Buzzer Alarm Configuration

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btorrenga
Posts: 100
Joined: Mon Apr 16, 2012 10:22 pm

Buzzer Alarm Configuration

Post by btorrenga »

I am having trouble compiling my code with the buzzer. I believe the root cause is something wrong with my features. The error on compiling is:

Code: Select all

Working___improved_reservoir.cpp: In function 'void loop()':
Working___improved_reservoir:287: error: 'class ReefAngelClass' has no member named 'PWM'
My goal is for the buzzer to sound when one of my IO module channels triggers. Here is the broken code:

Code: Select all

/* The following features are enabled for this File: 

#define DisplayImages
#define SetupExtras
#define OverheatSetup
#define DateTimeSetup
#define VersionMenu
#define wifi
#define SaveRelayState
#define RelayExp
#define InstalledRelayExpansionModules 1
#define DosingPumpIntervalSetup
#define WDT
#define CUSTOM_MENU
#define CUSTOM_MENU_ENTRIES 9
#define CUSTOM_MAIN
#define COLORS_PDE
#define ENABLE_ATO_LOGGING
#define ENABLE_EXCEED_FLAGS
#define IOEXPANSION
#define FONT_8x8
#define FONT_8x16
#define FONT_12x16
#define NUMBERS_8x8
#define NUMBERS_8x16
#define NUMBERS_12x16
#define NUMBERS_16x16
#define CUSTOM_VARIABLES

*/


#include <ReefAngel_Features.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <Timer.h>
#include <Memory.h>
#include <IO.h>
#include <ReefAngel.h>
//#include <RA_PWM.h>
#include <avr/pgmspace.h>

////// Place global variable code below here
// Initialize Buzzer variables
byte buzzer=0;

////// Place global variable code above here


prog_char menu1_label[] PROGMEM = "Feeding";
prog_char menu2_label[] PROGMEM = "Water Change";
prog_char menu3_label[] PROGMEM = "ATO Clear";
prog_char menu4_label[] PROGMEM = "Overheat Clear";
prog_char menu5_label[] PROGMEM = "PH Calibration";
prog_char menu6_label[] PROGMEM = "Date / Time";
prog_char menu7_label[] PROGMEM = "Version";
prog_char menu8_label[] PROGMEM = "Turn ON/OFF Skimmer";
prog_char menu9_label[] PROGMEM = "Turn Off Skimmer";
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label,
menu7_label, menu8_label, menu9_label
};
    
void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry4()
{
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry5()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry6()
{
ReefAngel.SetupDateTime();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry7()
{
ReefAngel.DisplayVersion();
}
void MenuEntry8()
{
ReefAngel.Relay.Toggle(Box1_Port8);
ReefAngel.Relay.Write();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry9()
{
ReefAngel.Relay.Off(Box1_Port8);
ReefAngel.Relay.Write();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}

void DrawCustomMain()
{
  ReefAngel.LCD.DrawDate(6, 119);
  pingSerial();
  ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params);
  pingSerial();
  // draw main relay
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
#ifdef RelayExp
  pingSerial();
  // draw 1st expansion relay
  TempRelay = ReefAngel.Relay.RelayDataE[0];
  TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
  TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
  ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
#endif  // RelayExp
}
void DrawCustomGraph()
{
  // Change the 45 to adjust the horizontal position of the text 
  ReefAngel.LCD.DrawGraph(5, 5);
}


void CheckReservoirStatus(byte channel, byte pump)
{
    if ( ReefAngel.IO.GetChannel(channel) )
    {
        // If empty, shutoff the port, trigger alert
        ReefAngel.CustomVar[channel] = 1;
        ReefAngel.Relay.Off(pump);
    }
    else
    {
        // If not empty, turn on the port, clear alert
        ReefAngel.CustomVar[channel] = 0;
        ReefAngel.Relay.On(pump);
    }
}


void MyCustomATO(int ATOTimeout)
{
    /*
    This function works as follows:

    When it's time to topoff the system, we check the levels of each
    of the three reservoirs.  If a reservoir is empty, we set a custom
    flag to indicate it's empty on the portal and we do not start that
    pump.  Otherwise, we clear the custom flag for the reservoir and
    start the pump.
    The function monitors the switch levels like normal.
    Monitor the status of the reservoirs while topping off.
    When the high switch is triggered (aka, finished topping off), 
    ALL ports are turned off regardless of status (doesn't hurt to do this).
    If the timeout occurs, the LED light comes on and all ports are 
    turned off just like when we finish topping off.
    
