Custom Main Screens

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binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
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Custom Main Screens

Post by binder »

Starting with 0.8.5.15 dev libraries, you are now able to create your own custom main screen. This topic will contain various main screens with the code to create them.

NOTE: There is a guide on creating the custom main screens. The link to download the guide is here:

http://curtbinder.info/ragen/docs/RA_Cu ... Screen.pdf
  • Default Screen
    Default screen
    Default screen
    default.JPG (88.12 KiB) Viewed 22773 times

    Code: Select all

    void DrawCustomMain()
    {
      ReefAngel.LCD.DrawDate(6, 112);
      pingSerial();
      ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params,
                                ReefAngel.PWM.GetDaylightValue(), 
                                ReefAngel.PWM.GetActinicValue());
      pingSerial();
      byte TempRelay = ReefAngel.Relay.RelayData;
      TempRelay &= ReefAngel.Relay.RelayMaskOff;
      TempRelay |= ReefAngel.Relay.RelayMaskOn;
      ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
    }
    
    void DrawCustomGraph()
    {
      ReefAngel.LCD.DrawGraph(5, 5);
    }
    
  • Default Screen with banner at top
    Default screen with banner
    Default screen with banner
    banner.JPG (111.9 KiB) Viewed 22773 times

    Code: Select all

    void DrawCustomMain()
    {
      // Change the 30 to adjust the horizontal position of the text on the screen, max 20-21 chars
      ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 30, 2, "Trevor's NC6");
      ReefAngel.LCD.DrawDate(6, 118);
      pingSerial();
      ReefAngel.LCD.DrawMonitor(15, 68, ReefAngel.Params,
                                ReefAngel.PWM.GetDaylightValue(), 
                                ReefAngel.PWM.GetActinicValue());
      pingSerial();
      byte TempRelay = ReefAngel.Relay.RelayData;
      TempRelay &= ReefAngel.Relay.RelayMaskOff;
      TempRelay |= ReefAngel.Relay.RelayMaskOn;
      ReefAngel.LCD.DrawOutletBox(12, 101, TempRelay);
    }
    
    void DrawCustomGraph()
    {
      ReefAngel.LCD.DrawGraph(5, 11);
    }
    
  • Banner with 2 Relays with Outlets Green = ON and Red = OFF
    Banner with 2 relays
    Banner with 2 relays
    Banner_2Relays.JPG (102.53 KiB) Viewed 22764 times
    NOTE: This color change requires enabling COLORS_PDE in your ReefAngel_Features.h file

    Code: Select all

    // ReefAngel_Features.h
    #define COLORS_PDE
    
    This is the code that goes in your ReefAngel_CustomColors.h file. The file will already contain a lot of stuff in there (all this will be in there) but not the changes which are noted below. So you can just edit those lines indicated below.

    Code: Select all

    // ReefAngel_CustomColors.h
    #define T1TempColor         COLOR_RED
    #define T2TempColor         COLOR_CHOCOLATE
    #define T3TempColor         COLOR_MEDIUMORCHID
    #define PHColor             COLOR_SEAGREEN  
    #define DPColor             COLOR_SADDLEBROWN 
    #define APColor             COLOR_DARKSLATEBLUE 
    #define CalibrateColor      COLOR_RED  
    #define ModeScreenColor     COLOR_BLUE 
    #define DateTextColor       COLOR_RED  
    #define OutletBorderColor   0x54  
    #define OutletOnBGColor     COLOR_GREEN  // CHANGED
    #define OutletOnFGColor     COLOR_WHITE  
    #define OutletOffBGColor    COLOR_RED  // CHANGED
    #define OutletOffFGColor    COLOR_WHITE  // CHANGED
    #define BtnBorderColor      COLOR_BLACK
    #define BtnActiveColor      COLOR_GRAY 
    #define BtnInactiveColor    COLOR_LIGHTGRAY
    #define SelectionBGColor    COLOR_BLUE  
    #define SelectionFGColor    COLOR_WHITE 
    #define DefaultBGColor      COLOR_WHITE  
    #define DefaultFGColor      COLOR_BLACK  
    #define GraphDotLineColor   0x49    
    
    Code to add at the top of your PDE file

    Code: Select all

    // You must add these lines at the top of the includes in your PDE
    #include <ReefAngel_Colors.h>
    #include <ReefAngel_CustomColors.h>
    #include <ReefAngel_Features.h>  // This is the first include line normally
    
    The custom main screen functions

    Code: Select all

    void DrawCustomMain()
    {
      // Change the 30 to adjust the horizontal position of the text on the screen, max 20-21 chars
      ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 45, 2, "Alex Bush");
      ReefAngel.LCD.DrawDate(6, 119);
      pingSerial();
      ReefAngel.LCD.DrawMonitor(15, 63, ReefAngel.Params,
                                ReefAngel.PWM.GetDaylightValue(), 
                                ReefAngel.PWM.GetActinicValue());
      pingSerial();
      // draw main relay
      byte TempRelay = ReefAngel.Relay.RelayData;
      TempRelay &= ReefAngel.Relay.RelayMaskOff;
      TempRelay |= ReefAngel.Relay.RelayMaskOn;
      ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
    #ifdef RelayExp
      // draw 1st expansion relay
      TempRelay = ReefAngel.Relay.RelayDataE[0];
      TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
      TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
      ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
    #endif  // RelayExp
    }
    
    void DrawCustomGraph()
    {
      ReefAngel.LCD.DrawGraph(5, 10);
    }
    
Feel free to post your own custom main screens. Please include a screenshot and the code used to create the screen with your post.

curt
alexwbush
Posts: 327
Joined: Tue Mar 22, 2011 12:45 am
Location: San Diego, CA

Re: Custom Main Screens

Post by alexwbush »

awesome! Can you post a code to display 16 relays? They can be directly below the top 8.
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

alexwbush wrote:awesome! Can you post a code to display 16 relays? They can be directly below the top 8.
Like which screen? I've got some that can display the 16 relays. I just would like to know which screen you would like it to look like.....the default or with a banner.

curt
alexwbush
Posts: 327
Joined: Tue Mar 22, 2011 12:45 am
Location: San Diego, CA

Re: Custom Main Screens

Post by alexwbush »

