Is this file really too big?
Posted: Sat Nov 23, 2013 6:55 pm
So I compiled a new file for my reefangel with the wizard, Is this file really too big or am I doing something wrong. I just have the standard reefangel
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port5Bit | Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port4Bit | Port7Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port2Bit | Port3Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port7Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 909 );
// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;
// Ports that are always on
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.SingleATO( false,Port1,128,0 );
ReefAngel.StandardLights( Port2,9,0,21,0 );
ReefAngel.StandardLights( Port3,10,0,20,0 );
ReefAngel.StandardLights( Port5,9,0,21,0 );
ReefAngel.Wavemaker( Port6,60 );
ReefAngel.StandardHeater( Port7,751,761 );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( TidalSwell,50,10 );
ReefAngel.DCPump.DaylightChannel = None;
ReefAngel.DCPump.ActinicChannel = None;
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "ryanmell" );
ReefAngel.ShowInterface();
}
#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port5Bit | Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port4Bit | Port7Bit | Port8Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port2Bit | Port3Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port7Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 909 );
// Feeeding and Water Change mode speed
ReefAngel.DCPump.FeedingSpeed=0;
ReefAngel.DCPump.WaterChangeSpeed=0;
// Ports that are always on
ReefAngel.Relay.On( Port4 );
ReefAngel.Relay.On( Port8 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.SingleATO( false,Port1,128,0 );
ReefAngel.StandardLights( Port2,9,0,21,0 );
ReefAngel.StandardLights( Port3,10,0,20,0 );
ReefAngel.StandardLights( Port5,9,0,21,0 );
ReefAngel.Wavemaker( Port6,60 );
ReefAngel.StandardHeater( Port7,751,761 );
ReefAngel.DCPump.UseMemory = false;
ReefAngel.DCPump.SetMode( TidalSwell,50,10 );
ReefAngel.DCPump.DaylightChannel = None;
ReefAngel.DCPump.ActinicChannel = None;
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.Portal( "ryanmell" );
ReefAngel.ShowInterface();
}