need someone to write a code
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
need someone to write a code
cant for the life of me figure out how to write a code. can someone help me please??!! Thanks
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
this is the current code im running. i would like to add a night mode to the vortech pump to ramp down to 35% constant from 9pm to 7am. also would like some sort of a storm mode if possible
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.AddStandardMenu(); // Add Standard Menu
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port2Bit | Port3Bit | Port4Bit | Port5Bit | Port6Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 820 );
// Ports that are always on
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Port1,760,775 );
ReefAngel.StandardLights( Port2,20,0,4,0 );
ReefAngel.StandardLights( Port3,10,0,19,0 );
ReefAngel.StandardLights( Port4,9,0,20,0 );
ReefAngel.StandardLights( Port5,10,0,19,0 );
ReefAngel.StandardLights( Port6,9,0,20,0 );
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,0,20,0,0,100,0) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,0,19,0,0,100,0) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(10,0,19,0,0,100,0) );
ReefAngel.RF.UseMemory = false;
ReefAngel.RF.SetMode( NutrientTransport,85,10 );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.AddStandardMenu(); // Add Standard Menu
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port2Bit | Port3Bit | Port4Bit | Port5Bit | Port6Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 820 );
// Ports that are always on
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Port1,760,775 );
ReefAngel.StandardLights( Port2,20,0,4,0 );
ReefAngel.StandardLights( Port3,10,0,19,0 );
ReefAngel.StandardLights( Port4,9,0,20,0 );
ReefAngel.StandardLights( Port5,10,0,19,0 );
ReefAngel.StandardLights( Port6,9,0,20,0 );
ReefAngel.PWM.SetChannel( 0, PWMParabola(9,0,20,0,0,100,0) );
ReefAngel.PWM.SetChannel( 1, PWMParabola(10,0,19,0,0,100,0) );
ReefAngel.PWM.SetChannel( 2, PWMParabola(10,0,19,0,0,100,0) );
ReefAngel.RF.UseMemory = false;
ReefAngel.RF.SetMode( NutrientTransport,85,10 );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
Re: need someone to write a code
Lee just gave you this code.
http://forum.reefangel.com/viewtopic.ph ... ead#unread
http://forum.reefangel.com/viewtopic.ph ... ead#unread
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
do i just copy and paste it between the custom code lines?
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
and where do i put the times i want?
Re: need someone to write a code
Correct. Just place it in the custom code inside loop().
The times can be set in the code he gave you.
The times can be set in the code he gave you.
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
well it went into night mode but now it dont come out of it. the rf changes color but the pump remains in night mode
Re: need someone to write a code
If you look at the code he gave you:
When it is > 20 hours, the pump will enter night mode
And it will stop night mode when time is > 8 hours.
So, it will only come out of night mode tomorrow morning at 8am.
Code: Select all
// Turn off Night Mode
if (hour()>8 && ReefAngel.RF.Mode==Night) ReefAngel.RF.SetMode(Night_Stop,0,0);
// Turn on Night Mode
if (hour()>20 && ReefAngel.RF.Mode!=Night) ReefAngel.RF.SetMode(Night,20,0);
And it will stop night mode when time is > 8 hours.
So, it will only come out of night mode tomorrow morning at 8am.
Roberto.
Re: need someone to write a code
I personally don't like the night mode of the vortech pump drivers.
So, I never use it myself.
I prefer using reefcrest at very slow speed instead.
So, I never use it myself.
I prefer using reefcrest at very slow speed instead.
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
That sounds like a good idea! How would i program that instead?
Re: need someone to write a code
Use something like this:
Code: Select all
if (hour()<8 || hour()>20) ReefAngel.RF.SetMode( ReefCrest,20,10 );
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
Well my vortech pump never went out of night mode this morn. The rf did change color but the pump remains at constant low speed. Sound like a communication prob between rf and ecotech driver?
Re: need someone to write a code
Was it still blinking white?
How long is the night mode setup on your vortech driver?
Check their manual:
http://ecotechmarine.com/wp-content/upl ... on1.33.pdf
How long is the night mode setup on your vortech driver?
Check their manual:
http://ecotechmarine.com/wp-content/upl ... on1.33.pdf
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
New code is so far so good. I dont suppose you have any ideas for a storm and clouds mode? My blue leds are on one driver and 2 50w white leds on another 2 drivers on my dimming expansion port.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
They are JR Tronic brand. Model uv3617-50-pwm
Re: need someone to write a code
Never heard of that one.
