Day night mode for wave maker

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Ferdi
Posts: 31
Joined: Thu Jan 02, 2014 1:02 pm

Day night mode for wave maker

Post by Ferdi »

Hi there,

I want to let my wave maker go slower at night.

Is there any coding that can let it flow normaly during the day and slower at night?

Thank you in advance.
rimai
Posts: 12880
Joined: Fri Mar 18, 2011 6:47 pm

Re: Day night mode for wave maker

Post by rimai »

I'm assuming you are talking about Jebao, right?
Can you post your code?
Roberto.
Ferdi
Posts: 31
Joined: Thu Jan 02, 2014 1:02 pm

Re: Day night mode for wave maker

Post by Ferdi »

Hi Roberto,

Yes i am.

I'm looking for the code. Hehe 8-)
Ferdi
Posts: 31
Joined: Thu Jan 02, 2014 1:02 pm

Re: Day night mode for wave maker

Post by Ferdi »

rimai wrote:I'm assuming you are talking about Jebao, right?
Can you post your code?

#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>

////// Place global variable code below here


////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature

ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port2Bit | Port3Bit | Port5Bit | Port8Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port3Bit | Port5Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = 0;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit | Port3Bit | Port6Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 290 );

// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;


// Ports that are always on
ReefAngel.Relay.On( Port2 );
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port6 );
ReefAngel.Relay.On( Port8 );

////// Place additional initialization code below here
ReefAngel.CustomLabels[0]="Heater";
ReefAngel.CustomLabels[1]="Wave Maker";
ReefAngel.CustomLabels[2]="Skimmer";
ReefAngel.CustomLabels[3]="Reactor";
ReefAngel.CustomLabels[4]="ATO";
ReefAngel.CustomLabels[5]="Lights";
ReefAngel.CustomLabels[6]="Chiller";
ReefAngel.CustomLabels[7]="ReturnPump";


////// Place additional initialization code above here
}

void loop()
{
ReefAngel.StandardHeater( Port1,265,270 );
ReefAngel.Relay.DelayedOn( Port3,4 );
ReefAngel.SingleATO( true,Port5,60,0 );
ReefAngel.StandardFan( Port7,270,275 );
ReefAngel.PWM.SetActinic( MoonPhase() );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( ShortPulse,40,40 );
ReefAngel.DCPump.DaylightChannel = Sync;
ReefAngel.DCPump.ActinicChannel = None;
////// Place your custom code below here


////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "Ferdi" );
ReefAngel.ShowInterface();
}
rimai
Posts: 12880
Joined: Fri Mar 18, 2011 6:47 pm

Re: Day night mode for wave maker

Post by rimai »

Try this:

Code: Select all

#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>

////// Place global variable code below here


////// Place global variable code above here


void setup()
{
  // This must be the first line
  ReefAngel.Init(); //Initialize controller
  ReefAngel.SetTemperatureUnit( Celsius ); // set to Celsius Temperature

  ReefAngel.Use2014Screen(); // Let's use 2014 Screen
  // Ports toggled in Feeding Mode
  ReefAngel.FeedingModePorts = Port2Bit | Port3Bit | Port5Bit | Port8Bit;
  // Ports toggled in Water Change Mode
  ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port3Bit | Port5Bit | Port8Bit;
  // Ports toggled when Lights On / Off menu entry selected
  ReefAngel.LightsOnPorts = 0;
  // Ports turned off when Overheat temperature exceeded
  ReefAngel.OverheatShutoffPorts = Port1Bit | Port3Bit | Port6Bit;
  // Use T1 probe as temperature and overheat functions
  ReefAngel.TempProbe = T1_PROBE;
  ReefAngel.OverheatProbe = T1_PROBE;
  // Set the Overheat temperature setting
  InternalMemory.OverheatTemp_write( 290 );

  // Feeeding and Water Change mode speed
  ReefAngel.DCPump.FeedingSpeed=0;
  ReefAngel.DCPump.WaterChangeSpeed=0;
  ReefAngel.DCPump.UseMemory = false;
  ReefAngel.DCPump.DaylightChannel = Sync;
  ReefAngel.DCPump.ActinicChannel = None;


  // Ports that are always on
  ReefAngel.Relay.On( Port2 );
  ReefAngel.Relay.On( Port4 );
  ReefAngel.Relay.On( Port6 );
  ReefAngel.Relay.On( Port8 );

  ////// Place additional initialization code below here
  ReefAngel.CustomLabels[0]="Heater";
  ReefAngel.CustomLabels[1]="Wave Maker";
  ReefAngel.CustomLabels[2]="Skimmer";
  ReefAngel.CustomLabels[3]="Reactor";
  ReefAngel.CustomLabels[4]="ATO";
  ReefAngel.CustomLabels[5]="Lights";
  ReefAngel.CustomLabels[6]="Chiller";
  ReefAngel.CustomLabels[7]="ReturnPump"; 


  ////// Place additional initialization code above here
}

void loop()
{
  ReefAngel.StandardHeater( Port1,265,270 );
  ReefAngel.Relay.DelayedOn( Port3,4 );
  ReefAngel.SingleATO( true,Port5,60,0 );
  ReefAngel.StandardFan( Port7,270,275 );
  ReefAngel.PWM.SetActinic( MoonPhase() );
  if (hour()>=8 && hour()<18) // Day mode between 8am and 6pm
  {
    ReefAngel.DCPump.SetMode( ShortPulse,40,40 );
  }
  else
    ReefAngel.DCPump.SetMode( Constant,30,0 );
  
  ////// Place your custom code below here


    ////// Place your custom code above here

    // This should always be the last line
  ReefAngel.Portal( "Ferdi" );
  ReefAngel.ShowInterface();
}
Roberto.
Ferdi
Posts: 31
Joined: Thu Jan 02, 2014 1:02 pm

Re: Day night mode for wave maker

Post by Ferdi »

Thank you Roberto. Works perfectly
GreenVF
Posts: 8
Joined: Tue Apr 21, 2015 5:03 am
Location: AUSTRALIA

Re: Day night mode for wave maker

Post by GreenVF »

With this code can you adjust the wave makers from the portal or is it just hard coded?

I would like to have night mode and day mode with Jeboa wave makers.

Is someone able to post code on how this is done. Thanks
User avatar
lnevo
Posts: 5430
Joined: Fri Jul 20, 2012 9:42 am

Re: Day night mode for wave maker

Post by lnevo »

This is hard coded. The best way to do this is to wrape the whole section that is setting the different modes with an if that checks the mode setting in memory and only runs the schedule if the mode is Custom. If not it will use settings in memory.
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