EDIT COLOR FILE?

Do you have a question on how to do something.
Ask in here.
Post Reply
CASPAR
Posts: 65
Joined: Wed May 09, 2012 12:24 pm

EDIT COLOR FILE?

Post by CASPAR »

HOW WOULD I GO ABOUT EDITING THE.....
ReefAngel_CustomColors.h file

AM WANTING TO CHANGE THE OUTLET BOX COLORS TO SOMETHING OTHER THAN THE DEFAULT OFF = RED AND ON = GREEN
Image
User avatar
brennyn21
Posts: 136
Joined: Mon Nov 23, 2020 5:40 pm

Re: EDIT COLOR FILE?

Post by brennyn21 »

So you would need to install Arduino onto your PC install the libraries and then modify the libraries. Other option is to use a custom function, which I'll show below.

So in the Global Variables first place this below to define the colors used for the outlets.

Code: Select all

#define OutletOnBGColor     COLOR_GREEN // Outlet On Background Color
#define OutletOnFGColor     COLOR_WHITE  // Outlet On Font Color
#define OutletOffBGColor    COLOR_RED  // Outlet Off Background Color
#define OutletOffFGColor    COLOR_WHITE  // Outlet Off Font Color
Now you will want to replace this line of your original code
Original

Code: Select all

ReefAngel.LCD.DrawOutletBox(12, 85, TempRelay);
The line above should be replaced with this line below

Code: Select all

DrawCustomOutletBox(12, 85, TempRelay);

Now place this below the void loop.

Code: Select all

void DrawCustomOutletBox(byte x, byte y,byte RelayData)
{
    ReefAngel.LCD.Clear(OutletBorderColor,x,y,x+104,y);  //94
    ReefAngel.LCD.Clear(OutletBorderColor,x,y+12,x+104,y+12);
    for (byte a=0;a<8;a++)
    {
        byte bcolor = OutletOffBGColor;
        byte fcolor = OutletOffFGColor;
        char temp[]="  ";
        if ((RelayData&(1<<a))==1<<a)
        {
            bcolor = OutletOnBGColor;
            fcolor = OutletOnFGColor;
        }
        ReefAngel.LCD.Clear(bcolor,x+(a*13),y+1,x+13+(a*13),y+11);
        itoa(a+1,temp,10);
        ReefAngel.LCD.DrawText(fcolor,bcolor,x+4+(a*13),y+3,temp);
    }
}
Now you can modify the define statements to the color of your liking.
Sincerely, Brennyn
CASPAR
Posts: 65
Joined: Wed May 09, 2012 12:24 pm

Re: EDIT COLOR FILE?

Post by CASPAR »

OK I TRIED AND I GET THE BELOW ERROR.....

Compilation failed for CASPAR.ino: Details: CASPAR.ino: In function 'void DrawCustomMain()': CASPAR.ino:117:1: error: 'DrawCustomOutletBox' was not declared in this scope CASPAR.ino:117:1: note: suggested alternative: 'DrawCustomGraph' CASPAR.ino: In function 'void loop()': CASPAR.ino:236:1: error: a function-definition is not allowed here before '{' token

BELOW HERE IS THE CODE I TRIED......

#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <AI.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <Salinity.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>

const char menu1_label[] PROGMEM = "Feeding Mode";
const char menu2_label[] PROGMEM = "Water Change Mode";
const char menu3_label[] PROGMEM = "Cloud On Demand";
const char menu4_label[] PROGMEM = "Clear ATO Timeout";
const char menu5_label[] PROGMEM = "Set Clock";
const char menu6_label[] PROGMEM = "Calibrate pH";
const char *const menu_items[] PROGMEM = {
menu1_label, menu2_label, menu3_label, menu4_label, menu5_label, menu6_label};

////// Place global variable code below here
#define OutletOnBGColor COLOR_BLUE // Outlet On Background Color
#define OutletOnFGColor COLOR_BLACK // Outlet On Font Color
#define OutletOffBGColor COLOR_WHITE // Outlet Off Background Color
#define OutletOffFGColor COLOR_BLACK // Outlet Off Font Color


byte DaylightPWMValue=0;
boolean ForceCloud=false;

void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ForceCloud=true;
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry4()
{
ReefAngel.ATOClear();
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry5()
{
ReefAngel.SetupDateTime();
}
void MenuEntry6()
{
ReefAngel.SetupCalibratePH();
}



void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
char text[10];