    */
    unsigned long TempTimeout = ATOTimeout;
    TempTimeout *= 1000;

    if ( ReefAngel.LowATO.IsActive() && ( !ReefAngel.LowATO.IsTopping()) )
    {
        ReefAngel.LowATO.Timer = millis();
        ReefAngel.LowATO.StartTopping();

        // Check the level of each reservoir
        // If empty, set the alert and don't start topping off
        // otherwise if not empty, clear the alert and start topping
        CheckReservoirStatus(0, Port5);
        CheckReservoirStatus(1, Port6);
        CheckReservoirStatus(2, Box1_Port5);
    }

    // Monitor levels while topping off, to prevent a reservoir from running dry
    // Might need to remove this check here -- Nope, this seems to work fine.
    
    if ( ReefAngel.LowATO.IsTopping() )
    {
        CheckReservoirStatus(0, Port5);
        CheckReservoirStatus(1, Port6);
        CheckReservoirStatus(2, Box1_Port5);
    }

    if ( ReefAngel.HighATO.IsActive() )
    {
        ReefAngel.LowATO.StopTopping();  // stop the low ato timer
        ReefAngel.Relay.Off(Port5);
        ReefAngel.Relay.Off(Port6);
        ReefAngel.Relay.Off(Box1_Port5);
    }

    if ( (millis()-ReefAngel.LowATO.Timer > TempTimeout) && ReefAngel.LowATO.IsTopping() )
    {
        ReefAngel.LED.On();
#ifdef ENABLE_EXCEED_FLAGS
        InternalMemory.write(ATO_Exceed_Flag, 1);
#endif  // ENABLE_EXCEED_FLAGS
        ReefAngel.Relay.Off(Port5);
        ReefAngel.Relay.Off(Port6);
        ReefAngel.Relay.Off(Box1_Port5);
#ifdef ENABLE_ATO_LOGGING
        // bump the counter if a timeout occurs
        AtoEventCount++;
        if ( AtoEventCount >= MAX_ATO_LOG_EVENTS ) { AtoEventCount = 0; }
#endif  // ENABLE_ATO_LOGGING
    }
}


void setup()
{
    // This must be the first line
    ReefAngel.Init();  //Initialize controller
    // Initialize the custom menu
    ReefAngel.InitMenu(pgm_read_word(&(menu_items[0])),SIZE(menu_items));

    // Ports toggled in Feeding Mode
    ReefAngel.FeedingModePorts = Port8Bit;
    ReefAngel.FeedingModePortsE[0] = Port4Bit | Port7Bit;
    // Ports turned off when Overheat temperature exceeded
    ReefAngel.OverheatShutoffPorts = Port2Bit | Port4Bit;
    ReefAngel.OverheatShutoffPortsE[0] = Port1Bit | Port2Bit;
    // Ports toggled when Lights On / Off menu entry selected
    ReefAngel.LightsOnPorts = Port4Bit;
    ReefAngel.LightsOnPortsE[0] = Port1Bit | Port3Bit;
    // Ports toggled in Water Change Mode
    ReefAngel.WaterChangePorts = Port2Bit | Port5Bit | Port6Bit | Port8Bit;
    ReefAngel.WaterChangePortsE[0] = Port2Bit | Port5Bit | Port6Bit | Port8Bit;

    // Ports that are always on
    ReefAngel.Relay.On(Port3);
    ReefAngel.Relay.On(Port8);
    ReefAngel.Relay.On(Box1_Port4);
    ReefAngel.Relay.On(Box1_Port7);
    ReefAngel.Relay.On(Box1_Port8);
    ////// Place additional initialization code below here
    ReefAngel.OverheatProbe = T1_PROBE; // Use Temperature probe 1 to check for overheat