I would like both. Does the banner get rid of the time at the bottom? If so, preference goes to the default. Is this the one with green=on and red=off? I might end up replacing the DP and AP with a timer when the ATO starts up. I am having some trouble with the timer, but I'll post that in my auto water change thread. Thanks Curt!
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

alexwbush wrote:I would like both. Does the banner get rid of the time at the bottom?
No, the banner does not get rid of the time at the bottom. Take a second look at the pictures. You will probably have to scroll the image down to see the bottom but the time is still there.
alexbush wrote:Is this the one with green=on and red=off?
No, it's not with the green=on and red=off. That will require enabling the COLORS_PDE define and adding in additional includes to your PDE for the custom colors. I can do it though and post how to enable it. :ugeek:

curt
NanoTrevor
Posts: 69
Joined: Thu Jun 02, 2011 1:58 pm

Re: Custom Main Screens

Post by NanoTrevor »

hey all, just a preference but it does add to the clean lines of the main, set the relay port outline to match the bg color...then you just have the colored ports.

hey curt, how hard would it be to invert the values for ap and dp that are displayed? roberto got me a working code for the pwmslope cause buckpucks r inverted, 0 volt is on 5 volts is off...while it works as it should the displayed values are wrong, instead on being say 60% as it should it reads 40%, get what im saying? thanks
alexwbush
Posts: 327
Joined: Tue Mar 22, 2011 12:45 am
Location: San Diego, CA

Re: Custom Main Screens

Post by alexwbush »

Please feel free to delete this later to keep the tutorial clean.

I am having trouble making this work. I followed all of the steps and I didn't have any compile errors, but I still see the same default display. Here's my PDE code:
Note that I tried to make the web banner work with my expansion relays, but no luck so that's why that code is commented out.

Code: Select all

// Autogenerated file by RAGen (v1.0.4.92), (05/08/2011 17:03)
// RA_050811_1703.pde
//
// This version designed for v0.8.5 Beta 12 or later

/* The following features are enabled for this PDE File: 
#define DisplayImages
#define WavemakerSetup
#define DateTimeSetup
#define ATOSetup
#define MetalHalideSetup
#define DirectTempSensor
#define RelayExp
#define SingleATOSetup
#define StandardLightSetup
*/

#define DateTimeSetup
#define ATOSetup
#define WavemakerSetup

//Custom colors
#include <ReefAngel_Colors.h>
#include <ReefAngel_CustomColors.h>

#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>

/*
#define Box1_Port1    11    Fuge LED
#define Box1_Port2    12    Carbon Reactor
#define Box1_Port3    13    
#define Box1_Port4    14    Vortech
#define Box1_Port5    15    WC Heater
#define Box1_Port6    16    WC Pump
#define Box1_Port7    17    Actinic LED
#define Box1_Port8    18    
*/

/*
//#include <avr/pgmspace.h>
prog_char id_label[] PROGMEM = "wolfpack1206";
prog_char probe1_label[] PROGMEM = "Water";
prog_char probe2_label[] PROGMEM = "Room";
prog_char probe3_label[] PROGMEM = "Not%20Used";
prog_char relay1_label[] PROGMEM = "ATO";
prog_char relay2_label[] PROGMEM = "Moonlight";
prog_char relay3_label[] PROGMEM = "Actinic";
prog_char relay4_label[] PROGMEM = "Halide";
prog_char relay5_label[] PROGMEM = "Sump%20Light";
prog_char relay6_label[] PROGMEM = "Powerhead";
prog_char relay7_label[] PROGMEM = "Heater";
prog_char relay8_label[] PROGMEM = "Return";
#ifdef RelayExp
#if InstalledRelayExpansionModules >= 1
prog_char relay11_label[] PROGMEM = "Box1%20Port1";
prog_char relay12_label[] PROGMEM = "Box1%20Port2";
prog_char relay13_label[] PROGMEM = "Box1%20Port3";
prog_char relay14_label[] PROGMEM = "Box1%20Port4";
prog_char relay15_label[] PROGMEM = "Box1%20Port5";
prog_char relay16_label[] PROGMEM = "Box1%20Port6";
prog_char relay17_label[] PROGMEM = "Box1%20Port7";
prog_char relay18_label[] PROGMEM = "Box1%20Port8";
#endif  // InstalledRelayExpansionModules >= 1
#if InstalledRelayExpansionModules >= 2
prog_char relay21_label[] PROGMEM = "Box2%20Port1";
prog_char relay22_label[] PROGMEM = "Box2%20Port2";
prog_char relay23_label[] PROGMEM = "Box2%20Port3";
prog_char relay24_label[] PROGMEM = "Box2%20Port4";
prog_char relay25_label[] PROGMEM = "Box2%20Port5";
prog_char relay26_label[] PROGMEM = "Box2%20Port6";
prog_char relay27_label[] PROGMEM = "Box2%20Port7";
prog_char relay28_label[] PROGMEM = "Box2%20Port8";
#endif  // InstalledRelayExpansionModules >= 2
#if InstalledRelayExpansionModules >= 3
prog_char relay31_label[] PROGMEM = "Box3%20Port1";
prog_char relay32_label[] PROGMEM = "Box3%20Port2";
prog_char relay33_label[] PROGMEM = "Box3%20Port3";
prog_char relay34_label[] PROGMEM = "Box3%20Port4";
prog_char relay35_label[] PROGMEM = "Box3%20Port5";
prog_char relay36_label[] PROGMEM = "Box3%20Port6";
prog_char relay37_label[] PROGMEM = "Box3%20Port7";
prog_char relay38_label[] PROGMEM = "Box3%20Port8";
#endif  // InstalledRelayExpansionModules >= 3
#if InstalledRelayExpansionModules >= 4
prog_char relay41_label[] PROGMEM = "Box4%20Port1";
prog_char relay42_label[] PROGMEM = "Box4%20Port2";
prog_char relay43_label[] PROGMEM = "Box4%20Port3";
prog_char relay44_label[] PROGMEM = "Box4%20Port4";
prog_char relay45_label[] PROGMEM = "Box4%20Port5";
prog_char relay46_label[] PROGMEM = "Box4%20Port6";
prog_char relay47_label[] PROGMEM = "Box4%20Port7";
prog_char relay48_label[] PROGMEM = "Box4%20Port8";
#endif  // InstalledRelayExpansionModules >= 4
#if InstalledRelayExpansionModules >= 5
prog_char relay51_label[] PROGMEM = "Box5%20Port1";
prog_char relay52_label[] PROGMEM = "Box5%20Port2";
prog_char relay53_label[] PROGMEM = "Box5%20Port3";
prog_char relay54_label[] PROGMEM = "Box5%20Port4";
prog_char relay55_label[] PROGMEM = "Box5%20Port5";
prog_char relay56_label[] PROGMEM = "Box5%20Port6";
prog_char relay57_label[] PROGMEM = "Box5%20Port7";
prog_char relay58_label[] PROGMEM = "Box5%20Port8";
#endif  // InstalledRelayExpansionModules >= 5
#if InstalledRelayExpansionModules >= 6
prog_char relay61_label[] PROGMEM = "Box6%20Port1";
prog_char relay62_label[] PROGMEM = "Box6%20Port2";
prog_char relay63_label[] PROGMEM = "Box6%20Port3";
prog_char relay64_label[] PROGMEM = "Box6%20Port4";
prog_char relay65_label[] PROGMEM = "Box6%20Port5";
prog_char relay66_label[] PROGMEM = "Box6%20Port6";
prog_char relay67_label[] PROGMEM = "Box6%20Port7";
prog_char relay68_label[] PROGMEM = "Box6%20Port8";
#endif  // InstalledRelayExpansionModules >= 6
#if InstalledRelayExpansionModules >= 7
prog_char relay71_label[] PROGMEM = "Box7%20Port1";
prog_char relay72_label[] PROGMEM = "Box7%20Port2";
prog_char relay73_label[] PROGMEM = "Box7%20Port3";
prog_char relay74_label[] PROGMEM = "Box7%20Port4";
prog_char relay75_label[] PROGMEM = "Box7%20Port5";
prog_char relay76_label[] PROGMEM = "Box7%20Port6";
prog_char relay77_label[] PROGMEM = "Box7%20Port7";
prog_char relay78_label[] PROGMEM = "Box7%20Port8";
#endif  // InstalledRelayExpansionModules >= 7
#if InstalledRelayExpansionModules >= 8
prog_char relay81_label[] PROGMEM = "Box8%20Port1";
prog_char relay82_label[] PROGMEM = "Box8%20Port2";
prog_char relay83_label[] PROGMEM = "Box8%20Port3";
prog_char relay84_label[] PROGMEM = "Box8%20Port4";
prog_char relay85_label[] PROGMEM = "Box8%20Port5";
prog_char relay86_label[] PROGMEM = "Box8%20Port6";
prog_char relay87_label[] PROGMEM = "Box8%20Port7";
prog_char relay88_label[] PROGMEM = "Box8%20Port8";
#endif  // InstalledRelayExpansionModules >= 8
#endif  // RelayExp