// Parameters

ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(COLOR_INDIGO, 1, 11, 132, 11);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_INDIGO,255, 1, 102, "----------------------");
ReefAngel.LCD.DrawText(COLOR_INDIGO,255, 1, 126, "----------------------");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,56,110, "ATO");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 2, 109, "*");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 2, 121, "*");
ReefAngel.LCD.DrawText(COLOR_RED,255, 45, 111, "H");
ReefAngel.LCD.DrawText(COLOR_RED,255, 45, 121, "I");
ReefAngel.LCD.DrawText(COLOR_RED,255, 77, 111, "L");
ReefAngel.LCD.DrawText(COLOR_RED,255, 77, 121, "O");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 126, 109, "*");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 126, 121, "*");


ReefAngel.LCD.DrawText(COLOR_RED,255,14,40,"TANK");
ConvertNumToString(text, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 10, 50, text, Num8x16);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_RED,255,99,40,"PH");
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 89, 50, text, Num8x16);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
DrawCustomOutletBox(12, 101, TempRelay);
pingSerial();


ReefAngel.LCD.DrawText(COLOR_RED,255,14,63,"SUMP");
ConvertNumToString(text, ReefAngel.Params.Temp[T2_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 10, 72, text, Num8x16);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_RED,255,92,63,"ROOM");
ConvertNumToString(text, ReefAngel.Params.Temp[T3_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 89, 72, text, Num8x16);






ReefAngel.LCD.DrawText(COLOR_RED,255,10,110, "White");
ReefAngel.LCD.DrawText(COLOR_BLUE,255, 32, 119, "%");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,12,119, ReefAngel.PWM.GetDaylightValue());
//ReefAngel.PWM.GetDaylightValue(),
ReefAngel.LCD.DrawText(COLOR_RED,255,90,110, "Blue");
ReefAngel.LCD.DrawText(COLOR_BLUE,255, 114, 119, "%");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,92,119, ReefAngel.PWM.GetActinicValue());


if (ReefAngel.HighATO.IsActive())
ReefAngel.LCD.FillCircle(57,122,3,COLOR_RED);
else
ReefAngel.LCD.FillCircle(57,122,3,COLOR_GREEN);

if (ReefAngel.LowATO.IsActive())
ReefAngel.LCD.FillCircle(70,122,3,COLOR_RED);
else
ReefAngel.LCD.FillCircle(70,122,3,COLOR_GREEN);

//ReefAngel.PWM.GetActinicValue());

//ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params,
//ReefAngel.PWM.GetDaylightValue(),
//ReefAngel.PWM.GetActinicValue());

}
void DrawCustomGraph()
{
}

bool atoSpanReached; //flag to determine if the controller has been running long enough to start ATO functionality
////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.UseFlexiblePhCalibration();
ReefAngel.PHMin=305;
ReefAngel.PHMax=995;
for (int a=0;a<SIZE(menu_items);a++)
{
ReefAngel.InitMenu(pgm_read_word(&(menu_items[a])),a);
}
ReefAngel.AddDateTimeMenu();
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port5Bit |Port6Bit;

// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port5Bit | Port6Bit;

ReefAngel.AddCustomColors();




// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 790 );
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit;



// Ports that are always on
ReefAngel.Relay.On( Port4 );



////// Place additional initialization code below here


////// Place additional initialization code above here
}

void loop()
{

ReefAngel.StandardATO(2, 120);
ReefAngel.StandardLights( Port1,11,25,17,15 );
ReefAngel.StandardLights( Port3,17,0,11,30 );
ReefAngel.WavemakerRandom1( Port5,15,45 );
ReefAngel.WavemakerRandom2( Port6,30,90 );
ReefAngel.StandardLights( Port7,13,0,15,30 );

if(ReefAngel.isWaterChangeMode()==1) Serial.println("In water change mode");
if(ReefAngel.isFeedingMode()==1) Serial.println("In feeding mode");