    ////// Place additional initialization code above here
}

void loop()
{
    // Specific functions that use Internal Memory values
    ReefAngel.StandardLights(Port1,23,0,2,0); // Moon lights on 23:00-02:00
    ReefAngel.StandardHeater(Port2,780,790); // 800w heater on at 78.0, off at 79.0
    ReefAngel.MHLights(Port4); // MH on 14:00-22:00, delay 15m if power fails
    //ReefAngel.StandardATO(Port5,120); // Standard ATO with 120s timeout
    //ReefAngel.StandardATO(Port6,120); // Standard ATO with 120s timeout
    ReefAngel.StandardLights(Port7,21,0,13,0); // Sump lights on 21:00-13:00
    ReefAngel.MHLights(Box1_Port1); // MH on 14:00-22:00, delay 15m if power fails
    ReefAngel.StandardHeater(Box1_Port2); // 250w heater on at 78.5, off at 79.0
    ReefAngel.StandardLights(Box1_Port3); // Actinics on 13:00-23:00
    //ReefAngel.StandardATO(Box1_Port5); // Standard ATO with 120s timeout
    ////////////////////////////ReefAngel.DosingPumpRepeat1(Box1_Port6); //Dose for 30s every 480m, 0m offset.  This give about 3ml per day.
    ////// Place your custom code below here 

buzzer = ReefAngel.IO.GetChannel(4);
if ( buzzer > 0 ) buzzer = 50;
ReefAngel.PWM.SetDaylight( buzzer );

  
    MyCustomATO(InternalMemory.ATOTimeout_read()); //This line works.
      if ( ReefAngel.IO.GetChannel(3) ) 
  {
    ReefAngel.Relay.Off(Box1_Port6);
    ReefAngel.CustomVar[3]=1;
  }
  else
  {
    ReefAngel.CustomVar[3]=0;
    ReefAngel.DosingPumpRepeat1(Box1_Port6);
  }
    ////// Place your custom code above here
    // This sends all the data to the portal
    // Do not add any custom code that changes any relay status after this line
    // The only code after this line should be the ShowInterface function
    ReefAngel.Portal("btorrenga");

    // This should always be the last line
    ReefAngel.ShowInterface();
}
This uses library version 0.9.8. What am I missing?
jpalmer
Posts: 31
Joined: Tue May 01, 2012 11:49 pm

Re: Buzzer Alarm Configuration

Post by jpalmer »

Hello,

In your code, I see this:

Code: Select all

//#include <RA_PWM.h>
Try uncommenting that, and see if it work.

I can't verify the code will compile, because it looks like you have written a couple custom functions.
Image
btorrenga
Posts: 100
Joined: Mon Apr 16, 2012 10:22 pm

Re: Buzzer Alarm Configuration

Post by btorrenga »

Right - I should have mentioned that I get the same error compiling whether or not that is commented.
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Buzzer Alarm Configuration

Post by rimai »

The problem is in this line:

Code: Select all

  ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params);
Try this:

Code: Select all

/* The following features are enabled for this File: 

#define DisplayImages
#define SetupExtras
#define OverheatSetup
#define DateTimeSetup
#define VersionMenu
#define wifi
#define SaveRelayState
#define RelayExp
#define InstalledRelayExpansionModules 1
#define DosingPumpIntervalSetup
#define WDT
#define CUSTOM_MENU
#define CUSTOM_MENU_ENTRIES 9
#define CUSTOM_MAIN
#define COLORS_PDE
#define ENABLE_ATO_LOGGING
#define ENABLE_EXCEED_FLAGS
#define IOEXPANSION
#define FONT_8x8
#define FONT_8x16
#define FONT_12x16
#define NUMBERS_8x8
#define NUMBERS_8x16
#define NUMBERS_12x16
#define NUMBERS_16x16
#define CUSTOM_VARIABLES