PROGMEM const char *webbanner_items[] = {
    id_label, probe1_label, probe2_label, probe3_label, 
    relay1_label, relay2_label, relay3_label, relay4_label, 
    relay5_label, relay6_label, relay7_label, relay8_label,
#ifdef RelayExp
#if InstalledRelayExpansionModules >= 1
    relay11_label, relay12_label, relay13_label, relay14_label, 
    relay15_label, relay16_label, relay17_label, relay18_label,
#endif  // InstalledRelayExpansionModules >= 1
#if InstalledRelayExpansionModules >= 2
    relay21_label, relay22_label, relay23_label, relay24_label, 
    relay25_label, relay26_label, relay27_label, relay28_label,
#endif  // InstalledRelayExpansionModules >= 2
#if InstalledRelayExpansionModules >= 3
    relay31_label, relay32_label, relay33_label, relay34_label, 
    relay35_label, relay36_label, relay37_label, relay38_label,
#endif  // InstalledRelayExpansionModules >= 3
#if InstalledRelayExpansionModules >= 4
    relay41_label, relay42_label, relay43_label, relay44_label, 
    relay45_label, relay46_label, relay47_label, relay48_label,
#endif  // InstalledRelayExpansionModules >= 4
#if InstalledRelayExpansionModules >= 5
    relay51_label, relay52_label, relay53_label, relay54_label, 
    relay55_label, relay56_label, relay57_label, relay58_label,
#endif  // InstalledRelayExpansionModules >= 5
#if InstalledRelayExpansionModules >= 6
    relay61_label, relay62_label, relay63_label, relay64_label, 
    relay65_label, relay66_label, relay67_label, relay68_label,
#endif  // InstalledRelayExpansionModules >= 6
#if InstalledRelayExpansionModules >= 7
    relay71_label, relay72_label, relay73_label, relay74_label, 
    relay75_label, relay76_label, relay77_label, relay78_label,
#endif  // InstalledRelayExpansionModules >= 7
#if InstalledRelayExpansionModules >= 8
    relay81_label, relay82_label, relay83_label, relay84_label, 
    relay85_label, relay86_label, relay87_label, relay88_label,
#endif  // InstalledRelayExpansionModules >= 8
#endif  // RelayExp
};
*/

void DrawCustomMain()
{
  // Change the 30 to adjust the horizontal position of the text on the screen, max 20-21 chars
  ReefAngel.LCD.DrawText(DefaultFGColor, DefaultBGColor, 45, 2, "Alex's Cube");
  ReefAngel.LCD.DrawDate(6, 119);
  pingSerial();
  ReefAngel.LCD.DrawMonitor(15, 63, ReefAngel.Params,
                            ReefAngel.PWM.GetDaylightValue(), 
                            ReefAngel.PWM.GetActinicValue());
  pingSerial();
  // draw main relay
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);
#ifdef RelayExp
  // draw 1st expansion relay
  TempRelay = ReefAngel.Relay.RelayDataE[0];
  TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
  TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
  ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
#endif  // RelayExp
}

void DrawCustomGraph()
{
  ReefAngel.LCD.DrawGraph(5, 10);
}



void setup()
{
    ReefAngel.Init();  //Initialize controller
    //ReefAngel.LoadWebBanner(pgm_read_word(&(webbanner_items[0])), SIZE(webbanner_items));

    // Initialize and start the timer
    ReefAngel.Timer[4].SetInterval(120);  // set interval to 180 seconds
    ReefAngel.Timer[4].Start();

    ReefAngel.FeedingModePorts = B10101000;
    //ReefAngel.WaterChangePorts = B10000010;
    ReefAngel.WaterChangePorts = B00000001;
    ReefAngel.OverheatShutoffPorts = B00000110;

    // Ports that are always on
    ReefAngel.Relay.On(Port6);
    ReefAngel.Relay.On(Port8);
    