ReefAngel.LCD.BacklightOn();


ReefAngel.PWM.SetActinic( PWMSlope(11,30,17,0,11,50,60,0) );

DaylightPWMValue=PWMSlope(12,30,16,0,11,12,60,0);
CheckCloud();
ReefAngel.PWM.SetDaylight(DaylightPWMValue);
void DrawCustomOutletBox(byte x, byte y,byte RelayData)
{
ReefAngel.LCD.Clear(OutletBorderColor,x,y,x+104,y); //94
ReefAngel.LCD.Clear(OutletBorderColor,x,y+12,x+104,y+12);
for (byte a=0;a<8;a++)
{
byte bcolor = OutletOffBGColor;
byte fcolor = OutletOffFGColor;
char temp[]=" ";
if ((RelayData&(1<<a))==1<<a)
{
bcolor = OutletOnBGColor;
fcolor = OutletOnFGColor;
}
ReefAngel.LCD.Clear(bcolor,x+(a*13),y+1,x+13+(a*13),y+11);
itoa(a+1,temp,10);
ReefAngel.LCD.DrawText(fcolor,bcolor,x+4+(a*13),y+3,temp);
}
}
////// Place your custom code below here


////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "CASPAR" );
ReefAngel.ShowInterface();
}





int x,y;
char text[10];
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights


#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 62, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights


// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;






//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{

// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect

// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1

// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100

// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7

// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15

// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1

// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 3

// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)

// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)

// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100

// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul
// could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can
// fit in that 510 minutes window.
// It's a tight fit, but it did.

//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.


// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here

static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;

#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (ForceCloud)
{
ForceCloud=false;
cloudchance=1;
cloudduration=10;
lightningchance=1;
cloudstart=NumMins(hour(),minute())+1;
}
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,12,60);
ReefAngel.Relay.Off( Port8 );
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<50)
{
ReefAngel.Relay.On( Port8 );
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=85;
}
else
{
DaylightPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}

if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(COLOR_NAVY,255,4,16,"CL");
ReefAngel.LCD.DrawText(0,255,20,16,"00:00");
ReefAngel.LCD.DrawText(COLOR_NAVY,255,75,16,"Li");
ReefAngel.LCD.DrawText(0,255,95,16,"00:00");
ReefAngel.LCD.DrawText(COLOR_NAVY,255,44,30,"Duration");

if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=20;
else x=26;
ReefAngel.LCD.DrawText(COLOR_RED,255,x,16,(cloudstart/60));
if ((cloudstart%60)>=10) x=38;
else x=44;
ReefAngel.LCD.DrawText(COLOR_RED,255,x,16,(cloudstart%60));
}
ReefAngel.LCD.DrawText(COLOR_GREEN,255,62,40,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=95;
else x=101;
ReefAngel.LCD.DrawText(COLOR_PURPLE,255,x,16,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=113;
else x=119;
ReefAngel.LCD.DrawText(COLOR_PURPLE,255,x,16,((cloudstart+(cloudduration/2))%60));
}
}
}

byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
Image
User avatar
brennyn21
Posts: 136
Joined: Mon Nov 23, 2020 5:40 pm

Re: EDIT COLOR FILE?

Post by brennyn21 »

You need to place the drawCustomOutletBox on the outside of the void loop. Full corrected code is below.

Code: Select all

#include <ReefAngel_Features.h>
#include <Globals.h>
#include <RA_Wifi.h>
#include <Wire.h>
#include <OneWire.h>
#include <Time.h>
#include <DS1307RTC.h>
#include <InternalEEPROM.h>
#include <RA_NokiaLCD.h>
#include <RA_ATO.h>
#include <RA_Joystick.h>
#include <LED.h>
#include <RA_TempSensor.h>
#include <Relay.h>
#include <RA_PWM.h>
#include <Timer.h>
#include <Memory.h>
#include <InternalEEPROM.h>
#include <RA_Colors.h>
#include <RA_CustomColors.h>
#include <AI.h>
#include <RF.h>
#include <IO.h>
#include <ORP.h>
#include <Salinity.h>
#include <PH.h>
#include <WaterLevel.h>
#include <ReefAngel.h>

const char menu1_label[] PROGMEM = "Feeding Mode";
const char menu2_label[] PROGMEM = "Water Change Mode";
const char menu3_label[] PROGMEM = "Cloud On Demand";
const char menu4_label[] PROGMEM = "Clear ATO Timeout";
const char menu5_label[] PROGMEM = "Set Clock";
const char menu6_label[] PROGMEM = "Calibrate pH";
const char *const menu_items[] PROGMEM = {
menu1_label, menu2_label, menu3_label, menu4_label, menu5_label, menu6_label};

