#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <Salinity.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <AI.h>
#include <PH.h>
#include <WaterLevel.h>
#include <Humidity.h>
#include <DCPump.h>
#include <PAR.h>
#include <ReefAngel.h>
////// Place global variable code below here
////// Place global variable code above here
void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.AddStandardMenu(); // Add Standard Menu
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port1Bit | Port2Bit | Port5Bit | Port6Bit;
// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port1Bit | Port2Bit | Port5Bit | Port6Bit;
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port3Bit | Port4Bit | Port8Bit;
// Ports turned off when Overheat temperature exceeded
ReefAngel.OverheatShutoffPorts = Port1Bit | Port2Bit | Port3Bit | Port4Bit | Port5Bit | Port6Bit;
// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 869 );
// Ports that are always on
ReefAngel.Relay.On( Port2 );
////// Place additional initialization code below here
////// Place additional initialization code above here
}
void loop()
{
ReefAngel.StandardHeater( Port1,770,785 );
ReefAngel.StandardLights( Port3,8,0,21,0 );
ReefAngel.StandardLights( Port4,9,0,20,0 );
ReefAngel.WavemakerRandom( Port5,10,100 );
ReefAngel.Relay.Set( Port6, !ReefAngel.Relay.Status( Port5 ) );
ReefAngel.StandardLights( Port8,8,0,21,0 );
////// Place your custom code below here
////// Place your custom code above here
// This should always be the last line
ReefAngel.ShowInterface();
}
Does this code look correct
-
- Posts: 24
- Joined: Sun Sep 07, 2014 7:22 am
Does this code look correct
Re: Does this code look correct
It looks correct to me.
What are you trying to do and what is not working correctly?
What are you trying to do and what is not working correctly?
-
- Posts: 24
- Joined: Sun Sep 07, 2014 7:22 am
Re: Does this code look correct
I'm having problems uploading a new code. A buddy of mine came over this weekend to help and said he thinks it had to do with my laptop have USB 3.0 instead of USB 2.0 I'm pretty confused with what he was saying /trying to explain
Re: Does this code look correct
Yeah. The code itself will not cause a problem uploading.
I believe USB 3.0 is backwards compatible, meaning it should work, but won't be as fast.
I believe USB 3.0 is backwards compatible, meaning it should work, but won't be as fast.
Re: Does this code look correct
correct. usb 3 is backwards compatible with usb 2. it works just fine for me.Sacohen wrote:Yeah. The code itself will not cause a problem uploading.
I believe USB 3.0 is backwards compatible, meaning it should work, but won't be as fast.
Sent from my Moto X