    ReefAngel.Relay.On(Box1_Port1);
    ReefAngel.Relay.On(Box1_Port2);
    ReefAngel.Relay.On(Box1_Port4);
}

void loop()
{
    ReefAngel.ShowInterface();

    // Specific functions
    // ReefAngel.SingleATOHigh(Port1);
    if(ReefAngel.HighATO.IsActive())
    {
        ReefAngel.Relay.On(Port1);
        ReefAngel.Relay.On(Box1_Port6);
    }
    if(ReefAngel.HighATO.IsActive()==false)
    {
        ReefAngel.Relay.Off(Port1);
        ReefAngel.Relay.Off(Box1_Port6);
    }
    if(ReefAngel.LowATO.IsActive())
        ReefAngel.Relay.On(Port6);
    if(ReefAngel.LowATO.IsActive()==false)
        ReefAngel.Relay.Off(Port6);
    
    ReefAngel.StandardLights(Port2);
    ReefAngel.MHLights(Port3);
    ReefAngel.Wavemaker1(Port4);
    ReefAngel.StandardFan(Port5);
    ReefAngel.StandardHeater(Port7);
    
    ReefAngel.StandardLights(Box1_Port7,12,15,21,45);
}
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

It works great for me.

You gotta make sure you add in the 2 extra define statements in your Features file....

Code: Select all

#define COLORS_PDE
#define CUSTOM_MAIN
That will fix it for you.

You got PM with PDE, Features & Colors files.

curt
alexwbush
Posts: 327
Joined: Tue Mar 22, 2011 12:45 am
Location: San Diego, CA

Re: Custom Main Screens

Post by alexwbush »

Thanks Curt! Problem was that I had an older library without this in my features file

Code: Select all

#define CUSTOM_MAIN
thanks for PM and all of the code! One thing down, now to the skimmer delay and automatic water change! Oh and I just ordered an LED set... so that too.
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

alexwbush wrote:Thanks Curt! Problem was that I had an older library without this in my features file

Code: Select all

#define CUSTOM_MAIN
thanks for PM and all of the code! One thing down, now to the skimmer delay and automatic water change! Oh and I just ordered an LED set... so that too.
The skimmer delay is in the latest library. Just use the DelayedOn function inside the loop instead of the On function inside setup.

curt
lukeluke
Posts: 88
Joined: Mon Apr 04, 2011 4:12 am
Location: Rome, Italy

Re: Custom Menu

Post by lukeluke »

Curt, with the new version, i'd want on the screen:

the Relay , AP,DP,PH,T1,T2,T3 and not the graph... and i want to see if the Timeout is on.

Like:

ATO Timeout : YES
Overheat Timeout : NO

How can i do ?

THANKS ;-)
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Menu

Post by binder »

lukeluke wrote:Curt, with the new version, i'd want on the screen:

the Relay , AP,DP,PH,T1,T2,T3 and not the graph... and i want to see if the Timeout is on.

Like:

ATO Timeout : YES
Overheat Timeout : NO

How can i do ?

THANKS ;-)
When you say if the "Timeout is on" what are you asking? You want to know if the ATO pump is currently running and if the timeout is counting down? Or do you want to know if the timeout limit has exceeded?
Is this for the single ato or for the dual ato? The code will be different for both of them.

I ask because the Overheat doesn't have a timeout. It only has an exceeded value that when exceeded it turns on the RED LED on the controller and shuts off the lights.

curt

PS. I moved your post to be under the proper topic for the custom main screens.
mbertalha
Posts: 30
Joined: Tue Jul 12, 2011 1:35 pm
Location: São Paulo - Brazil

Re: Custom Main Screens

Post by mbertalha »

Hi Curt,

I'm having this error:
'class ReefAngel_NokiaLCD'has no member named'DrawHugeNumbers'
ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
What might be happening?

Tanks

Marcelo
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

you are missing a define statement inside your features file. Add this line to ReefAngel_Features.h

Code: Select all

 #define NUMBERS_16X16

That will enable you to use that function.

curt
mbertalha
Posts: 30
Joined: Tue Jul 12, 2011 1:35 pm
Location: São Paulo - Brazil

Re: Custom Main Screens

Post by mbertalha »

binder wrote:you are missing a define statement inside your features file. Add this line to ReefAngel_Features.h

Code: Select all

 #define NUMBERS_16X16

That will enable you to use that function.

curt
Tanks Curt.

My custon main screen,

Image

just need to disable the functions that are not needed in the source code and fix the character that is trimmed further on the PH.

My PDE file:

Code: Select all

// Autogenerated file by RAGen (v1.0.4.92), (08/10/2011 10:52)
// RA_081011_1052.pde
//
// This version designed for v0.8.5 Beta 12 or later

/* The following features are enabled for this PDE File: 
#define DisplayImages
#define WavemakerSetup
#define DateTimeSetup
#define VersionMenu
#define ATOSetup
#define DirectTempSensor
#define SingleATOSetup
#define StandardLightSetup
*/


#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
#include <Phillips6610LCDInv.h>
#include <avr/pgmspace.h>
Phillips6610LCDInv e;
void ConvertNumToString(char* string, int num, byte decimal)
{
  char temptxt[3];
  int Temp = num;
  if (Temp==0xFFFF) Temp=0;
  itoa(Temp/decimal,string,10);
  if (decimal>1)
  {
      itoa(Temp%decimal,temptxt,10);
      strcat(string, ".");
      if (Temp%decimal<10 && decimal==100) strcat(string, "0");
      strcat(string, temptxt);
  }
}
void DrawCustomMain()
{
  byte x = 6;
  byte y = 2;
  byte t;
  ReefAngel.LCD.DrawDate(6, 2);
  ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
  pingSerial();
  x = 12;
  y += MENU_START_ROW+1;
  ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Temp         pH");
  char text[7];
  ConvertNumToString(text, ReefAngel.Params.PH, 100);
  ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
  ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text, 
Font8x16);
  pingSerial();
  
  ConvertNumToString(text, ReefAngel.Params.Temp1, 10);
  y += MENU_START_ROW*2;
  x = 10;
  ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
  pingSerial();
  ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
  pingSerial();  
  x += (16*4) + 8;
  ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,x+8,y+25,"Temp2:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp2, T2TempColor, 
x+24, y+35, 10);
  ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+50,"Temp3:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp3, T3TempColor, 
x+24, y+60, 10);
 
  y += 39*2;
  x = 13;
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
  
}
void DrawCustomGraph()
{
}
void setup()
{
    ReefAngel.Init();  //Initialize controller
    ReefAngel.SetTemperatureUnit(1);  // set to Celsius Temperature