////// Place global variable code below here
#define OutletOnBGColor COLOR_BLUE // Outlet On Background Color
#define OutletOnFGColor COLOR_BLACK // Outlet On Font Color
#define OutletOffBGColor COLOR_WHITE // Outlet Off Background Color
#define OutletOffFGColor COLOR_BLACK // Outlet Off Font Color


byte DaylightPWMValue=0;
boolean ForceCloud=false;

void MenuEntry1()
{
ReefAngel.FeedingModeStart();
}
void MenuEntry2()
{
ReefAngel.WaterChangeModeStart();
}
void MenuEntry3()
{
ForceCloud=true;
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry4()
{
ReefAngel.ATOClear();
ReefAngel.DisplayedMenu=RETURN_MAIN_MODE;
}
void MenuEntry5()
{
ReefAngel.SetupDateTime();
}
void MenuEntry6()
{
ReefAngel.SetupCalibratePH();
}



void DrawCustomMain()
{
byte x = 6;
byte y = 2;
byte t;
char text[10];

// Parameters

ReefAngel.LCD.DrawDate(6, 2);
ReefAngel.LCD.Clear(COLOR_INDIGO, 1, 11, 132, 11);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_INDIGO,255, 1, 102, "----------------------");
ReefAngel.LCD.DrawText(COLOR_INDIGO,255, 1, 126, "----------------------");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,56,110, "ATO");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 2, 109, "*");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 2, 121, "*");
ReefAngel.LCD.DrawText(COLOR_RED,255, 45, 111, "H");
ReefAngel.LCD.DrawText(COLOR_RED,255, 45, 121, "I");
ReefAngel.LCD.DrawText(COLOR_RED,255, 77, 111, "L");
ReefAngel.LCD.DrawText(COLOR_RED,255, 77, 121, "O");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 126, 109, "*");
ReefAngel.LCD.DrawText(COLOR_NAVY,255, 126, 121, "*");


ReefAngel.LCD.DrawText(COLOR_RED,255,14,40,"TANK");
ConvertNumToString(text, ReefAngel.Params.Temp[T1_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 10, 50, text, Num8x16);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_RED,255,99,40,"PH");
ConvertNumToString(text, ReefAngel.Params.PH, 100);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 89, 50, text, Num8x16);
pingSerial();
// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;
TempRelay &= ReefAngel.Relay.RelayMaskOff;
TempRelay |= ReefAngel.Relay.RelayMaskOn;
DrawCustomOutletBox(12, 101, TempRelay);
pingSerial();


ReefAngel.LCD.DrawText(COLOR_RED,255,14,63,"SUMP");
ConvertNumToString(text, ReefAngel.Params.Temp[T2_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 10, 72, text, Num8x16);
pingSerial();

ReefAngel.LCD.DrawText(COLOR_RED,255,92,63,"ROOM");
ConvertNumToString(text, ReefAngel.Params.Temp[T3_PROBE], 10);
ReefAngel.LCD.DrawLargeText(COLOR_BLACK, 255, 89, 72, text, Num8x16);