Let us know how it responds. Many LED drivers are not fast enough to create a nice effect.
Try this one:
Let us know how it responds. Many LED drivers are not fast enough to create a nice effect.
Try this one:
Code: Select all
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
//*********************************************************************************************************************************
//Start of PWM Expansion Code Header
// This is just how we are going to reference the PWM expansion ports within the code.
// You can change the labels if you would like, just as long as they are changed all throughout the code too.
#define LEDPWM0 0
#define LEDPWM1 1
#define LEDPWM2 2
#define LEDPWM3 3
#define LEDPWM4 4
#define LEDPWM5 5
// Initial values to all 6 channels at startup. They will always be 0.
byte PWMChannel[]={
0,0,0,0,0,0};
//End of PWM Expansion Code Header
//*********************************************************************************************************************************
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.AddStandardMenu(); // Add Standard Menu
ReefAngel.Use2014Screen(); // Let's use 2014 Screen
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = 0;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port2Bit | Port3Bit | Port4Bit | Port5Bit | Port6Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 820 );
// Ports that are always on
ReefAngel.Relay.On( Port7 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Port1,760,775 );
ReefAngel.StandardLights( Port2,20,0,4,0 );
ReefAngel.StandardLights( Port3,10,0,19,0 );
ReefAngel.StandardLights( Port4,9,0,20,0 );
ReefAngel.StandardLights( Port5,10,0,19,0 );
ReefAngel.StandardLights( Port6,9,0,20,0 );
// ReefAngel.PWM.SetChannel( 0, PWMParabola(9,0,20,0,0,100,0) );
// ReefAngel.PWM.SetChannel( 1, PWMParabola(10,0,19,0,0,100,0) );
// ReefAngel.PWM.SetChannel( 2, PWMParabola(10,0,19,0,0,100,0) );
ReefAngel.RF.UseMemory = false;
ReefAngel.RF.SetMode( NutrientTransport,85,10 );
////// Place your custom code below here
if (hour()<8 || hour()>20) ReefAngel.RF.SetMode( ReefCrest,20,10 );
// Calculate your regular sunrise/sunset PWM value
PWMChannel[LEDPWM0]=PWMParabola(9,0,20,0,0,100,PWMChannel[LEDPWM0]);
PWMChannel[LEDPWM1]=PWMParabola(10,0,19,0,0,100,PWMChannel[LEDPWM1]);
PWMChannel[LEDPWM2]=PWMParabola(10,0,19,0,0,100,PWMChannel[LEDPWM2]);
CheckCloud();
ReefAngel.PWM.SetChannel( LEDPWM0, int(2.55*PWMChannel[LEDPWM0]));
ReefAngel.PWM.SetChannel( LEDPWM1, int(2.55*PWMChannel[LEDPWM1]));
ReefAngel.PWM.SetChannel( LEDPWM2, int(2.55*PWMChannel[LEDPWM2]));
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 3
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100
// Channels used by the actinic LEDs on the PWM Expansion module
// These channels will not be dimmed when the cloud effect is triggered
// Number is a binary form. B001100 means channel 2 and 3 are used for actinics
#define Actinic_Channels B000001
// Channels used by the daylight LEDs on the PWM Expansion module
// These channels will be used for the spike when lightning effect is triggered
// Number is a binary form. B000011 means channel 0 and 1 are used for daylights
#define Daylight_Channels B000110
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// let's go through all channels to pick which ones will be dimmed
for (int a=0;a<6;a++)
{
if (bitRead(Actinic_Channels,a)==0)
{
// this will slope down the channel from the current PWM to 0 within 3minutes.
// then it will stay at 0 for the duration of the cycle
// and finally slope up from 0 to PWM value within 3 minutes
// it is basically an inversed slope
PWMChannel[a]=ReversePWMSlope(cloudstart,cloudstart+cloudduration,PWMChannel[a],0,180);
}
}
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
for (int b=0;b<6;b++)
{
if (bitRead(Daylight_Channels,b)==1)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus) PWMChannel[b]=100;
else PWMChannel[b]=0;
//delay(10);
}
else
{
PWMChannel[b]=20;
}
}
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
Roberto.
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- Posts: 13
- Joined: Sun Nov 02, 2014 1:06 pm
Re: need someone to write a code
I will let you know how that code works when my other two drivers get here! One last question then ill quit buggin you for a while, how can iget my vortech pump into feeding mode when i toggle to feeding mode on the ra controller?