    // Ports that are always on
    ReefAngel.Relay.On(Port8);
    ReefAngel.Relay.On(Port7);
    ReefAngel.Relay.On(Port6);
}

void loop()
{
    ReefAngel.ShowInterface();
    

    // Specific functions
    
    ReefAngel.StandardLights(Port1, 13, 30, 00, 30);
    ReefAngel.StandardATO(Port2, 2400); //Quantidade de segundos para reposição, se desligar pelo timer, led vermelho do RA acende e bloqueia a reposição
    ReefAngel.StandardFan(Port3, 270, 264);  // Turn fan/chiller on at 270C and off at 264C
    ReefAngel.StandardHeater(Port4, 260, 266);  // Turn heater on at 260C and off at 266C

}
best regards

Marcelo
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Custom Main Screens

Post by rimai »

Sweet :)
Roberto.
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

Marcelo

That's a nice and clean looking screen! I like it!

curt
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

Side note:

You should be able to remove these lines from your PDE file. They are not used by the libraries.

Code: Select all

#include <Phillips6610LCDInv.h>
Phillips6610LCDInv e;
curt
mbertalha
Posts: 30
Joined: Tue Jul 12, 2011 1:35 pm
Location: São Paulo - Brazil

Re: Custom Main Screens

Post by mbertalha »

I got friends thanks to Roberto and Curt.

Curt,
thanks for the recommendations.
I would leave the PDE file cleaner, if they have other recommendations, I will enjoy.
The only thing missing now I ride my custom menu, and remove some functions will not use. Do not use PWM and wave maker.

Best regards.

Marcelo
bmhair03
Posts: 159
Joined: Sun Mar 20, 2011 1:22 pm

Re: Custom Main Screens

Post by bmhair03 »

Just wanted to add my Main Display. Its based off Marcelo's. It has room for a second Relay if needed.
Thanks to all. code to follow:
Attachments
IMG00181-20110825-0710.jpg
IMG00181-20110825-0710.jpg (39.11 KiB) Viewed 12907 times
Last edited by bmhair03 on Thu Aug 25, 2011 1:51 pm, edited 2 times in total.
bmhair03
Posts: 159
Joined: Sun Mar 20, 2011 1:22 pm

Re: Custom Main Screens

Post by bmhair03 »

Hope this is better.

Here is my .pde.

Code: Select all

#include <ReefAngel_Colors.h>
#include <ReefAngel_CustomColors.h>
#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
void ConvertNumToString(char* string, int num, byte decimal)
{
  char temptxt[3];
  int Temp = num;
  if (Temp==0xFFFF) Temp=0;
  itoa(Temp/decimal,string,10);
  if (decimal>1)
  {
      itoa(Temp%decimal,temptxt,10);
      strcat(string, ".");
      if (Temp%decimal<10 && decimal==100) strcat(string, "0");
      strcat(string, temptxt);
  }
}
void DrawCustomMain()
{
  byte x = 6;
  byte y = 2;
  byte t;
  ReefAngel.LCD.DrawDate(6, 2);
  ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
  pingSerial();
  x = 12;
  y += MENU_START_ROW+1;
  ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Display         pH");
  char text[7];
  ConvertNumToString(text, ReefAngel.Params.PH, 100);
  ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
  ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text, 
Font8x16);
  pingSerial();
  
  ConvertNumToString(text, ReefAngel.Params.Temp1, 10);
  y += MENU_START_ROW*2;
  x = 10;
  ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
  pingSerial();
  ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
  pingSerial();  
  x += (16*4) + 8;
  ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,8,y+25,"Sump:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp2, T2TempColor, 
24, y+35, 10);
  ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+25,"LED:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp3, T3TempColor, 
x+24, y+35, 10);

  //y += 39*2;
 // x = 13;
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(12, 92, TempRelay);
   // #ifdef RelayExp
  // draw 1st expansion relay
 // TempRelay = ReefAngel.Relay.RelayDataE[0];
 // TempRelay &= ReefAngel.Relay.RelayMaskOffE[0];
//  TempRelay |= ReefAngel.Relay.RelayMaskOnE[0];
 // ReefAngel.LCD.DrawOutletBox(12, 105, TempRelay);
//#endif   RelayExp

  
}
void DrawCustomGraph()
{
}





//*********************************************************************************************************************************
//Start of PWM Expansion Code Header

// This is just how we are going to reference the PWM expansion ports within the code.
// You can change the labels if you would like, just as long as they are changed all throughout the code too.
#define LEDPWM0 0
#define LEDPWM1 1
#define LEDPWM2 2
#define LEDPWM3 3
#define LEDPWM4 4
#define LEDPWM5 5

// Initial values to all 6 channels at startup. They will always be 0.
byte PWMChannel[]={
  0,0,0,0,0,0};

//End of PWM Expansion Code Header

//*********************************************************************************************************************************

void setup()
{

  ReefAngel.Init(); //Initialize controller
  randomSeed(second());

//  setTime(1313771580);  // Unix time
//  now();
//  ReefAngel.RTC.set(now());
  // Ports that are always on
  ReefAngel.Relay.On(Port1);
  ReefAngel.Relay.On(Port5);
  ReefAngel.Relay.On(Port6);
  ReefAngel.Relay.On(Port7);
  ReefAngel.Relay.On(Port8);
}

void loop()
{
  ReefAngel.ShowInterface();

  // Specific functions
  // ReefAngel.StandardLights(Port1,20,00,1,00);
  ReefAngel.SingleATOLow(Port2);
  ReefAngel.StandardLights(Port3,10,30,19,30);
  ReefAngel.StandardLights(Port4,10,00,20,00);
 // ReefAngel.StandardFan(Port8);
  //ReefAngel.PWM.SetActinic(PWMSlope(10,0,20,00,15,100,60,ReefAngel.PWM.GetActinicValue()));