*/


#include <ReefAngel_Features.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <Timer.h>
#include <Memory.h>
#include <IO.h>
#include <ReefAngel.h>
#include <RA_PWM.h>
#include <avr/pgmspace.h>

////// Place global variable code below here
// Initialize Buzzer variables
byte buzzer=0;

////// Place global variable code above here


prog_char menu1_label[] PROGMEM = "Feeding";
prog_char menu2_label[] PROGMEM = "Water Change";
prog_char menu3_label[] PROGMEM = "ATO Clear";
prog_char menu4_label[] PROGMEM = "Overheat Clear";
prog_char menu5_label[] PROGMEM = "PH Calibration";
prog_char menu6_label[] PROGMEM = "Date / Time";
prog_char menu7_label[] PROGMEM = "Version";
prog_char menu8_label[] PROGMEM = "Turn ON/OFF Skimmer";
prog_char menu9_label[] PROGMEM = "Turn Off Skimmer";
// Group the menu entries together
PROGMEM const char *menu_items[] = {
menu1_label, menu2_label, menu3_label,
menu4_label, menu5_label, menu6_label,
menu7_label, menu8_label, menu9_label
};
    
void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ReefAngel.ATOClear();
ReefAngel.DisplayMenuEntry("Clear ATO Timeout");
}
void MenuEntry4()
{
ReefAngel.OverheatClear();
ReefAngel.DisplayMenuEntry("Clear Overheat");
}
void MenuEntry5()
{
ReefAngel.SetupCalibratePH();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry6()
{
ReefAngel.SetupDateTime();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry7()
{
ReefAngel.DisplayVersion();
}
void MenuEntry8()
{
ReefAngel.Relay.Toggle(Box1_Port8);
ReefAngel.Relay.Write();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}
void MenuEntry9()
{
ReefAngel.Relay.Off(Box1_Port8);
ReefAngel.Relay.Write();
ReefAngel.DisplayedMenu = ALT_SCREEN_MODE;
}

void DrawCustomMain()
{
  ReefAngel.LCD.DrawDate(6, 119);
  pingSerial();
#if defined DisplayLEDPWM && ! defined RemoveAllLights
  ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params,
  ReefAngel.PWM.GetDaylightValue(), ReefAngel.PWM.GetActinicValue());
#else // defined DisplayLEDPWM && ! defined RemoveAllLights
  ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params);
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights
  pingSerial();
  // draw main relay
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
#ifdef RelayExp
  pingSerial();
  // draw 1st expansion relay
  TempRelay = ReefAngel.Relay.RelayDataE[0];
  TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
  TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
  ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
#endif  // RelayExp
}
void DrawCustomGraph()
{
  // Change the 45 to adjust the horizontal position of the text 
  ReefAngel.LCD.DrawGraph(5, 5);
}


void CheckReservoirStatus(byte channel, byte pump)
{
    if ( ReefAngel.IO.GetChannel(channel) )
    {
        // If empty, shutoff the port, trigger alert
        ReefAngel.CustomVar[channel] = 1;
        ReefAngel.Relay.Off(pump);
    }
    else
    {
        // If not empty, turn on the port, clear alert
        ReefAngel.CustomVar[channel] = 0;
        ReefAngel.Relay.On(pump);
    }
}


void MyCustomATO(int ATOTimeout)
{
    /*
    This function works as follows:

    When it's time to topoff the system, we check the levels of each
    of the three reservoirs.  If a reservoir is empty, we set a custom
    flag to indicate it's empty on the portal and we do not start that
    pump.  Otherwise, we clear the custom flag for the reservoir and
    start the pump.
    The function monitors the switch levels like normal.
    Monitor the status of the reservoirs while topping off.
    When the high switch is triggered (aka, finished topping off), 
    ALL ports are turned off regardless of status (doesn't hurt to do this).
    If the timeout occurs, the LED light comes on and all ports are 
    turned off just like when we finish topping off.
    