ReefAngel.LCD.DrawText(COLOR_RED,255,10,110, "White");
ReefAngel.LCD.DrawText(COLOR_BLUE,255, 32, 119, "%");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,12,119, ReefAngel.PWM.GetDaylightValue());
//ReefAngel.PWM.GetDaylightValue(),
ReefAngel.LCD.DrawText(COLOR_RED,255,90,110, "Blue");
ReefAngel.LCD.DrawText(COLOR_BLUE,255, 114, 119, "%");
ReefAngel.LCD.DrawText(COLOR_BLACK,255,92,119, ReefAngel.PWM.GetActinicValue());


if (ReefAngel.HighATO.IsActive())
ReefAngel.LCD.FillCircle(57,122,3,COLOR_RED);
else
ReefAngel.LCD.FillCircle(57,122,3,COLOR_GREEN);

if (ReefAngel.LowATO.IsActive())
ReefAngel.LCD.FillCircle(70,122,3,COLOR_RED);
else
ReefAngel.LCD.FillCircle(70,122,3,COLOR_GREEN);

//ReefAngel.PWM.GetActinicValue());

//ReefAngel.LCD.DrawMonitor(15, 60, ReefAngel.Params,
//ReefAngel.PWM.GetDaylightValue(),
//ReefAngel.PWM.GetActinicValue());

}
void DrawCustomGraph()
{
}

bool atoSpanReached; //flag to determine if the controller has been running long enough to start ATO functionality
////// Place global variable code above here


void setup()
{
// This must be the first line
ReefAngel.Init(); //Initialize controller
ReefAngel.UseFlexiblePhCalibration();
ReefAngel.PHMin=305;
ReefAngel.PHMax=995;
for (int a=0;a<SIZE(menu_items);a++)
{
ReefAngel.InitMenu(pgm_read_word(&(menu_items[a])),a);
}
ReefAngel.AddDateTimeMenu();
// Ports toggled in Feeding Mode
ReefAngel.FeedingModePorts = Port5Bit |Port6Bit;

// Ports toggled in Water Change Mode
ReefAngel.WaterChangePorts = Port5Bit | Port6Bit;

ReefAngel.AddCustomColors();




// Use T1 probe as temperature and overheat functions
ReefAngel.TempProbe = T1_PROBE;
ReefAngel.OverheatProbe = T1_PROBE;
// Set the Overheat temperature setting
InternalMemory.OverheatTemp_write( 790 );
// Ports toggled when Lights On / Off menu entry selected
ReefAngel.LightsOnPorts = Port1Bit;



// Ports that are always on
ReefAngel.Relay.On( Port4 );



////// Place additional initialization code below here


////// Place additional initialization code above here
}

void loop()
{

ReefAngel.StandardATO(2, 120);
ReefAngel.StandardLights( Port1,11,25,17,15 );
ReefAngel.StandardLights( Port3,17,0,11,30 );
ReefAngel.WavemakerRandom1( Port5,15,45 );
ReefAngel.WavemakerRandom2( Port6,30,90 );
ReefAngel.StandardLights( Port7,13,0,15,30 );

if(ReefAngel.isWaterChangeMode()==1) Serial.println("In water change mode");
if(ReefAngel.isFeedingMode()==1) Serial.println("In feeding mode");


ReefAngel.LCD.BacklightOn();


ReefAngel.PWM.SetActinic( PWMSlope(11,30,17,0,11,50,60,0) );

DaylightPWMValue=PWMSlope(12,30,16,0,11,12,60,0);
CheckCloud();
ReefAngel.PWM.SetDaylight(DaylightPWMValue);

////// Place your custom code below here


////// Place your custom code above here

// This should always be the last line
ReefAngel.Portal( "CASPAR" );
ReefAngel.ShowInterface();
}

void DrawCustomOutletBox(byte x, byte y,byte RelayData)
{
ReefAngel.LCD.Clear(OutletBorderColor,x,y,x+104,y); //94
ReefAngel.LCD.Clear(OutletBorderColor,x,y+12,x+104,y+12);
for (byte a=0;a<8;a++)
{
   byte bcolor = OutletOffBGColor;
   byte fcolor = OutletOffFGColor;
   char temp[]=" ";
   if ((RelayData&(1<<a))==1<<a)
   { 
   bcolor = OutletOnBGColor;
   fcolor = OutletOnFGColor;
   }
  ReefAngel.LCD.Clear(bcolor,x+(a*13),y+1,x+13+(a*13),y+11);
  itoa(a+1,temp,10);
  ReefAngel.LCD.DrawText(fcolor,bcolor,x+4+(a*13),y+3,temp);
  }
}




int x,y;
char text[10];
// Parameters
#if defined DisplayLEDPWM && ! defined RemoveAllLights