  //ReefAngel.PWM.SetDaylight(PWMSlope(10,30,19,30,15,65,60,ReefAngel.PWM.GetDaylightValue()));
  // Calculate your regular sunrise/sunset PWM value
  PWMChannel[LEDPWM0]=PWMSlope(10,0,20,0,15,100,60,PWMChannel[LEDPWM0]);
  PWMChannel[LEDPWM1]=PWMSlope(10,30,19,30,15,75,60,PWMChannel[LEDPWM1]);
  //PWMChannel[LEDPWM2]=MoonPhase();
  if (hour()>=20 || hour()<1)
  {
    PWMChannel[LEDPWM2]=MoonPhase();
  }
  else
  {
    PWMChannel[LEDPWM2]=0;
  }
  CheckCloud();

  //PWMChannel[LEDPWM3]=PWMSlope(11,0,20,00,0,50,40,PWMChannel[LEDPWM3]);
  //PWMChannel[LEDPWM4]=PWMSlope(11,0,21,30,0,50,40,PWMChannel[LEDPWM4]);
  //PWMChannel[LEDPWM5]=PWMSlope(11,0,20,00,0,50,40,PWMChannel[LEDPWM5]);
  PWMExpansion(LEDPWM0,int(2.55*PWMChannel[LEDPWM0]));
  PWMExpansion(LEDPWM1,int(2.55*PWMChannel[LEDPWM1]));
  PWMExpansion(LEDPWM2,int(2.55*PWMChannel[LEDPWM2]));
  //PWMExpansion(LEDPWM3,int(2.55*PWMChannel[LEDPWM3]));
  //PWMExpansion(LEDPWM4,int(2.55*PWMChannel[LEDPWM2]));
  //PWMExpansion(LEDPWM5,int(2.55*PWMChannel[LEDPWM3]));
//  ReefAngel.LCD.DrawText(0,255,75,120,PWMChannel[LEDPWM1]);
//  ReefAngel.LCD.DrawText(0,255,35,120,PWMChannel[LEDPWM1]);
//  ReefAngel.LCD.DrawText(0,255,65,120,PWMChannel[LEDPWM2]);
//  ReefAngel.LCD.DrawText(0,255,95,120,PWMChannel[LEDPWM3]);
}


//*********************************************************************************************************************************
//Start of PWM slope function code designed for the PWM Expansion module
void PWMExpansion(byte cmd, byte data)
{ 
  Wire.beginTransmission(8); // transmit to device #2
  Wire.send('$'); // sends $ 
  Wire.send('$'); // sends $ 
  Wire.send('$'); // sends $ 
  Wire.send(cmd); // sends a value 
  Wire.send(data); // sends 255 
  Wire.endTransmission(); // stop transmitting
}
//End of PWM slope function code designed for the PWM Expansion module

//*********************************************************************************************************************************

byte MoonPhase()
{
  int m,d,y;
  int yy,mm;
  long K1,K2,K3,J,V;
  byte PWMvalue;
  m=month();
  d=day();
  y=year();
  yy=y-((12-m)/10);
  mm=m+9;
  if (mm>=12) mm-=12;
  K1=365.25*(yy+4712);
  K2=30.6*mm+.5;
  K3=int(int((yy/100)+49)*.75)-38;
  J=K1+K2+d+59-K3;
  V=(J-2451550.1)/0.29530588853;
  V-=int(V/100)*100;
  V=abs(V-50);
  PWMvalue=4*abs(50-V); // 5.12=100% 4=~80%
  //pinMode(lowATOPin,OUTPUT);
  return (PWMvalue*100)/255;
}

//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{

  // ------------------------------------------------------------
  // Change the values below to customize your cloud/storm effect

  // Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
  // For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1 

  // Percentage chance of a cloud happening today
  // For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100

  // Minimum number of minutes for cloud duration
#define Min_Cloud_Duration 3

  // Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 10

  // Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1

  // Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 5

  // Only start the cloud effect after this setting
  // In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)

  // Always end the cloud effect before this setting
  // In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)

  // Percentage chance of a lightning happen for every cloud
  // For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100

  // Channels used by the actinic LEDs on the PWM Expansion module
  // These channels will not be dimmed when the cloud effect is triggered
  // Number is a binary form. B001100 means channel 2 and 3 are used for actinics
#define Actinic_Channels B000001

  // Channels used by the daylight LEDs on the PWM Expansion module
  // These channels will be used for the spike when lightning effect is triggered
  // Number is a binary form. B000011 means channel 0 and 1 are used for daylights
#define Daylight_Channels B000010

  // Note: Make sure to choose correct values that will work within your PWMSLope settings.
  // For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
  // Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul could happen.
    // Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
  // In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can fit in that 510 minutes window.
    // It's a tight fit, but it did.

    //#define printdebug // Uncomment this for debug print on Serial Monitor window
  #define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process. 


    // Change the values above to customize your cloud/storm effect
  // ------------------------------------------------------------
  // Do not change anything below here

  static byte cloudchance=255;
  static byte cloudduration=0;
  static int cloudstart=0;
  static byte numclouds=0;
  static byte lightningchance=0;
  static byte cloudindex=0;
  static byte lightningstatus=0;
  static int LastNumMins=0;
  // Every day at midnight, we check for chance of cloud happening today
  if (hour()==0 && minute()==0 && second()==0) cloudchance=255;

#ifdef forcecloudcalculation
    if (cloudchance==255)
#else
    if (hour()==0 && minute()==0 && second()==1 && cloudchance==255) 
#endif
    {
      //Pick a random number between 0 and 99
      cloudchance=random(100); 
      // if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
      if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
      // Check if today is day for clouds. 
      if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0; 
      // If we have cloud today
#ifdef printdebug
      Serial.print("Cloud Chance: ");
      Serial.println(cloudchance,DEC);
#endif
      if (cloudchance)
      {
        // pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
        numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
        // pick the time that the first cloud will start
        // the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day. 
        cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
        // pick a random number for the cloud duration of first cloud.
        cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
        //Pick a random number between 0 and 99
        lightningchance=random(100);
        // if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
        if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;