    */
    unsigned long TempTimeout = ATOTimeout;
    TempTimeout *= 1000;

    if ( ReefAngel.LowATO.IsActive() && ( !ReefAngel.LowATO.IsTopping()) )
    {
        ReefAngel.LowATO.Timer = millis();
        ReefAngel.LowATO.StartTopping();

        // Check the level of each reservoir
        // If empty, set the alert and don't start topping off
        // otherwise if not empty, clear the alert and start topping
        CheckReservoirStatus(0, Port5);
        CheckReservoirStatus(1, Port6);
        CheckReservoirStatus(2, Box1_Port5);
    }

    // Monitor levels while topping off, to prevent a reservoir from running dry
    // Might need to remove this check here -- Nope, this seems to work fine.
    
    if ( ReefAngel.LowATO.IsTopping() )
    {
        CheckReservoirStatus(0, Port5);
        CheckReservoirStatus(1, Port6);
        CheckReservoirStatus(2, Box1_Port5);
    }

    if ( ReefAngel.HighATO.IsActive() )
    {
        ReefAngel.LowATO.StopTopping();  // stop the low ato timer
        ReefAngel.Relay.Off(Port5);
        ReefAngel.Relay.Off(Port6);
        ReefAngel.Relay.Off(Box1_Port5);
    }

    if ( (millis()-ReefAngel.LowATO.Timer > TempTimeout) && ReefAngel.LowATO.IsTopping() )
    {
        ReefAngel.LED.On();
#ifdef ENABLE_EXCEED_FLAGS
        InternalMemory.write(ATO_Exceed_Flag, 1);
#endif  // ENABLE_EXCEED_FLAGS
        ReefAngel.Relay.Off(Port5);
        ReefAngel.Relay.Off(Port6);
        ReefAngel.Relay.Off(Box1_Port5);
#ifdef ENABLE_ATO_LOGGING
        // bump the counter if a timeout occurs
        AtoEventCount++;
        if ( AtoEventCount >= MAX_ATO_LOG_EVENTS ) { AtoEventCount = 0; }
#endif  // ENABLE_ATO_LOGGING
    }
}


void setup()
{
    // This must be the first line
    ReefAngel.Init();  //Initialize controller
    // Initialize the custom menu
    ReefAngel.InitMenu(pgm_read_word(&(menu_items[0])),SIZE(menu_items));

    // Ports toggled in Feeding Mode
    ReefAngel.FeedingModePorts = Port8Bit;
    ReefAngel.FeedingModePortsE[0] = Port4Bit | Port7Bit;
    // Ports turned off when Overheat temperature exceeded
    ReefAngel.OverheatShutoffPorts = Port2Bit | Port4Bit;
    ReefAngel.OverheatShutoffPortsE[0] = Port1Bit | Port2Bit;
    // Ports toggled when Lights On / Off menu entry selected
    ReefAngel.LightsOnPorts = Port4Bit;
    ReefAngel.LightsOnPortsE[0] = Port1Bit | Port3Bit;
    // Ports toggled in Water Change Mode
    ReefAngel.WaterChangePorts = Port2Bit | Port5Bit | Port6Bit | Port8Bit;
    ReefAngel.WaterChangePortsE[0] = Port2Bit | Port5Bit | Port6Bit | Port8Bit;

    // Ports that are always on
    ReefAngel.Relay.On(Port3);
    ReefAngel.Relay.On(Port8);
    ReefAngel.Relay.On(Box1_Port4);
    ReefAngel.Relay.On(Box1_Port7);
    ReefAngel.Relay.On(Box1_Port8);
    ////// Place additional initialization code below here
    ReefAngel.OverheatProbe = T1_PROBE; // Use Temperature probe 1 to check for overheat

