or maybe we can just manage it in the libraries too, I'd have to look closer how that works.
The libraries do this:
Code: Select all
ReefAngel.cpp: if (DCPump.FeedingSpeed < 100)
ReefAngel.cpp: SyncSpeed=DCPump.FeedingSpeed;
ReefAngel.cpp: AntiSyncSpeed=DCPump.FeedingSpeed;
Anyway, here's the function a little more simplified
Code: Select all
byte setMaxspect(byte minSpeed, byte maxSpeed, boolean PulseSync)
{
int reverse_speed=0;
int forward_speed=minSpeed;
// swap between forward and reverse every X seconds
reverse_speed = ShortPulseMode(0,100,ReefAngel.DCPump.Duration*2,true);
if (reverse_speed == 100) {
//
// while we are going in reverse increase the speed by 10
forward_speed = ShortPulseMode(minSpeed+10, maxSpeed+10,ReefAngel.DCPump.Duration,true);
} else {
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(minSpeed,maxSpeed, ReefAngel.DCPump.Duration, true);
}
if (PulseSync) {
return forward_speed;
} else {
return reverse_speed;
}
}
Re: Icecap Module
Posted: Tue Mar 01, 2016 2:20 pm
by Ismaclst
lnevo wrote:Here, this should do nicely. The only thing I learned from here is that we need to add in the libraries either to let each function decide its speeds under different modes like feeding and waterchange OR we add a FeedingAntiSyncSpeed and WaterChangeAntiSyncSpeed variables. For now I took that part out of the function. You could always implement it manually if you like by not using those variables, or maybe we can just manage it in the libraries too, I'd have to look closer how that works.
The libraries do this:
Code: Select all
ReefAngel.cpp: if (DCPump.FeedingSpeed < 100)
ReefAngel.cpp: SyncSpeed=DCPump.FeedingSpeed;
ReefAngel.cpp: AntiSyncSpeed=DCPump.FeedingSpeed;
Anyway, here's the function a little more simplified
I like how you simplified it. This may be a stupid and obvious question, but how do you set the max and min speed for forward and reverse?
Code: Select all
byte setMaxspect(byte minSpeed, byte maxSpeed, boolean PulseSync)
{
int reverse_speed=0;
int forward_speed=minSpeed;
// swap between forward and reverse every X seconds
reverse_speed = ShortPulseMode(0,100,ReefAngel.DCPump.Duration*2,true);
if (reverse_speed == 100) {
//
// while we are going in reverse increase the speed by 10
forward_speed = ShortPulseMode(minSpeed+10, maxSpeed+10,ReefAngel.DCPump.Duration,true);
} else {
//
// while we are going forward set speed to 25-40 to keep
// from blowing corals off the rocks
forward_speed = ShortPulseMode(minSpeed,maxSpeed, ReefAngel.DCPump.Duration, true);
}
if (PulseSync) {
return forward_speed;
} else {
return reverse_speed;
}
}
Re: Icecap Module
Posted: Tue Mar 01, 2016 3:51 pm
by Ismaclst
rimai wrote:Ismaclst wrote:I have the maxspect gyre and was thinking about purchasing the Icecap module to go with it. Has anyone else bought this? Does it come with the cable you need to connect to the RA? I'm assuming you can use any of the DC pump modes?
You should be able to use the DCPump modes.
The Kessil cable in the webstore should be able to be used with the Icecap module too
How long is the Kessil cable? My RA is in the basement so it needs to be a decent length.
Re: Icecap Module
Posted: Tue Mar 01, 2016 4:01 pm
by rimai
Won't reach.
It's about 6ft.
You better off just splicing your own cable. You can build one from scratch or get an stereo audio cable at the local store than is long enough.
Re: Icecap Module
Posted: Tue Mar 01, 2016 5:03 pm
by lnevo
He way I wrote the function I added 10 to the speed for reverse and forward uses the values you provide.
Re: Icecap Module
Posted: Tue Mar 01, 2016 5:42 pm
by Ismaclst
What do all three of these numbers mean?
Re: Icecap Module
Posted: Tue Mar 01, 2016 8:42 pm
by lnevo
40 speed, 35-45 during 1/4 moons and 25-55 during new and full moon. It might be
Re: Icecap Module
Posted: Wed Mar 02, 2016 5:03 pm
by Ismaclst
Sorry for all the questions, but I'm still confused on how you got 35-45 and 25-55? I can't seem to find the correlation between those numbers and the 40, 10 and 30 ones.
Re: Icecap Module
Posted: Wed Mar 02, 2016 8:08 pm
by lnevo
40 is the speed for the tide. As it goes from high tide to low tide its going to start at a range of 10 so 35-45 between the high tide and low tide speed. As the month progresses the range will increase to 3 which is 25-55.
Re: Icecap Module
Posted: Wed Mar 02, 2016 8:10 pm
by lnevo
Re: Icecap Module
Posted: Fri Mar 04, 2016 5:10 pm
by Ismaclst
Ok, I understand now. I don't have the icecap module yet but I wanted to upload the code so it was ready when I did get it. I noticed that both the daylight and actnitic values didn't change when I uploaded the new code. Should they? I did notice that where it says dc pump in the portal, that it shows that the mode is constant, speed is 50% and duration is 50.
Re: Icecap Module
Posted: Sat Mar 05, 2016 4:51 pm
by lnevo
Can you post your new code?