i am running OS X 10.7
does it work on a mac ?
thinking of buying Reefangel , does it support mac ?
- stevenhman
- Posts: 23
- Joined: Sat Jan 14, 2012 4:57 pm
Re: thinking of buying Reefangel , does it support mac ?
http://arduino.cc/hu/Main/Software
You can download the Arduino application from their website. You should then be able to edit the code manually - I think the RAGen is Windows-only though.
You can download the Arduino application from their website. You should then be able to edit the code manually - I think the RAGen is Windows-only though.
Re: thinking of buying Reefangel , does it support mac ?
just quick question so for the initial setup what is needed ?
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- Posts: 159
- Joined: Thu Nov 24, 2011 9:50 pm
- Location: Golden, CO
Re: thinking of buying Reefangel , does it support mac ?
I comes with the standard code already installed.
If the standard code works for you then nothing.
Most likely to get a startup code all you need to do is change some values for on off times in the existing code.
If the standard code works for you then nothing.
Most likely to get a startup code all you need to do is change some values for on off times in the existing code.
Re: thinking of buying Reefangel , does it support mac ?
If you are going to keep the standard code, then not much else is needed with it.
If you are going to switch to the development libraries, you will need to do 2 things:
1. Create an Internal Memory PDE file and upload it first. This will set the internal memory values that are needed for the standard PDE files you will created.
2. Create a standard PDE file and upload it.
I would suggest using ragen, but you have a mac and the software most likely doesn't run on a mac (haven't tried it but probably could since I have a mac sitting right next to me). Otherwise, I have some standard / default PDE's in my github account (https://github.com/curtbinder/SketchBook) that can be used as examples. Most notably is the RAMenus.pde and SetInternalMemory.pde. There may be some slight changes to be made to them (adding additional locations and such) but the defaults work just fine. Any further coding will just need your own manual touches on them.
If you are going to switch to the development libraries, you will need to do 2 things:
1. Create an Internal Memory PDE file and upload it first. This will set the internal memory values that are needed for the standard PDE files you will created.
2. Create a standard PDE file and upload it.
I would suggest using ragen, but you have a mac and the software most likely doesn't run on a mac (haven't tried it but probably could since I have a mac sitting right next to me). Otherwise, I have some standard / default PDE's in my github account (https://github.com/curtbinder/SketchBook) that can be used as examples. Most notably is the RAMenus.pde and SetInternalMemory.pde. There may be some slight changes to be made to them (adding additional locations and such) but the defaults work just fine. Any further coding will just need your own manual touches on them.
Re: thinking of buying Reefangel , does it support mac ?
I use a Macbook air with mine. On the mac side you can only use Arduino. To run any of the other apps you need windows. You can setup a Virtual Box fairly easily and run them.chercm wrote:i am running OS X 10.7
does it work on a mac ?