    ////// Place additional initialization code above here
}

void loop()
{
    // Specific functions that use Internal Memory values
    ReefAngel.StandardLights(Port1,23,0,2,0); // Moon lights on 23:00-02:00
    ReefAngel.StandardHeater(Port2,780,790); // 800w heater on at 78.0, off at 79.0
    ReefAngel.MHLights(Port4); // MH on 14:00-22:00, delay 15m if power fails
    //ReefAngel.StandardATO(Port5,120); // Standard ATO with 120s timeout
    //ReefAngel.StandardATO(Port6,120); // Standard ATO with 120s timeout
    ReefAngel.StandardLights(Port7,21,0,13,0); // Sump lights on 21:00-13:00
    ReefAngel.MHLights(Box1_Port1); // MH on 14:00-22:00, delay 15m if power fails
    ReefAngel.StandardHeater(Box1_Port2); // 250w heater on at 78.5, off at 79.0
    ReefAngel.StandardLights(Box1_Port3); // Actinics on 13:00-23:00
    //ReefAngel.StandardATO(Box1_Port5); // Standard ATO with 120s timeout
    ////////////////////////////ReefAngel.DosingPumpRepeat1(Box1_Port6); //Dose for 30s every 480m, 0m offset.  This give about 3ml per day.
    ////// Place your custom code below here 

buzzer = ReefAngel.IO.GetChannel(4);
if ( buzzer > 0 ) buzzer = 50;
ReefAngel.PWM.SetDaylight( buzzer );

  
    MyCustomATO(InternalMemory.ATOTimeout_read()); //This line works.
      if ( ReefAngel.IO.GetChannel(3) ) 
  {
    ReefAngel.Relay.Off(Box1_Port6);
    ReefAngel.CustomVar[3]=1;
  }
  else
  {
    ReefAngel.CustomVar[3]=0;
    ReefAngel.DosingPumpRepeat1(Box1_Port6);
  }
    ////// Place your custom code above here
    // This sends all the data to the portal
    // Do not add any custom code that changes any relay status after this line
    // The only code after this line should be the ShowInterface function
    ReefAngel.Portal("btorrenga");

    // This should always be the last line
    ReefAngel.ShowInterface();
}
Roberto.
btorrenga
Posts: 100
Joined: Mon Apr 16, 2012 10:22 pm

Re: Buzzer Alarm Configuration

Post by btorrenga »

Still the same error when compiling:

sketch_jun02a.cpp: In function 'void loop()':
sketch_jun02a:292: error: 'class ReefAngelClass' has no member named 'PWM'

What does this error indicate is wrong?
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Buzzer Alarm Configuration

Post by rimai »

Did you download the 0.9.9 installer from the website recently?
Can you do that and try again?
That error means that the feature is not set in the features file.
Prior to 0.9.9 installer, you had to set the features on RAGen manually.
I've made a real good improvement and compiled our own version of Arduino IDE.
Our version presets the features based on code automatically.
With the new installer, here is what I get on the log:

The following feature was automatically added:
Watchdog Timer
Version Menu

The following features were detected:
Dimming Signal
I/O Expansion Module
Wifi
Relay Expansion Module
Number of Relay Expasions: 1
Custom Main Screen
Custom Menu
Number of Menu Options: 9
Custom Variable
Exceed Flagging
Extra Font - Medium Size (8x8 pixels)
Extra Font - Large Size (8x16 pixels)
Extra Font - Extra Large Size (12x16 pixels)
Extra Font - Numbers Only - Medium Size (8x8 pixels)
Extra Font - Numbers Only - Large Font (8x16 pixels)
Extra Font - Numbers Only - Extra Large Font (12x16 pixels)
Extra Font - Numbers Only - Huge Font (16x16 pixels)
Date/Time Setup Menu
Binary sketch size: 41,600 bytes (of a 258,048 byte maximum)
Roberto.
btorrenga
Posts: 100
Joined: Mon Apr 16, 2012 10:22 pm

Re: Buzzer Alarm Configuration

Post by btorrenga »

Yup, downloading and re-installing did the trick. Thanks again, Roberto! BTW, is there a notification posted anywhere online when the installer or libraries are updated?
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Buzzer Alarm Configuration

Post by rimai »

Curt and I append the log:
http://forum.reefangel.com/viewtopic.php?f=7&t=903
I'm researching about getting a java update utility together for the Arduino IDE too so you don't need to keep downloading the entire installer.
Roberto.
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