I have programmed a basic ATO (where Port5 is my top off pump relay) along with a basic pump shut off if water is low (where Port8 is my return pump relay):
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// If water level less than 60, turn on auto top off relay; else, keep it off
if (ReefAngel.WaterLevel.GetLevel()<60) ReefAngel.Relay.On(Port5);
else ReefAngel.Relay.Off(Port5);
// If water level equals 0, turn off return relay; else, keep it on
if (ReefAngel.WaterLevel.GetLevel()==0) ReefAngel.Relay.Off(Port8);
else ReefAngel.Relay.On(Port8);Here is my full code if needed. Side note, I am trying to keep it on a standard RA board:
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <ReefAngel.h>
#include <WaterLevel.h> //Added for water level
// Initialize Buzzer variables
byte buzzer=0;
byte overheatflag=0;
byte atoflag=0;
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port4Bit | Port7Bit | Port8Bit;
ReefAngel.FeedingModePortsE[0] = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port3Bit | Port4Bit | Port5Bit | Port7Bit | Port8Bit;
ReefAngel.WaterChangePortsE[0] = Port5Bit | Port6Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit | Port2Bit | Port6Bit;
ReefAngel.LightsOnPortsE[0] = 0;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit | Port2Bit | Port3Bit | Port7Bit;
ReefAngel.OverheatShutoffPortsE[0] = 0;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Ports that are always on
ReefAngel.Relay.On( Port1 ); //left radion
ReefAngel.Relay.On( Port2 ); //right radion
ReefAngel.Relay.On( Port8 ); //return
ReefAngel.Relay.On( Box1_Port7 ); //TBD
ReefAngel.Relay.On( Box1_Port8 ); //TBD
////// Place additional initialization code below here
InternalMemory.ATOHourInterval_write(0);
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Port3 );
ReefAngel.Relay.DelayedOn( Port7 );
overheatflag = InternalMemory.read( Overheat_Exceed_Flag );
atoflag = InternalMemory.read( ATO_Exceed_Flag );
////// Place your custom code below here
/* Auto feeding mode starts.
Feeder set for 17:30, start feeding mode at 17:25. */
if ( hour() == 17 && minute() == 25 && second() ==0 ) //if time is 17:25:00
{
ReefAngel.FeedingModeStart(); //start feeding mode
}
// Run Vortech during day only. Vortech is on from 09:00-20:00.
ReefAngel.StandardLights(Port4,9,0,20,0);
// If in water change mode, turn on the light in the cabinet (so I can see!)
if (ReefAngel.DisplayedMenu==WATERCHANGE_MODE) ReefAngel.Relay.On(Port8);
// If water level less than 60, turn on auto top off relay; else, keep it off
if (ReefAngel.WaterLevel.GetLevel()<60) ReefAngel.Relay.On(Port5);
else ReefAngel.Relay.Off(Port5);
// If water level equals 0, turn off return relay; else, keep it on
if (ReefAngel.WaterLevel.GetLevel()==0) ReefAngel.Relay.Off(Port8);
else ReefAngel.Relay.On(Port8);
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "wolfpack" );
ReefAngel.ShowInterface();
}
void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
char text[7];
/* Drawing this:
01/01/12 00:00:00 AM
----------------------
Disp 79.9 pH 8.00
Sump 79.9 Sal 0.60
Room 77.7 WtrLvl Ok
1 2 3 4 5 6 7 8
1 2 3 4 5 6 7 8
Moon Waning Crescent
Intensity 88%
Sunrise 06:15
Sunset 18:12
*/
/* Colors used in this script:
DefaultFGColor - For basic font and line
DefaultBGColor - For background color
PHColor - For values that may change
OutletOnBGColor - For okay water level
OutletOffBGColor - For low water level
To change colors, modify these values in ReefAngel_CustomColors.h file
*/
ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(DefaultFGColor, 1, 11, 128, 11);
pingSerial();
//ReefAngel.LCD.DrawText(fcolor,bcolor,x,y,"text");
//Line 1 - Display Temp & pH
x = 8;
y = 15;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Disp");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T1_PROBE], PHColor, x, y, 10);
x = 70;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"pH");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.PH, PHColor, x, y, 100);
//Line 2 - Sump & Salinity
x = 8;
y += 10;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Sump");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T2_PROBE], PHColor, x, y, 10);
x = 70;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Sal");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Salinity, PHColor, x, y, 10);
//Line 3 - Room
x = 8;
y += 10;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Room");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp[T3_PROBE], PHColor, x, y, 10);
x = 70;
ReefAngel.LCD.DrawText(DefaultFGColor,DefaultBGColor,x,y,"Lvl");
x += 30;
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.WaterLevel.GetLevel(), PHColor, x, y, 1);
//Lines 4 and 5 - Relays
x = 12;
y += 15;
// draw main relay
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
pingSerial();
}
void DrawCustomGraph()
{
}