#ifdef printdebug
        Serial.print("Num of Clouds: ");
        Serial.println(numclouds,DEC);
        Serial.print("Cloud Start: ");
        Serial.println(cloudstart,DEC);
        Serial.print("Cloud Start Range: ");
        Serial.print(Start_Cloud_After,DEC);
        Serial.print(" - ");
        Serial.println(Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)),DEC);
        Serial.print("Cloud Duration: ");
        Serial.println(cloudduration,DEC);
        Serial.print("Lightning Chance: ");
        Serial.println(lightningchance,DEC);
        Serial.print("Lightning at: ");
        Serial.println(cloudstart+(cloudduration/2),DEC);

        time_t t=cloudstart;
        t*=60;
        t+=1311551999;
        setTime(t); // Unix time
        now();
        ReefAngel.RTC.set(now());
        LastNumMins=NumMins(hour(),minute());
        Serial.print("NumMins: ");
        Serial.println(LastNumMins,DEC);
#endif
      }
    }
  // Now that we have all the parameters for the cloud, let's create the effect

  if (cloudchance)
  {
    //is it time for cloud yet?
    if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
    {
      // let's go through all channels to pick which ones will be dimmed
      for (int a=0;a<6;a++)
      {
        if (bitRead(Actinic_Channels,a)==0)
        {
          // this will slope down the channel from the current PWM to 0 within 3minutes.
          // then it will stay at 0 for the duration of the cycle
          // and finally slope up from 0 to PWM value within 3 minutes
          // it is basically an inversed slope
          PWMChannel[a]-=PWMSlope(cloudstart/60,cloudstart%60,(cloudstart+cloudduration)/60,(cloudstart+cloudduration)%60,0,PWMChannel[a],3,PWMChannel[a]);
#ifdef printdebug
          if (second()==0)
          {
            Serial.print("Dimming Channel ");
            Serial.print(a,DEC);
            Serial.print(" - ");
            Serial.print(PWMChannel[a],DEC);
            Serial.println("%");
          }
          if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()>5) 
          {
            adjustTime(((cloudduration/2)*60)-6);
            Serial.print("Adjusting time to: ");
            Serial.println(now());
          }
#endif
        }
      }
      if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<5) 
      {
#ifdef printdebug
        Serial.println("Lightning...");
#endif
        for (int b=0;b<6;b++)
        {
          if (bitRead(Daylight_Channels,b)==1)
          {
            if (random(100)<20) lightningstatus=1; 
            else lightningstatus=0;
            if (lightningstatus) PWMChannel[b]=100; 
            else PWMChannel[b]=0;
            //delay(10);
            
#ifdef printdebug
            Serial.print(b,DEC);
            Serial.print(" - ");
            Serial.println(PWMChannel[b],DEC);
#endif
          }
          else
          {
            PWMChannel[b]=20;
          }
        }
      }

#ifdef printdebug
      if ((NumMins(hour(),minute())!=(cloudstart+(cloudduration/2))) && second()==0) 
      {
        adjustTime(((cloudduration/2)*60)-1);
        Serial.print("Adjusting time to: ");
        Serial.println(now());
      }
      if (second()==0) delay(1000);
#endif
    }
    if (NumMins(hour(),minute())>(cloudstart+cloudduration))
    {
      cloudindex++;
      if (cloudindex < numclouds)
      {
        cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
        // pick a random number for the cloud duration of first cloud.
        cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
        //Pick a random number between 0 and 99
        lightningchance=random(100);
        // if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
        if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
#ifdef printdebug
        Serial.print("Cloud Start: ");
        Serial.println(cloudstart,DEC);
        Serial.print("Cloud Start Range: ");
        Serial.print(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),DEC);
        Serial.print(" - ");
        Serial.println((Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)),DEC);
        Serial.print("Cloud Duration: ");
        Serial.println(cloudduration,DEC);
        Serial.print("Lightning Chance: ");
        Serial.println(lightningchance,DEC);
        Serial.print("Lightning at: ");
        Serial.println(cloudstart+(cloudduration/2),DEC);

        time_t t=cloudstart;
        t*=60;
        t+=1311551999;
        setTime(t); // Unix time
        now();
        ReefAngel.RTC.set(now());
        LastNumMins=NumMins(hour(),minute());
        Serial.print("NumMins: ");
        Serial.println(LastNumMins,DEC);
#endif
      }
    }
  }
  
  if (LastNumMins!=NumMins(hour(),minute()))
  {
    LastNumMins=NumMins(hour(),minute());
    ReefAngel.LCD.Clear(255,0,115,132,132);
    ReefAngel.LCD.DrawText(0,255,5,115,"C");
    ReefAngel.LCD.DrawText(0,255,11,115,"00:00");
    ReefAngel.LCD.DrawText(0,255,45,115,"L");
    ReefAngel.LCD.DrawText(0,255,51,115,"00:00");
    if (cloudchance && (NumMins(hour(),minute())<cloudstart))
    {
      int x=0;
      if ((cloudstart/60)>=10) x=11; else x=17;
      ReefAngel.LCD.DrawText(0,255,x,115,(cloudstart/60));
      if ((cloudstart%60)>=10) x=29; else x=35;
      ReefAngel.LCD.DrawText(0,255,x,115,(cloudstart%60));
    }
    //ReefAngel.LCD.DrawText(0,255,35,120,cloudstart);
    ReefAngel.LCD.DrawText(0,255,90,115,cloudduration);
    ReefAngel.LCD.DrawText(0,255,110,115,PWMChannel[LEDPWM1]);
    if (lightningchance) 
    {
      int x=0;
      if (((cloudstart+(cloudduration/2))/60)>=10) x=51; else x=57;
      ReefAngel.LCD.DrawText(0,255,x,115,((cloudstart+(cloudduration/2))/60));
      if (((cloudstart+(cloudduration/2))%60)>=10) x=69; else x=75;
      ReefAngel.LCD.DrawText(0,255,x,115,((cloudstart+(cloudduration/2))%60));
    }
#ifdef printdebug
    Serial.print("NumMins: ");
    Serial.println(LastNumMins,DEC);
#endif
  }   
}
Attachments
IMG00181-20110825-0710.jpg
IMG00181-20110825-0710.jpg (39.11 KiB) Viewed 12878 times
mbertalha
Posts: 30
Joined: Tue Jul 12, 2011 1:35 pm
Location: São Paulo - Brazil

Re: Custom Main Screens

Post by mbertalha »

Hi bmhair03,

very good its Main Screen.
which means C11:47 L11:50 7 0???

congratulations

Marcelo
bmhair03
Posts: 159
Joined: Sun Mar 20, 2011 1:22 pm

Re: Custom Main Screens

Post by bmhair03 »

Its display for the cloud lightning effect.
c=cloud L=lightning.
peitro
Posts: 13
Joined: Sat Oct 22, 2011 5:19 pm

Re: Custom Main Screens

Post by peitro »

Here is another display based off of Marcelo's, It adds status of the two float switch relays under the big temperature value. I have my head unit in an area that I cannot get a picture. Feel free to comment or improve on this.