#else // defined DisplayLEDPWM && ! defined RemoveAllLights
ReefAngel.LCD.DrawMonitor( 15, 62, ReefAngel.Params );
#endif // defined DisplayLEDPWM && ! defined RemoveAllLights


// Main Relay Box
byte TempRelay = ReefAngel.Relay.RelayData;






//*********************************************************************************************************************************
// Random Cloud/Thunderstorm effects function
void CheckCloud()
{

// ------------------------------------------------------------
// Change the values below to customize your cloud/storm effect

// Frequency in days based on the day of the month - number 2 means every 2 days, for example (day 2,4,6 etc)
// For testing purposes, you can use 1 and cause the cloud to occur everyday
#define Clouds_Every_X_Days 1

// Percentage chance of a cloud happening today
// For testing purposes, you can use 100 and cause the cloud to have 100% chance of happening
#define Cloud_Chance_per_Day 100

// Minimum number of minutes for cloud duration. Don't use max duration of less than 6
#define Min_Cloud_Duration 7

// Maximum number of minutes for the cloud duration. Don't use max duration of more than 255
#define Max_Cloud_Duration 15

// Minimum number of clouds that can happen per day
#define Min_Clouds_per_Day 1

// Maximum number of clouds that can happen per day
#define Max_Clouds_per_Day 3

// Only start the cloud effect after this setting
// In this example, start could after 11:30am
#define Start_Cloud_After NumMins(11,30)

// Always end the cloud effect before this setting
// In this example, end could before 8:00pm
#define End_Cloud_Before NumMins(18,30)

// Percentage chance of a lightning happen for every cloud
// For testing purposes, you can use 100 and cause the lightning to have 100% chance of happening
#define Lightning_Change_per_Cloud 100

// Note: Make sure to choose correct values that will work within your PWMSLope settings.
// For example, in our case, we could have a max of 5 clouds per day and they could last for 50 minutes.
// Which could mean 250 minutes of clouds. We need to make sure the PWMSlope can accomodate 250 minutes of effects or unforseen resul
// could happen.
// Also, make sure that you can fit double those minutes between Start_Cloud_After and End_Cloud_Before.
// In our example, we have 510 minutes between Start_Cloud_After and End_Cloud_Before, so double the 250 minutes (or 500 minutes) can
// fit in that 510 minutes window.
// It's a tight fit, but it did.

//#define printdebug // Uncomment this for debug print on Serial Monitor window
#define forcecloudcalculation // Uncomment this to force the cloud calculation to happen in the boot process.


// Change the values above to customize your cloud/storm effect
// ------------------------------------------------------------
// Do not change anything below here

static byte cloudchance=255;
static byte cloudduration=0;
static int cloudstart=0;
static byte numclouds=0;
static byte lightningchance=0;
static byte cloudindex=0;
static byte lightningstatus=0;
static int LastNumMins=0;
// Every day at midnight, we check for chance of cloud happening today
if (hour()==0 && minute()==0 && second()==0) cloudchance=255;

