This is really the first major operating code I am trying to load and it has the cloud feature in it. I have changed things to match my setup which is.
Channel 0 PWM output Rightside NW
Channel 1 PWM ouput Rightside RB
Channel 2 PWM output Leftside NW
Channel 3 PWM output Rightside RB
I have the following as my PDE, in entirety. It loads fine and when I run it I get at 10:45 pm only the left side NW lights on low and PWM output voltage at all terminals is as follows.
PWM 0= 0V
1=0V
2=3.3V
3=0V
The pde is here in its entirety. When I use a RaGEN pde FOR pwm CONTROL I get accurate dimming control over all 4 modules, the whites drop at about 23 % to flicker the Blues about 10% to flicker. So I know that my PWM controller can output all range voltage to all channels...
Oh... the controller knows the correct time if your wondering.
Also... screwing around with this a little bit I had just the left side blues on, but none of the other lights on. When I set it to run lights to 11:50 pm i.e. 23,50 everywhere and reload...
only the left side RB and NW string power on... at 4.97 V each... which is channel 2 and 3 so what happened to 0 and 1???????????
Can you help tell me why... I think the code looks ok in terms of definig the on off times but I am not absolutely certain, but I think its right. Also, this would be inconsistent with the behavior I am seeing, both NW strings are set the same for me in sunrise sunet table but only L side lights....
or none of hte right side seems to work...
channel 0 1 seems to not output no matter what I do to the inputs but I have made them the same as whats working for chanel 2 3 and that does not fix it so I am kinda lost.
Code: Select all
// Autogenerated file by RAGen (v1.1.0.126), (01/14/2012 21:47)
// RA_011412_2147.pde
//
// This version designed for v0.8.5 Beta 17 or later
/* The following features are enabled for this PDE File:
#define DisplayImages
#define WavemakerSetup
#define DateTimeSetup
#define VersionMenu
#define ATOSetup
#define MetalHalideSetup
#define DirectTempSensor
#define DisplayLEDPWM
#define StandardLightSetup
#define SaveRelayState
#define PWMEXPANSION
*/
#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
//*********************************************************************************************************************************
//Start of PWM Expansion Code Header
// This is just how we are going to reference the PWM expansion ports within the code.
// You can change the labels if you would like, just as long as they are changed all throughout the code too.
#define LEDPWM0 0
#define LEDPWM1 1
#define LEDPWM2 2
#define LEDPWM3 3
#define LEDPWM4 4
#define LEDPWM5 5
// Initial values to all 6 channels at startup. They will always be 0.
byte PWMChannel[]={
0,0,0,0,0,0};
//End of PWM Expansion Code Header
//*********************************************************************************************************************************
void setup()
{
ReefAngel.Init(); //Initialize controller
// Ports that are always on
ReefAngel.Relay.On(Port8);
}
void loop()
{
// Specific functions
ReefAngel.ShowInterface();
ReefAngel.StandardATO(Port1);
ReefAngel.StandardLights(Port2);
ReefAngel.MHLights(Port3);
ReefAngel.Wavemaker1(Port4);
ReefAngel.Wavemaker2(Port5);
ReefAngel.StandardFan(Port6);
ReefAngel.StandardHeater(Port7);
// Calculate your regular sunrise/sunset PWM value
PWMChannel[LEDPWM0]=PWMSlope(9,00,19,30,23,50,20,PWMChannel[LEDPWM0]);
PWMChannel[LEDPWM1]=PWMSlope(7,30,23,00,10,50,20,PWMChannel[LEDPWM1]);
PWMChannel[LEDPWM2]=PWMSlope(9,00,19,30,23,50,20,PWMChannel[LEDPWM2]);
PWMChannel[LEDPWM3]=PWMSlope(7,30,23,00,10,50,20,PWMChannel[LEDPWM3]);
CheckCloud();
PWMExpansion(LEDPWM0,int(2.55*PWMChannel[LEDPWM0]));
PWMExpansion(LEDPWM1,int(2.55*PWMChannel[LEDPWM1]));
PWMExpansion(LEDPWM2,int(2.55*PWMChannel[LEDPWM2]));
PWMExpansion(LEDPWM3,int(2.55*PWMChannel[LEDPWM3]));
// ReefAngel.LCD.DrawText(0,255,120,120,PWMChannel[LEDPWM1]);
// ReefAngel.LCD.DrawText(0,255,35,120,PWMChannel[LEDPWM1]);
// ReefAngel.LCD.DrawText(0,255,65,120,PWMChannel[LEDPWM2]);
// ReefAngel.LCD.DrawText(0,255,95,120,PWMChannel[LEDPWM3]);
}
//*********************************************************************************************************************************
//Start of PWM slope function code designed for the PWM Expansion module
void PWMExpansion(byte cmd, byte data)
{
Wire.beginTransmission(8); // transmit to device #2
Wire.send('$'); // sends $
Wire.send('$'); // sends $
Wire.send('$'); // sends $
Wire.send(cmd); // sends a value
Wire.send(data); // sends 255
Wire.endTransmission(); // stop transmitting
}
//End of PWM slope function code designed for the PWM Expansion module
//*********************************************************************************************************************************
//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{
// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect
// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1
// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100
// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7
// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15
// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 3
// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5
// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(9,30)
// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)
// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100
// Channels used by the actinic LEDs on the PWM Expansion module
// These channels will not be dimmed when the cloud effect is triggered
// Number is a binary form. B001100 means channel 2 and 3 are used for actinics
#define Actinic_Channels B010100
// Channels used by the daylight LEDs on the PWM Expansion module
// These channels will be used for the spike when lightning effect is triggered
// Number is a binary form. B000011 means channel 0 and 1 are used for daylights
#define Daylight_Channels B101000
// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
// It's a tight fit, but it did.
//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.
// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here
static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;
#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
// let's go through all channels to pick which ones will be dimmed
for (int a=0;a<6;a++)
{
if (bitRead(Actinic_Channels,a)==0)
{
// this will slope down the channel from the current PWM to 0 within 3minutes.
// then it will stay at 0 for the duration of the cycle
// and finally slope up from 0 to PWM value within 3 minutes
// it is basically an inversed slope
PWMChannel[a]=ReversePWMSlope(cloudstart,cloudstart+cloudduration,PWMChannel[a],0,180);
}
}
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5)
{
for (int b=0;b<6;b++)
{
if (bitRead(Daylight_Channels,b)==1)
{
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus) PWMChannel[b]=100;
else PWMChannel[b]=0;
//delay(10);
}
else
{
PWMChannel[b]=20;
}
}
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}
if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(0,255,5,120,"C");
ReefAngel.LCD.DrawText(0,255,11,120,"00:00");
ReefAngel.LCD.DrawText(0,255,45,120,"L");
ReefAngel.LCD.DrawText(0,255,51,120,"00:00");
if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=11; else x=17;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart/60));
if ((cloudstart%60)>=10) x=29; else x=35;
ReefAngel.LCD.DrawText(0,255,x,120,(cloudstart%60));
}
ReefAngel.LCD.DrawText(0,255,90,120,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
ReefAngel.LCD.DrawText(0,255,x,120,((cloudstart+(cloudduration/2))%60));
}
}
}
byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}