Code: Select all

#include <ReefAngel_Features.h>
#include <ReefAngel_Globals.h>
#include <ReefAngel_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <ReefAngel_EEPROM.h>
#include <ReefAngel_NokiaLCD.h>
#include <ReefAngel_ATO.h>
#include <ReefAngel_Joystick.h>
#include <ReefAngel_LED.h>
#include <ReefAngel_TempSensor.h>
#include <ReefAngel_Relay.h>
#include <ReefAngel_PWM.h>
#include <ReefAngel_Timer.h>
#include <ReefAngel_Memory.h>
#include <ReefAngel.h>
#include <avr/pgmspace.h>
#include <ReefAngel_Colors.h>
#include <ReefAngel_CustomColors.h>

// GLOBAL variables for display
int FloatHigh = 0;
int FloatLow = 0;

// custom menu code
void DrawCustomMain()
{
  byte x = 6;
  byte y = 2;
  byte t;
  ReefAngel.LCD.DrawDate(6, 2);
  ReefAngel.LCD.Clear(COLOR_BLACK, 1, 11, 132, 11);
  pingSerial();
  x = 12;
  y += MENU_START_ROW+1;
  ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Sump         pH");
  char text[7];
  ConvertNumToString(text, ReefAngel.Params.PH, 100);
  ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
  ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text,
Font8x16);
  pingSerial();
  ConvertNumToString(text, ReefAngel.Params.Temp1, 10);
  y += MENU_START_ROW*2;
  x = 10;
  ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
  pingSerial();
  ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
  pingSerial(); 
  
  ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+18, "High Float:");
  ConvertNumToString(text, FloatHigh, 1);
  ReefAngel.LCD.DrawLargeText(COLOR_DIMGREY, COLOR_DEEPSKYBLUE, x+5, y+25, text, Font8x16);
  ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+41, "Low Float:");
  ConvertNumToString(text, FloatLow, 1);
  ReefAngel.LCD.DrawLargeText(COLOR_DIMGREY, COLOR_DEEPSKYBLUE, x+5, y+49, text, Font8x16);
  ReefAngel.LCD.DrawText(COLOR_GREEN, COLOR_WHITE, x, y+65, "0=Empty 1=Full");
  
  x += (16*4) + 8;
  ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,x+8,y+25,"Refug:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp2, T2TempColor,
x+24, y+35, 10);
  ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+50,"Room:");
  ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp3, T3TempColor,
x+24, y+60, 10);

  y += 39*2;
  x = 13;
  byte TempRelay = ReefAngel.Relay.RelayData;
  TempRelay &= ReefAngel.Relay.RelayMaskOff;
  TempRelay |= ReefAngel.Relay.RelayMaskOn;
  ReefAngel.LCD.DrawOutletBox(x, y, TempRelay);
 
}
void DrawCustomGraph()
{
}
Add this into your loop

Code: Select all

      // variables used for display
        FloatLow = digitalRead(lowATOPin);
        FloatHigh = digitalRead(highATOPin);
psyrob
Posts: 242
Joined: Thu Sep 01, 2011 8:44 pm

Re: Custom Main Screens

Post by psyrob »

Here is my humble attempt at a custom screen....thanks to all who do hard work coding for us newbies to Arduino coding...I am getting real good at cutting and pasting all the good work you do, and I can do some giggling of code, but without you all who know the nitty-gritty of writing the code, I would be lost...

Sorry for the junky iphone pic, it is the best I could get...
Attachments
SCREEN.JPG
SCREEN.JPG (29.92 KiB) Viewed 12713 times
Image
psyrob
Posts: 242
Joined: Thu Sep 01, 2011 8:44 pm

Re: Custom Main Screens

Post by psyrob »

Here is my PDE

Code: Select all

void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
ReefAngel.LCD.DrawLargeText(COLOR_DARKTURQUOISE, COLOR_WHITE, 6, 2, "Rob's ReefAngel");
ReefAngel.LCD.DrawDate(6, 118);
ReefAngel.LCD.Clear(COLOR_BLACK, 1, 17, 132, 17);
pingSerial();
x = 12;
y += MENU_START_ROW+1;
ReefAngel.LCD.DrawText(COLOR_BLUE, COLOR_WHITE, x, y+6, "Display       PH");
char text[7];
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.Clear(DefaultBGColor, x+16, y+65, x+65, y+16);
ReefAngel.LCD.DrawLargeText(PHColor, DefaultBGColor, x+75, y+18, text);
pingSerial();

ConvertNumToString(text, ReefAngel.Params.Temp1, 10);
y += MENU_START_ROW*2;
x = 10;
ReefAngel.LCD.Clear(DefaultBGColor,x,y,x+(16*4),y+16);
pingSerial();
ReefAngel.LCD.DrawHugeNumbers(T1TempColor, DefaultBGColor, x, y, text);
pingSerial(); 
x += (16*4) + 8;
ReefAngel.LCD.DrawText(T2TempColor,DefaultBGColor,8,y+25,"ROOM:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp2, T2TempColor, 
9, y+35, 10);
ReefAngel.LCD.DrawText(T3TempColor,DefaultBGColor,x+8,y+25,"FRAG:");
ReefAngel.LCD.DrawSingleMonitor(ReefAngel.Params.Temp3, T3TempColor, 
x+9, y+35, 10);


byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
ReefAngel.LCD.DrawOutletBox(12, 93, TempRelay);



}

void DrawCustomGraph()
{
}
Image
binder
Posts: 2865
Joined: Fri Mar 18, 2011 6:20 pm
Location: Illinois
Contact:

Re: Custom Main Screens

Post by binder »

Nice. Looks good. Good job. :)

curt
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Custom Main Screens

Post by rimai »

I like it :)
Roberto.
Deckoz2302
Posts: 149
Joined: Tue Nov 01, 2011 11:05 am

Re: Custom Main Screens

Post by Deckoz2302 »

how come I always get 'class ReefAngel_NokiaLCD' has no class named 'DrawLargeText'?
rimai
Posts: 12857
Joined: Fri Mar 18, 2011 6:47 pm

Re: Custom Main Screens

Post by rimai »

You need to pick the size of font you want to use and define it in the features file.
Either of these 2:

Code: Select all

#define FONT_8x8
#define FONT_8x16
Take a look at the manual for more info:
http://forum.reefangel.com/viewtopic.php?p=653#p653
Roberto.
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