#ifdef forcecloudcalculation
if (cloudchance==255)
#else
if (hour()==0 && minute()==0 && second()==1 && cloudchance==255)
#endif
{
//Pick a random number between 0 and 99
cloudchance=random(100);
// if picked number is greater than Cloud_Chance_per_Day, we will not have clouds today
if (cloudchance>Cloud_Chance_per_Day) cloudchance=0;
// Check if today is day for clouds.
if ((day()%Clouds_Every_X_Days)!=0) cloudchance=0;
// If we have cloud today
if (cloudchance)
{
// pick a random number for number of clouds between Min_Clouds_per_Day and Max_Clouds_per_Day
numclouds=random(Min_Clouds_per_Day,Max_Clouds_per_Day);
// pick the time that the first cloud will start
// the range is calculated between Start_Cloud_After and the even distribuition of clouds on this day.
cloudstart=random(Start_Cloud_After,Start_Cloud_After+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
// Now that we have all the parameters for the cloud, let's create the effect
if (ForceCloud)
{
ForceCloud=false;
cloudchance=1;
cloudduration=10;
lightningchance=1;
cloudstart=NumMins(hour(),minute())+1;
}
if (cloudchance)
{
//is it time for cloud yet?
if (NumMins(hour(),minute())>=cloudstart && NumMins(hour(),minute())<(cloudstart+cloudduration))
{
DaylightPWMValue=ReversePWMSlope(cloudstart,cloudstart+cloudduration,DaylightPWMValue,12,60);
ReefAngel.Relay.Off( Port8 );
if (lightningchance && (NumMins(hour(),minute())==(cloudstart+(cloudduration/2))) && second()<50)
{
ReefAngel.Relay.On( Port8 );
if (random(100)<20) lightningstatus=1;
else lightningstatus=0;
if (lightningstatus)
{
DaylightPWMValue=85;
}
else
{
DaylightPWMValue=0;
}
delay(1);
}
}
if (NumMins(hour(),minute())>(cloudstart+cloudduration))
{
cloudindex++;
if (cloudindex < numclouds)
{
cloudstart=random(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2),(Start_Cloud_After+(((End_Cloud_Before-Start_Cloud_After)/(numclouds*2))*cloudindex*2))+((End_Cloud_Before-Start_Cloud_After)/(numclouds*2)));
// pick a random number for the cloud duration of first cloud.
cloudduration=random(Min_Cloud_Duration,Max_Cloud_Duration);
//Pick a random number between 0 and 99
lightningchance=random(100);
// if picked number is greater than Lightning_Change_per_Cloud, we will not have lightning today
if (lightningchance>Lightning_Change_per_Cloud) lightningchance=0;
}
}
}

if (LastNumMins!=NumMins(hour(),minute()))
{
LastNumMins=NumMins(hour(),minute());
ReefAngel.LCD.Clear(255,0,120,132,132);
ReefAngel.LCD.DrawText(COLOR_NAVY,255,4,16,"CL");
ReefAngel.LCD.DrawText(0,255,20,16,"00:00");
ReefAngel.LCD.DrawText(COLOR_NAVY,255,75,16,"Li");
ReefAngel.LCD.DrawText(0,255,95,16,"00:00");
ReefAngel.LCD.DrawText(COLOR_NAVY,255,44,30,"Duration");

if (cloudchance && (NumMins(hour(),minute())<cloudstart))
{
int x=0;
if ((cloudstart/60)>=10) x=20;
else x=26;
ReefAngel.LCD.DrawText(COLOR_RED,255,x,16,(cloudstart/60));
if ((cloudstart%60)>=10) x=38;
else x=44;
ReefAngel.LCD.DrawText(COLOR_RED,255,x,16,(cloudstart%60));
}
ReefAngel.LCD.DrawText(COLOR_GREEN,255,62,40,cloudduration);
if (lightningchance)
{
int x=0;
if (((cloudstart+(cloudduration/2))/60)>=10) x=95;
else x=101;
ReefAngel.LCD.DrawText(COLOR_PURPLE,255,x,16,((cloudstart+(cloudduration/2))/60));
if (((cloudstart+(cloudduration/2))%60)>=10) x=113;
else x=119;
ReefAngel.LCD.DrawText(COLOR_PURPLE,255,x,16,((cloudstart+(cloudduration/2))%60));
}
}
}

byte ReversePWMSlope(long cstart,long cend,byte PWMStart,byte PWMEnd, byte clength)
{
long n=elapsedSecsToday(now());
cstart*=60;
cend*=60;
if (n<cstart) return PWMStart;
if (n>=cstart && n<=(cstart+clength)) return map(n,cstart,cstart+clength,PWMStart,PWMEnd);
if (n>(cstart+clength) && n<(cend-clength)) return PWMEnd;
if (n>=(cend-clength) && n<=cend) return map(n,cend-clength,cend,PWMEnd,PWMStart);
if (n>cend) return PWMStart;
}
Sincerely, Brennyn
CASPAR
Posts: 65
Joined: Wed May 09, 2012 12:24 pm

Re: EDIT COLOR FILE?

Post by CASPAR »

PM SENT......
Image
Post Reply